They can try all they want, but I’ll just wait until the game comes to steam. No game is worth using that dumpster fire of a launcher.
PCGaming
Rule 0: Be civil
Rule #1: No spam, porn, or facilitating piracy
Rule #2: No advertisements
Rule #3: No memes, PCMR language, or low-effort posts/comments
Rule #4: No tech support or game help questions
Rule #5: No questions about building/buying computers, hardware, peripherals, furniture, etc.
Rule #6: No game suggestions, friend requests, surveys, or begging.
Rule #7: No Let's Plays, streams, highlight reels/montages, random videos or shorts
Rule #8: No off-topic posts/comments
Rule #9: Use the original source, no editorialized titles, no duplicates
There seems to be a lot of debate in the comments, that are disingenuous arguments.
I think the quality of the software is a factor for some people, but that's not the main issue here.
Steam has always publicly stated their competition is piracy. They have to be more convenient than piracy to survive. And over steams lifetime I think they've demonstrated that's their goal, yes they have DRM, but only to satisfy publishers, they've done everything they can to keep things as convenient as possible.
Epic, the company, has demonstrated their goal is money. And they've demonstrated an anti-consumer trend, the exclusivity deals are in great indicator of that. If epic became as popular as steam, they would make the experience awful, they would become the Disney of the game world.
So all of the arguments about
*launcher quality
*availability of DRM free games
*some publishers choosing to release on one platform
Are missing the mark, many people don't want to financially support a market participant who will make their lives worse in the future.
Yeah, I think competition is always good and Steam should not have a monopoly, but Epic is certainly not a beneficial alternative.
I think you hit the nail in the head.
When I think about the whole missing shop cart thing, it wasn't necessarily the shopping cart that bothered me (even if it DID cause terrible service when they released a paradox game with DLC).
It was the fact Tim himself and a posse came on Twitter to call me everything short of the R-slur just for wanting the shopping cart.
Yesterday it was shopping carts. Tomorrow it's games working offline and with no mods. Tim made himself the villain over nothing, and deserves to fail before it's about everything.
The first few months of a game release are absolutely critical, no matter the size of the studio. I won't buy anything on Epic just out of principle, and I'm sure there are countless other people who share the mindset. A 100% share, vs a 70% one, is definitely appealing at first glance, but it'll butcher your numbers for short-term gain
As a patient gamer, who hates enticements to get stuck in yet-another-walled garden, I refuse to go with Epic. The benevolent kingdom of steam never forces exclusivity deals, and just out of self interest i wont reward behavior that removes options from me.
I guess this means I'll have to wait at least 6 months for some games to show up on steam
I'm ok with other ecosystems, if they treat people right, like GoG, I'm cool with GoG.
I’ll have to wait at least 6 months for some games to show up on steam.
It raises a fun ethical question: Is piracy moral if you fully intend on buying the game at full price when it hits Steam in six months?
Spare me the “piracy is always moral” arguments; Even as a fellow pirate, the mental gymnastics to justify it get old quickly. Just admit that you won’t/can’t pay for something. So the question is whether or not the morality comes into play when you DO intend on buying the game as soon as it’s available on your preferred platform.
Patient gamer does mean actually be patient. If someone is playing a pirated game I would say that doesn't count as patience with them not depriving themselves of anything.
As a gamer living in eastern Asia, Epic's exclusives that could only be bought in certain countries due to payment processors pissed me off enough to boycott. I generally don't touch any games that started as exclusives there, either. The couple of exceptions I have, I waited until they were a couple of years old and > 50% off on Steam or GoG
Say what you will about epic, but this is compelling as hell for Devs. Hopefully this puts more pressure on Steam to reduce their cut. Competition is good.
If you're so against epic, have a little patience and wait until it comes to steam 6 months later. That's what I'll be doing. But don't just mindlessly shit in epic because you (as a consumer) don't like their business model intended to attract devs. You can dislike something while also recognising the good in it.
I'm not so sure, this seems like a less compelling deal than what Epic was offering before, which didn't seem to be working out so well for devs.
Before, they were outright paying for exclusivity, offering studios and publishers huge sums of money to make up for the revenue they lose by not being on Steam, and then some. And they often paid for 12+ months of exclusivity. You were guaranteed profitability regardless of whether or not your game actually succeeded.
In order to break even in the new program, your game needs to retain 70% of the customers that would have bought it day 1 on Steam instead. That seems an impossibly high target to hit, given how much Epic has struggled to make EGS succeed even when they were thowing a lot more money around.
Someday maybe they will try to improve the launcher instead of burning all the money in exclusives that only pisses people off. I uninstalled that shit and don't even bother to take the free games anymore.
Man epic games store is actual industry aids. We don't buy games on steam because we have no other choice. We buy them because it's by far and large the best platform. I don't want 10 different apps for different games. I want my collection in one spot. Epic games sucks. I've never given them a single cent and never will. I've claimed many a free game on there but the irony is I just buy them on sale through steam and never actually play them on epic. I want playtimes, achievements and the games themselves in one fucking spot. If steam becomes wildly anti consumer I would absolutely change my stance. But valve and it's customers have a pretty good relationship imo.
Steam has proton, Epic games does nkt even have a linux launcher, its obvious who I'm sticking with
"Let us offer you 100% of the money from a marketplace 0.0001% as large! Did we mention you get all the money that neither of us are making? We will throw in all the good will with gamers we've earned too."
They'll get 100% of my zero dollars that way.
Lol, Epic losing steam? No pun intended.
Also, fuck Epic.
Other posters seem to forget that competition is very important for this kind of thing.
Sure it's annoying when Epic stops games releasing in other platforms, and especially how the epic launcher and it's games do not support Linux.
But without competition, steam can continue with an insanely high cut of indie game sales, and that is NOT ok.
This is probably a worse deal than the previous offer of guaranteed revenue regardless of performance.
I already block ads and advertisements, so the game will just be completely off my radar for another six months until I see friends start playing it. Eh. It's far too much effort to try a new platform after the dumpsterfires of Origin and Uplay to play 1-3 games.
The only game I'd actually install a new launcher for would be a new Half Life Game.
I had a friend who really got into satisfactory. And since we were all a factorio group, it seems like our kind of crazy. We are excited for it. When it came out as an epic exclusive, that one friend went for it. And tried to get us all to join him. We're like okay we'll join you soon as it comes out on steam. Some converted some didn't.
But over time I've had my personal friends tell me, yeah I see why you didn't make that choice, earlier I thought you were just being stubborn but now I totally understand it.
How about you improve your goddamn service instead of holding my games hostage on your shitty launcher?
It's almost like Valve invests their 30% cut into more than just CDN bandwidth and exclusivity contracts. They use it to build a compelling platform that people actually want to use.
Any game that signs a deal with epic like this goes on my boycott list.
Reeks of desperation, Tim's hate boner for Valve seem to drive a lot of Epic's policies
Sorry Timmy Tencent we still won't use your service.
And so the enshitification of epic begins.
Begins? Wasn't that by original design?
Developers, or their MBA publishers? I HIGHLY doubt developers beyond indie studios benefit from this.
I don't think I've spent any money on the Epic Launcher yet but I'm happy to see them try their best. Competition is good and needed.
The problem with Epics approach is theyre doing competition for devs, not compition for consumers.
Compition for content usually comes at the cost of consumer convenience or benefit (e.g the multitude of streaming platforms for movies and videos)
Exactly. This isn’t encouraging competition; It’s encouraging exclusivity. The two are diametrically opposed. If you’re competing over exclusives, you’re not really competing to make the best platform possible. It’s a race to the bottom, because Epic has consistently proven that they don’t care about the consumer experience. Their launcher is hot garbage, and they seemingly have no plans on improving it. Meanwhile, Steam has a best-in-class launcher and has been making improvements every single week.
If Epic focused on improving the usability and the feature set, I think they’d find gamers much more willing to give it a try. But when every single experience with a platform is bad, gamers are going to dig their heels in and refuse to use it out of spite.