this post was submitted on 12 Jan 2024
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Everyone can agree on VLC being the best video player, right? Game developers can agree on it too, since it is a great utility for playing multimedia in games, and/or have a video player included. However, disaster struck; Unity has now banned VLC from the Unity Store, seemingly due to it being under the LGPL license which is a "Violation of section 5.10.4 of the Provider agreement." This is a contridiction however. According to Martin Finkel in the linked article, "Unity itself, both the Editor and the runtime (which means your shipped game) is already using LGPL dependencies! Unity is built on libraries such as Lame, libiconv, libwebsockets and websockify.js (at least)." Unity is swiftly coming to it's demise.

Edit: link to Videolan Blog Post: https://mfkl.github.io/2024/01/10/unity-double-oss-standards.html

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[–] DocMcStuffin@lemmy.world 250 points 1 year ago (2 children)

Found the article where the screenshot came from, and wow it's even more infuriating! The VideoLAN folks tried to work with them for months, and Unity seems to have cranial rectal inversion.

[–] mastefetri@infosec.pub 121 points 1 year ago (3 children)

Unity is probably developing their own video player and they wants devs to pay them for it, not use VLC for free.

This is almost certainly the case

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[–] yetAnotherUser@lemmy.ca 201 points 1 year ago (20 children)

For anyone wondering:

  1. There was a plugin on Unity Store that acted a bridge between Unity and libVLC, which allowed developers to make video players inside the game engine. As the post says, it got removed.
  2. This plugin isn't made by VideoLAN, it's made by a company named Videolabs that includes several people who supposedly have contributed a lot on VLC and FFMPEG.
  3. The Videolan team made a blog post about this, if you want to know more: https://mfkl.github.io/2024/01/10/unity-double-oss-standards.html
[–] jrgd@lemm.ee 85 points 1 year ago

VideoLabs is made up of many of the same contributors of VideoLAN, including Jean-Baptiste Kempf themself. It is arguable that this is in fact Unity banning VideoLAN's VLC bridges for media playback in Unity.

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[–] uhmbah@lemmy.ca 132 points 1 year ago (6 children)

Front VLC blog, link in post above

"After months of slow back-and-forth over email trying to find a compromise, including offering to exclude LGPL code from the assets, Unity basically told us we were not welcome back to their Store, ever. Even if we were to remove all LGPL code from the Unity package.

Where it gets fun is that there are currently hundreds if not thousands of Unity assets that include LGPL dependencies (such as FFmpeg) in the Store right now. Enforcement is seemingly totally random, unless you get reported by someone, apparently."

[–] douglasg14b@lemmy.world 71 points 1 year ago (1 children)

Imagine not using FFmpeg or anything that uses FFmpeg 🤣🤣🤣🤣

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[–] alienangel@sffa.community 39 points 1 year ago (1 children)

Any reason not to expect all the others to get reported now? If Unity wants to tear themselves down, might as well speed it up.

[–] Cqrd@lemmy.dbzer0.com 15 points 1 year ago (1 children)

According to the article, unity is literally built on software that uses this licensing, so it's weird that they'd start going against it now. Their runtime literally includes it

[–] rob_t_firefly@lemmy.world 11 points 1 year ago

Time to report Unity to itself so it can ban itself from its store.

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[–] gerbler@lemmy.world 109 points 1 year ago (5 children)

What pisses me off about the whole Unity thing is that if Unity makes itself eat shit then it just further consolidates engines into fewer hands. Godot is great and all but it doesn't have everything Unreal has (I'm not throwing shade it'll get there dw) and I really really don't want Epic to have a bigger stranglehold on the games industry than it already does.

Unity had its niche and if the executives could stop fucking around it would be lovely to have as a competitor in the landscape.

Also to everyone saying "just don't use Unity": there are a lot of people who have put a lot of time and money and effort into learning Unity and it's not exactly as easy as you think to just switch to an entirely new workflow. You also have to consider how impractical it is to switch engines mid-development. There's a reason why Unreal 5 has been out for multiple years and we're only just seeing games developed with it now. Developers (especially ones with big budgets and all the caveats they come with) don't want to ship a game with the latest and greatest engine if there's kinks to be worked out. This is why you still see Unreal 4 in games released today.

[–] Tlaloc_Temporal@lemmy.ca 30 points 1 year ago (1 children)

It almost makes me think the higher ups got paid to kill Unity. All the C-suite got golden parachutes if they kill the project now.

Then I remember OGL and the fat lack of competition they had, and remember C-suite often don't know what they're actually in charge of. Malice vs stupidity and such.

[–] space@lemmy.dbzer0.com 10 points 1 year ago

The C suites have nothing to lose. Best case, they make more money, worst case they get replaced and hired as a C suite by some other company.

[–] AnyOldName3@lemmy.world 25 points 1 year ago (4 children)

Epic donated hundreds of thousands of dollars to Godot when Unity was being dumb this summer, so either they think an open-source project is on the brink of making their competitor unprofitable and collapse, and think enough of the studios jumping ship will come to Unreal to cover that sum, or they're concerned that someone will start enforcing antitrust laws and want something to point at to say they're not a monopoly.

[–] AstridWipenaugh@lemmy.world 23 points 1 year ago (1 children)

Epic is just a troll company. They donated to Godot when it served as a jab in the side of their competition (unity). Their entire business model is to inflict Stockholm Syndrome on their users via free games.

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[–] Alsephina@lemmy.ml 85 points 1 year ago

Lmao they really don't want anyone to keep using their engine anymore

[–] Rustmilian@lemmy.world 80 points 1 year ago* (last edited 1 year ago)

Go help out Godot or perhaps Bevy, financially, by contributing code &/or bug reports or by any other means you may be capable of.
When Unity dies you'll be thankful you did.

[–] Arete@lemmy.world 76 points 1 year ago (5 children)

LGPL requires distributing the license with any code. I imagine unity does that with the core code, but it would be difficult to enforce that for assets distributed in their store, which they would be liable for legally. I imagine this will be resolved, but I no longer use Unity so idfc

[–] Davel23@kbin.social 46 points 1 year ago (2 children)

From my understanding there are other third-party assets in the Unity store which use the LGPL but are not being removed.

[–] NuXCOM_90Percent@lemmy.zip 9 points 1 year ago* (last edited 1 year ago)

Is there any information on them being given a pass?

Generally stuff like this goes in waves. I have no experience with the unity store, but it wouldn't shock me to find out they haven't always (and still might not...) required "apps" to list their licensing. Meaning this would be a somewhat manual effort done by a severely reduced staff.

And I'll just add on that I expect this to happen to the other "asset" stores. In industry, "GPL is cancer" and "LGPL is herpes". GPL can straight up "kill" a project and LGPL is usually a mass of headaches that are mostly manageable but can still "cause problems" at times.

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[–] helenslunch@feddit.nl 35 points 1 year ago (5 children)

Okay but what's the real reason?

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[–] cbarrick@lemmy.world 32 points 1 year ago (1 children)

Just report every other package that includes ffmpeg.

[–] Rustmilian@lemmy.world 18 points 1 year ago

Their asset store will dry up faster than a puddle of water in Death Valley if you do that. ◉⁠‿⁠◉

[–] Caligvla@lemmy.dbzer0.com 28 points 1 year ago (5 children)

Everyone can agree on VLC being the best video player, right?

cough mpv cough

[–] snooggums@kbin.social 19 points 1 year ago

We already know mpv causes upper respiratory infection, cover your mouth already.

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[–] reddig33@lemmy.world 25 points 1 year ago (2 children)

Why does VLC need to be in the Unity store when you can download it directly from videolan.org?

[–] BombOmOm@lemmy.world 88 points 1 year ago (2 children)

It's for including it in Unity games as a component.

[–] themeatbridge@lemmy.world 72 points 1 year ago (9 children)

I thought we all agreed that building games in Unity was a bad idea.

[–] DarkGamer@kbin.social 69 points 1 year ago

This is further proof of that.

[–] gregorum@lemm.ee 12 points 1 year ago

lots of games in active development still use it while others who were/are planning to use it will find this information useful in evaluating whether their project can still move forward using unity. not everyone can just choose to not use unity, as they’re already too heavily invested to pivot away.

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[–] Zagorath@aussie.zone 9 points 1 year ago

Oh 🤦‍♂️

I saw Unity and talk about open licences and just assumed that this was talk about Ubuntu and the interface that comes with it...

[–] pricklypearbear@lemmy.world 25 points 1 year ago

Not a game developer but I have a hunch that its for displaying videos within the game. Like a cut scene.

[–] Gerula@lemmy.world 21 points 1 year ago (4 children)

Ohhh no, VLC has some problems with... who's this Unity fellow again?

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[–] KingThrillgore@lemmy.ml 14 points 1 year ago (1 children)

Some of these comments are wack. "Just stop using Unity" bro some people don't get that choice.

[–] thoughts3rased@sopuli.xyz 11 points 1 year ago (1 children)

Brb let me completely rewrite all my unity projects and learn unreal in a single day

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[–] just_another_person@lemmy.world 13 points 1 year ago (1 children)
[–] CaptainBasculin@lemmy.ml 22 points 1 year ago (2 children)

So does most popular game engines (like Unreal and Godot) to give game developers easier access to certain content they can use in their games.

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[–] Beardedsausag3@kbin.social 12 points 1 year ago

I went out for a walk earlier, not too far just couple of miles to clear my head. Get some fresh air. Anyway, regardless of how many signs my council like to spend money on to display the consequence of leaving your dogs shit, people still do it. Fact is, I saw a dog shit and it's getting harder to differentiate that dog shit and Unity.

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