Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 3 years ago
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What have you been playing?

I'm almost done with Indiana Jones and have been absolutely loving it. Expect to finish it this week.

Also @GammaGames@beehaw.org might like to know I finally got my Playdate yesterday! Been super excited to check out more of the season of games as well as your project! :) I also set up a dev environment today and am going to start making a small little thing for it!

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submitted 1 month ago* (last edited 1 month ago) by knokelmaat@beehaw.org to c/gaming@beehaw.org
 
 

The format of these posts is simple: let’s discuss a specific game or series!

Let's discuss the Assassin's Creed series. What is your favorite game in the series? What do you like about it? What doesn't work for you? Feel free to share anything that comes up and react to other comments. Let's get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

Previous entries: UFO 50, Platformers, Uplifting Games, Final Fantasy, Visual Novels, Hollow Knight, Nintendo DS, Monster Hunter, Persona, Monkey Island, 8 Bit Era, Animal Crossing, Age of Empires, Super Mario, Deus Ex, Stardew Valley, The Sims, Half-Life, Earthbound / Mother, Mass Effect, Metroid, Journey, Resident Evil, Polybius, Tetris, Telltale Games, Kirby, LEGO Games, DOOM, Ori, Metal Gear, Slay the Spire

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Like it or not, horror gaming is often built on jump scares. Deriding a good cheap scare ignores the endorphin rush that draws so many players to the genre, in the same way that the "elevated horror" trend forfeits some of the soul of schlocky slasher flicks and ghost movies. Don’t get me wrong, Silent Hill and Alan Wake deserve their flowers - but even those games would wither on the screen if Pyramid Head didn’t bust through a wall from time to time.

One unsung jump scare game in particular pioneered horror in the internet age, blazing everywhere from nascent social media to major television networks. In fact, if you had an internet connection circa 2005, there’s a good chance you played it. Alas, it was too ahead of its time, too successful at leveraging virality before viral horror was sought after. Next time you see a streamer throw their headphones across the room in fright, beware: the spirit of Scary Maze Game is right behind you.


Like Rick Rolls and chain emails, "screamers" propagated from the ability to share media with little pretext. Screamers existed before The Maze in the form of short animations and videos—even inspiring a series of German energy drink commercials—but Winterrowd’s game set itself apart by dint of being a game. You had to initiate the jump scare yourself, and doing so required sharp focus. It was less like watching a car crash and more like cranking a jack-in-the-box.

Understandably, reactions were big. And if you couldn’t stand by your victim and watch their freakout yourself, you were in luck, because there was this shiny new website called YouTube. Reaction videos are The Maze’s first milestone contribution to online horror, and they were responsible for the game’s mainstream popularity. Internet historian Jake Lee found Maze reaction videos as early 2006, which were shown on Web Junk, The Soup, and America’s Funniest Home Videos (which was the style at the time) and parodied on Saturday Night Live in 2010.

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cross-posted from: https://beehaw.org/post/18015158

Archived link

Chinese game 'Marvel' has been accused of censorship after players of its new video game were unable to chat about topics that are banned in China.

Marvel Rivals is a new release featuring battles between heroic characters such as Captain America and Iron Man and the villains Loki and Venom. The plot revolves around Doctor Doom and his future counterpart Doom 2099.

The game was developed by Marvel in conjunction with the Chinese developer NetEase and released in December. However, players have been blocked from typing in words such as “Tiananmen Square” and “Wuhan virus” in the chat function. They are met with the warning: “text contains inappropriate content”.

Marvel Rivals game artwork featuring Iron Man, Spider-Man, and other characters.

Other restricted phrases include “free Taiwan”, “free Hong Kong”, “free Tibet”, “Taiwan is a country”, “Taiwan No 1” and even “1989”, the year of the Tiananmen Square massacre. Chatting about Mao Zedong or the Dalai Lama is also banned.

Winnie-the-Pooh, a name associated with President Xi, is blocked. Xi was compared to the character after appearing in a photograph with Barack Obama in 2017.

Popular gamers have posted videos of themselves trying to type in the words. Asmongold, the YouTuber, is allowed to type in the words “Taiwan sucks” and “Taiwan is bad” only to be blocked when trying “free Taiwan”. At the end of the video he added sarcastically: “Marvel Rivals is a very interesting game that has no censorship at all and lets people think whatever they want and that’s just the way it is guys.”

[...]

China has a long history of censoring the content of video games and films for the domestic market. The Second World War strategy game Hearts of Iron was banned for depicting Tibet, Manchuria and Xinjiang as independent nations. Command & Conquer: Generals, a game depicting a hypothetical Third World War, was said to “smear the image of China and the Chinese army”.

Marvel has also been accused of altering films so they would be accepted in the Chinese market. In the 2016 film Doctor Strange the main character is trained by a Celtic woman played by Tilda Swinton rather than a Tibetan monk who appeared in the original comics. A screenwriter claimed it was to appease the Chinese authorities and Marvel later admitted the move was a mistake.

[...]

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A surprisingly interesting video that taught me some new things about the NES and this era of gaming. Highly recommended!

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I just stumbled upon a website named Gaming Alexandria. Their main goal is to preserve videogames related stuff like artwork scans, posters, articles, interviews and even game dumps. My main focus is on playable game Roms, specifically on the Type-in Programs from magazines for the Family BASIC.

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Last month, 461 video game workers with Microsoft’s ZeniMax Online Studios announced they were unionizing with the Campaign to Organize Digital Employees–Communications Workers of America (CODE-CWA). ZeniMax employees join over six thousand workers across the tech and video game industry in the United States and Canada who have now unionized with CODE-CWA since its creation in 2020. That now includes unions at major video game studios like Sega of America, Blizzard, and Bethesda, as well as games like World of Warcraft.

For Jacobin, CODE-CWA senior director of organizing Tom Smith recently moderated a roundtable with a number of video game workers and organizers who have been trying to unionize the industry in recent years. They discussed how union efforts at their workplaces started, how unions have helped workers navigate difficult times in the industry, and what might be next for the labor movement in video games.

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Dreams On A Pillow is a stealth adventure that tells the story of a young mother during the Nakba - the 1948 ethnic cleansing, displacement, and cultural suppression of Palestinian Arabs by Israel. As its funding campaign puts it, it’s a game about "a land full of people being made into a people without land."

The campaign still has a few days to go, but surpassed its initial goal earlier this week. Abu-Eideh says the reaction has been overwhelming. "I know people care," he says, but he never expected so much support, and so many kind words. The funding launched with the acknowledgement that he’d need more than twice the goal to fully "pay for salaries, outsourcing, and asset creation". But this does mean he and a small team of artists, calligraphers, and coders can begin production.

"We needed talented people who believed in this project," Abu-Eideh says. "That’s like the basic requirement for something like this, because it's not a normal project. You need people that believe in your cause". While the team and he prepare to move on from pre-production, I ask what his day-to-day currently looks like from his home in the West Bank.

"It’s very hard, daily life. Just taking your kids to the school is a big deal because you don't know which road you should take. You don't know where the checkpoints are and if they’re going to block the roads today or not. On a daily basis, there are multiple attacks in different villages in cities by the soldiers or by the settlers. Burning houses. Cutting trees and burning trees. Destroying the main roads. So it’s kind of the daily hustle that we live in."

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submitted 1 month ago* (last edited 1 month ago) by babyincubi@beehaw.org to c/gaming@beehaw.org
 
 

Agnetha the breton, Inigo, Lucien, Haj-meer, Ashe and Erandur get ready to fight the Wolf Queen.

Lucien prepares by wearing the glove of incinerated hands.

Agnetha casts stoneflesh on herself, to more efficiently loot while everyone else does the fighting.

Ashe will not hesitate, bitch!

Erandur wields the elven mace of mild annoyance.

Hissssssssssssssssssssssss!, Inigo, 4E 201 (colorized)

My dear atronach about to be turned into fire salts 😪

We won! yay 🤗

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This one is very shocking, there's lots of things it covers: Abuse in general, religious abuse, psychological abuse, self harm, fat{phobia/misia}, misogyny, power dynamics etc. We still recommend watching it if you can deal with those things and the content warnings in the video because it shows the truth of the companies behind your favourite games and the systems which demand inexpense which leads to abuse and other awful things.

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submitted 1 month ago* (last edited 1 month ago) by theangriestbird@beehaw.org to c/gaming@beehaw.org
 
 

[alt text: a frame from the series Squid Game, which has been edited into a meme. The frame shows The Salesman holding up his two hands, which are each holding something different, and he is saying: "Bread, or lottery. You have to choose one." On the left, he is holding a Celestial Pack from the game Bah-lah-trow. On the right, he is holding up the Wheel of Fortune card from Bah-lah-trow.]

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