I haven't played it yet, still unsure if I will, but everything I've seen of it is nudging me towards not playing it. The dialogues I've watched were poorly written, cutscenes were okay at best, and the new companions seemed all to be obnoxious teenagers.
To me, Dragon Age Origins is the only game in the franchise that's worth playing. The Warden is your character as the player, and that, to me, is the hallmark of a good rpg. None of the other Dragon Age games put as much effort into allowing you to choose and make your own character. The fact that DA:O had entirely different intros, that were both long, well written, and nuanced, based on your combination of class + race was the thing that sold me into that game. Hawke is not your character, but a character they wanted you to play for a reason, but I'll give it a pass since the idea of Hawke's story was fairly good, just not as well implemented (DA2 should have been a spin off and not part of the main series). The Inquisitor is even worse, it could have been your character, but it's some weird generic character that's there just to perform a function in the world. I've played most of DA2, but only a couple of hours of Inquisition, and it was enough to know that both those games fell short of Origins, and this one is looking even worse.
An RPG needs excellent writing above all else. Good gameplay comes as a close second, but it should be mostly about allowing players to forge their own path and have their own interpretations of the world. RPGs need nuance and subtlety, you can't just constantly regurgitate something to someone's face and expect them not to be annoyed by it.
I once made this argument to a game dev community on Reddit and was called crazy for it. There are games where I literally have to remove my headsets when they open. Devs that make games for pc should understand that pc users don't just use their pc to play games, but also for other things. So volume control is obviously tied to each individual app/program.
I would like it if all games launched a simplified settings menu first thing after you open them up, before any cutscenes or intros.