I've never played a Baldur's Gate game before, but I feel compelled to buy this one just to send a message to other developers that it pays to treat your fans with respect.
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Man, BG games are really some of the best! Give it a play!
I kinda missed the isometric, point and click era of RPG's because I grew up in an Apple household. So I played a lot of Warcraft 2 during that time period. Is Baldur's Gate 3 going to be that same style of game kinda in the vein of Divinty Original Sin?
Yep, it feels very much like a dndified version of divinity original sin 2
Buy the game. That's it. You bought everything you need.
That is what I miss seeing in games.
I would like games to arrive as a single complete package, but I was relatively fond of expansion packs from games like RollerCoaster Tycoon.
They took the game you already had, and pretty much doubled it, they were fantastic!
Far better than any modern DLC for sure.
The fact that the best marketing for games these days is just: "Don't be a greedy bastard" really says something about the industry
This used to be the way with all games. You had one version. It was one game and everyone got the same thing. All the additional stuff is just a normalized scam.
I mean yeah but gamers keep supporting shitty companies that provide the exact opposite in record numbers so we don't get stuff like this much anymore.
This isn't "gamers". It affects pretty much everything for everyone. People these days have no backbone anymore. Everything just has to be easy and convenient and going against greedy practices is not convenient so companies can push the limits.
I'm really glad a developer that actually cares about BG made this game. I'm not sure how much more I can take of ruined classics.
This is the right way, but also it's entirely ridiculous that it has to be said.
If I owned a small grocery store chain, and I had a website FAQ, it would be weird if it said, "Will my kids be taken by strangers and trafficked out of the country while I shop?" And even if the answer was, "No. We firmly believe you should remain in possession of your children at all times and no one else, so that you can enjoy your family." it would still be weird that we were talking about it in the first place - because yes, that's nice and all, but it shouldn't even be an issue worth discussing.
It shouldn't have to be said, true, but if other grocery shops let this happen, and in fact designed the grocery store to make kidnapping easier, I would love to see it called out on your website.
Fair play to them, but it’s kind of crazy that just delivering an enjoyable experience for your customer is something to be lauded in the gaming industry…
Just make out of game purchases like Paradox.
starts game
sees thing
rolls perception
touches thing
party had died
"Just like I remember!"
This statement alone works better than any advertisement they could have made
I didn't even know about this. This is awesome, but the last thing I'd like to know is does it have predatory online requirements or can you play offline and not be forced to log in to play?
If it ticks that box I'll buy this.
Let's hope they keep it this way for future games! I am not sure why this game got so much attention, games like this normally never draw this big of a crowd but I am happy it is. I am sad because I have to wait a month until the ps5 version drops but then again I'm also glad I am not waiting for the Xbox version either! It will definitely be a day one purchase just to support them as much as possible. Hope they sell enough to continue doing what they want.
The last DnD-based AAA game was like 15 years ago? People have been craving for this kind of game for years and had to satisfy themselves with remakes and ports until now.
This is a poor take.
You can have games without micro transactions that are trash, and f2p games with micro transactions that are great.
It's not binary black or white and ultimately it's the game/developer that is great, not the business model.
i agree with you but on the flip side a $60+ game shouldn't have macro transactions and a GaaS should not be full price.
We used to have both good and bad games without microtransactions. I dont think its right to give concessions to game companies that include microtransactions just because its become so normalised.
I dont feel sorry for a game company that cant make literal billions from a game without adding a store.
They dont need billions to develop good games. Most of that profit goes straight to the top and overworked developers see very little of it.
f2p games with micro transactions
Every single F2P game with microtransaction would be better as a single-purchase game. The systems and progression used for monetization always detracts from the final result.
I say that as someone who plays Genshin Impact (much in the same way someone might have a drinking or smoking habit). The general concept of the gameplay, the aesthetics, worldbuilding and music are interesting, but it is made worse by the microtransactions. It makes the game duller that you need to grind specific missions endlessly for levelling up and stats-boosting artifacts rather than just by general gameplay, exploring, beating monsters and doing quests. The game is balanced worse to incentive people to keep buying lootboxes to get better weapons, unlock stronger characters and unlock skills for them. There is no avoiding that because the game is structured so that it gets in your way.
I'm not against the expansion type of DLCs, and even new character if it's priced fairly, and for a game like this to pay once, reasonably for new regions and characters would have made a vastly more fun, less tiresome game to play. It would have made it a game I would proudly recommend. But they would rather fleece thousands of dollars out of gambling addicts, so there is always a gross feeling that it is ultimately twisted and I'm a fool for getting back to it.
It's more of a "are good games with microtransactions good regardless of MTX or in spite of them?"
You can totally have a good game with MTX, but I think it always lowers the quality in some way, and they're only good in spite. I don't think OP is suggesting that no MTX guarantees a good game, but that a game should stand on its own merits and sell its whole experience instead of chopping itself up piecemeal
What are they talking about? Yes they do: https://store.steampowered.com/app/2378500/Digital_Deluxe_Edition_DLC/
Mind you, I am not even mad, because they are extra superflous items from DOS2, so whatever, but they definitely have at least dlc for in game items. I guess that isn't really technically an in game purchase in the same way a dark pattern loot box is, but also in a single player game it is pretty much the same thing.
I am really supportive and happy for what Larian has done, but I think it is kind of naive for them to be beating their chest about this. Wizards of the Coast will one day probably force them to release monetized items, or charge for extra modules. I don't think they will be unfair about it, but come on.
Is DLC an in game purchase though? I think they are specifying not having micro transactions.
DLC purchased through steam isn't "in game".
Edit: I just checked out the DLC and meh 10 bucks for a starter kit, dice skin, and emote.
There is literally day one paid DLC though lol
That's not really "DLC" in the conventional sense, that's a deluxe edition. You're not getting new content, just some bonus items for the base game, but a good chunk of what you get is actually outside of the game entirely (soundtrack, artbook, D&D character sheet).
I boot the game up through Steam and before their
UNNECESSARY LAUNCHER
loads, the button for
UPGRADE TO MORE MONEY
loads before the
PLAY GAME button loads.
I have a high end machine and gigabit.
Don’t defend this. It’s a great game but.. c’mon.
--skip-launcher
Add that to the startup commands in steam for Baldur's Gate.
There's some serious false equivalency going on if you think a $10 "support the devs" pack (that was given out to free for everyone who bought early access) is worthy of ire like the usual AAA MTX hellscape.
Launcher is trash though.
Love that, but I've heard such statements before from companies who flip-flopped a few months down the line.
I'll reserve my applause for next year(s).
Fair, altho this is not a new company and this is not their first game or anything. They haven't done it in the last 15-20 years(as far as I know , at least) since mtx were "invented", what makes you think they might flip-flop now?
For single player games, sure. For games with co-op, sure. But I can understand multiplayer lifeservice games, MMOs/MMO-lites and similar to have in game stores (with reasonable pricing).
Is the game actually good? Seeing a ton of hype around it, but also saw a ton of hype with Diablo 4 and Final Fantasy 16 and I thought both of those were mid at best.