masterspace

joined 1 year ago
[–] masterspace@lemmy.ca 5 points 3 weeks ago* (last edited 3 weeks ago) (4 children)

It's not about cheapness, it's about consistency.

You wanna set up different dev environments and process for every single language you or someone from your team might use? Oh we need documentation and a license for IDEA when we're doing Java work, and PyCharm when we're doing Python work, and WebStorm when we're doing JavaScript work, or we just all use VSCode for everything.

I've worked on Java teams, Python Teams, JavaScript Teams, C# teams, and quite frankly, I've seen no major benefit to a dedicated IDE for that language vs just configuring VSCode plugins and CLI scripts.

[–] masterspace@lemmy.ca 17 points 3 weeks ago (24 children)

VSCode & VSCodium are also free for commercial use.

Why learn an IDE you won't use anywhere else?

[–] masterspace@lemmy.ca 5 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Honestly, did anyone take anything at all away from this article?

I'm jacked up about Avowed, and Obsidian remains one of the best studios in existence right now, but it really felt like this article said absolutely nothing of substance. Basically just, "we're trying to make a well paced game with complex narrative choice", and it's like yeah, you're Obsidian, that's what you do and have always done.

[–] masterspace@lemmy.ca 8 points 3 weeks ago (1 children)

Did it say Fallout 76 at the time you read it? It looks like they corrected that to New Vegas by now.

[–] masterspace@lemmy.ca 5 points 3 weeks ago* (last edited 3 weeks ago)

Tap for spoilerpossibly the only non bastard to make it onto a non-Christmas episode

[–] masterspace@lemmy.ca 22 points 3 weeks ago* (last edited 3 weeks ago) (3 children)

Beau Brummel's influence is the reason, though he would have detested the uniformity of it all.

https://en.m.wikipedia.org/wiki/Beau_Brummell

A good Behind the Bastards on him: https://open.spotify.com/episode/00n2CANk00e5P2L0H348h1?si=1VhgCCRnQQueiPBFSfjJLg

Tap for spoilerpossibly the only non bastard to make it onto a non-Christmas episode

[–] masterspace@lemmy.ca -1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Yes I do, both are designed to get the user to where they want to be in the game faster than loading the game from scratch and navigating through menus to get there.

They took different approaches in design, but both are attempting to tackle the same UX issue.

[–] masterspace@lemmy.ca 43 points 3 weeks ago* (last edited 3 weeks ago) (4 children)

They remade this movie recently with Peter Dinklage and Kevin Bacon but they refuse to actually release it for some reason: https://m.imdb.com/title/tt1633359/

[–] masterspace@lemmy.ca 3 points 3 weeks ago (4 children)

That's what I mean though, both are trying to accomplish basically the same thing, but Sony's implementation is kind of half baked in that it requires developer support and doesn't actually resume the game, just gets you close to where you were.

[–] masterspace@lemmy.ca -1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Shut the fuck up dumb Russian. Being discriminatory towards a single country is neither anti-slav, nor xenophobic, it's just anti-Russian.

[–] masterspace@lemmy.ca 0 points 3 weeks ago (1 children)

It functions differently, but both are trying to accomplish the same thing from a user perspective, to get them back into the specific part of the game they were just in.

The differences in how they approached that problem is what I mean by Microsoft running around Sony software wise.

[–] masterspace@lemmy.ca 20 points 3 weeks ago (10 children)

Despite other problems, it really feels like Microsoft runs around Sony in circles when it comes to their software prowess. Quick Resume doesn't work flawlessly with every game, but when it does work it's pretty incredible to jump straight back to the exact same state in another game as if you'd never closed it.

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