Will it have AI worth playing with, no spyware, and stability though?
Steam Deck
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The real question is if there was enough backlash to the spyware crap with Civ 6 that they learned their lesson or not.
Steam deck verified, with Denuvo for extra flavour. Mmm...
I'm not buying it. Civ 6 had play by cloud, and this crashes on Mac every time you end your turn.
Despite acknowlidging the bug, years and years later it's still broken.
I mean, if your trying to play games in your Mac you're going to have a bad time. Not to mention they mostly shipped em all with 8gb of ram so you're forced to upgrade in 2 years.
I game on a PC exclusively because all games are optimized for the PC and everything else is an afterthought.
It makes sense tho.
Mac lacks 3rd party video card hardware support so why would developers try and develop for a system that the company doesn't care about gaming.
CIvs have had lots of Mac players, enough so that they keep releasing it on the platform.
In this case, the bug ruined cloud games for our friendgroup that rarely has time for an active session. I'm a PC gamer, but two of us are not.
If they release an advertize a feature, it should function for everyone who purchased the game.
Their lack of commubication and ultimately not fixing it (at first, they said within 6 months - now it's been nearly 8 years) is the reason me and our group votes with our wallets for what it's worth.
CIV has Mac players, but you might be overestimating with the word "lots".
According to Steam and other sources...
Windows: Dominates the platform with approximately 96.78% of users. macOS: Accounts for about 1.30% of users. Linux: Represents around 1.92% of users.
Source: https://pcx.com.ph/blogs/tech-news/steam-hardware-software-survey-reveals-user-trends-for-march-2024
Even if Civ has more average Mac players, let's just say 4 times more than the Steam figures, you're still looking at 5.2% Mac vs PC that plays CIV. Those figures would be considered a rounding error.
I think my point is not CIVs commitment to Mac players. It's Apple's lack of commitment to gamers. Until Apple opens up 3rd party hardware support, developers will continue to treat you and your cohort a niche segment.
Otherwise I agree with you, but a bug thats been tracked to be caused by a bad rest api call causing the client to crash is not Apples fault in the slightest.
Yes, not giving CIV a pass. They dropped the ball here. I was just pointing out the root of the issue.
Do we know who is making the Linux port? Is it Aspyr again?
Civ 5 was cool but they burned me with the Gold Deluxe edition which did not include commerce dlc and broken civs.
Fuck any game company that sells tens of DLC and packages them like so.
£60 before adding all the DLC 😵💫
In fairness, it's always been one of those games that goes on sale a lot and is priced low when it does. Patience is a virtue.
Hooooooooold.jpg
Diamond!.jpg
HODL! (For Steam sale or Humble Bundle)
Cant wait to try this in 6 years when the full game is released for a reasonable price!
Literally, I see this, oh, 7 is releasing? I should start playing 6....
How are you supposed to play Civ without a mouse and a keyboard?
It’s surprisingly easy and comfortable. Steam controller was a revolution on this regard, at least for me. It sounds wrong but feels just right.
I have the same question as thread starter. Do you move cursor with a joystick or use something else to select units, waypoints, etc.? I am a keyboard-mouse person and find using keyboard much more convenient than gamepad even in games that have gamepad as recommended input (like Castle Crashers and some platformers).
Used to successfully play shooters with keyboard only before mouse era (the last I remember vividly is Project IGI). But now I'm terrified at the thought of playing shooter or RTS without mouse.
Also curious how (if) people play DotA2 with controller.
Right touchpad for mouse, triggers for left and right click. Then just bind other things as they become annoying.
Pretty much the default for Steam Deck keyboard+mouse.
Works surprisingly well, just bind some keyboard shortcuts to the various other buttons and such.
Downside is that my right track pad is polished a little smooth in the middle. I blame the Master of Magic remake.
Personally I map the game pad keys to keyboard keys and have some under chords, I.e press one button and all other buttons behave differently, so it’s basically just like using only keyboard and not mouse, but also having the convenience of a mouse for the rare situation where there isn’t a keyboard shortcut bound
Edit: chords are just the equivalent of pressing crtl/alt/shift+something but the modifier is just whatever game pad button is comfortable for the user (for me, the background finger buttons I.e R/L4 or for the deck, also 5 for some
Does it not have a touchscreen?
I played on switch and it was fine.
Rts are actually pretty fun on the deck believe it or not.
Track pads, and the trigger buttons are LMB/RMB. I've set those controls up on my Deck for Civ6 and it's honestly very comfy to sit on the couch playing civ on the deck.
and keyboard commands can easily be mapped on either back buttons or onto a virtual menu on the other trackpad - with mode shifts you can define a huge amount of keys which are easily accessible
I just want to know if you can automate workers again, because I always get to a point with a worker where I'm like, "okay, I still need you but not for anything important right now, so you go off and do your thing and I'll come get you later" and just stopping them from doing anything seems pointless when they can build you a massive road or rail network without you having to worry about it. I stopped playing 6 when I realized I was going to have to either minimize my number of workers, have ridiculously long turns, or just create a bunch of spare workers and have them stay in one place until I need them and I really didn't like any of those options. I gave up on 6 pretty quickly specifically for that reason. It was just too much of a grind.
Civ 5 auto improve/auto road/auto railroad function was so useful that I miss as well.
I have gotten used to micro-managing my workers and sleeping them when not needed, and using two Military Engineers to build a railroad quickly. I am curious about how it will be for 7 since we've seen a steam train in the trailer.
Sweet! Now just one more thing... no Denuvo plz and it is a Day 1 (not the pre-launch whatever) buy for me.
Steam page says Denuvo :(
Also $70 for the base game, ouch.
Well scratch that one of the list of interesing releases. Fuck Denuvo.
Fuck Denuvo
$90 here in maple syrup land + denuvo = yikes
$90? Fuck. Isn't the Canadian dollar fairly close the the US dollar?
Edit: Not really. $70 USD to CAD should be just over $100 CAD. Despite the number being bigger, it's actually cheaper in Canada. $90 CAD is $62 USD.
Yeah the Canadian dollar isn't great.