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[–] space@lemmy.dbzer0.com 1 points 4 months ago

One of those tiny low power PCs with OpenSense is a good alternative, but a bit more work. The only downside is that you need a separate switch and wifi access point.

[–] space@lemmy.dbzer0.com 44 points 4 months ago (6 children)

Meanwhile in Europe, trucks have a flat front so drivers have great visibility.

[–] space@lemmy.dbzer0.com 0 points 4 months ago (2 children)

Losing the internet archive would be such a huge loss... I really hope they have a backup plan in case things go bad legally.

[–] space@lemmy.dbzer0.com 1 points 4 months ago

And also, you can sort of brute force things to look good it with shaders.

[–] space@lemmy.dbzer0.com 5 points 4 months ago (2 children)

Same boat... But I had some success with low poly 3D models which I found are pretty easy to make. Learning a bit about color theory, how to match colors, as well as learning a bit about level design goes a long way. You can make a great looking game this way.

But my dream game is 2D pixel art, and I really suck at it.

[–] space@lemmy.dbzer0.com 1 points 5 months ago

Easiest? More like... The only way.

[–] space@lemmy.dbzer0.com 1 points 5 months ago

Is this what burnout looks like?

[–] space@lemmy.dbzer0.com 1 points 5 months ago

What would you like to use today? The proton square? The proton rhombus? Or the proton triangle?

[–] space@lemmy.dbzer0.com 2 points 5 months ago* (last edited 5 months ago) (1 children)

That would destroy the entire grid and a lot of equipment. It's why texas had rolling blackouts a few winters ago, it's a fine balance between supply and demand to maintain stable voltage and frequency. Failure to do so can result in a LOT of damage. If you don't have enough supply, you have to reduce demand.

[–] space@lemmy.dbzer0.com 1 points 5 months ago (1 children)

Can be solved by putting a certain quality requirement for putting water into the pipes. Suppliers can compete on price.

It's not realistic to have multiple pipe systems covering the same area. Digging pipes is very expensive. Digging multiple networks of pipes is insane. This solution is the best compromise to have multiple suppliers serve in the same area.

[–] space@lemmy.dbzer0.com -4 points 5 months ago (8 children)

Quite simple actually. The supplier knows how much water it puts in the pipes, and consumers have meters that measure how much water they take out of the pipes.

Water is water... It doesn't matter if you're not getting the exact same water molecules put in by your supplier.

Think of it like this... You have a jug of water. The supplier puts in a glass of water, and you (the consumer) take out one glass of water. The quantity of water in the jug stays the same, but you pay the supplier for how much water you took out.

It works the same way with electricity.

[–] space@lemmy.dbzer0.com 19 points 6 months ago (2 children)

Skill issue of the developer to fix it or skill issue of the submitter?

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