this post was submitted on 24 Oct 2024
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[–] masterspace@lemmy.ca 3 points 3 weeks ago (2 children)

That's what I mean though, both are trying to accomplish basically the same thing, but Sony's implementation is kind of half baked in that it requires developer support and doesn't actually resume the game, just gets you close to where you were.

[–] Stovetop@lemmy.world 7 points 3 weeks ago* (last edited 3 weeks ago)

But the Sony implementation wasn't really meant to take you back to where you were previously, it was meant to take you to specific predefined starting points, is all. Both meant to be "time savers" of a sort but different strategies were used. One clearly didn't work as well as the other.

[–] iAmTheTot@sh.itjust.works 3 points 3 weeks ago (1 children)

I don't think you understand what the function did. It is not a direct comparison to Quick Resume. They do different things.

[–] masterspace@lemmy.ca -1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

Yes I do, both are designed to get the user to where they want to be in the game faster than loading the game from scratch and navigating through menus to get there.

They took different approaches in design, but both are attempting to tackle the same UX issue.

[–] iAmTheTot@sh.itjust.works 5 points 3 weeks ago

I mean, Quick Resume cannot get you to anywhere other than where you last left it. That's all. The Activities feature on PS5 was pretty different.