this post was submitted on 26 Sep 2024
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This is going to be one of those "Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft"-situations, isn't it?

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[–] helenslunch@feddit.nl 12 points 21 hours ago (1 children)

This is going to be one of those "Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft"-situations, isn't it?

No, this is going to be one of those "our stocks are tanking and investors want someone's head on a pike" sort of meeting.

[–] pyre@lemmy.world 6 points 20 hours ago* (last edited 20 hours ago)

after careful consideration of the management decisions that brought us here, we concluded that 1600 layoffs of low level employees is the solution. those who stay will crunch harder for the same pay to make up for any lost labor so we can keep churning out slop that definitely has nothing to do with our crisis.

[–] AFC1886VCC@reddthat.com 5 points 1 day ago

Maybe they should try not making crap games. All that money and they can't get decent voice actors or writers.

[–] FISHNETS@lemmy.blahaj.zone 49 points 2 days ago (3 children)

Finally, let me address some of the polarized comments around Ubisoft lately. I want to reaffirm that we are an entertainment-first company, creating games for the broadest possible audience, and our goal is not to push any specific agenda. We remain committed to creating games for fans and players that everyone can enjoy.”

Creating games for the broadest possible audience is what has made Ubisoft games so lackluster in recent years, and I think players are tired of games not targeting a specific niche. It feels these games are full time jobs in themselves with how much needs to be done to complete/100% it, and I think that formula is now stale.

I'll be interested to see what results of this investigation. Hopefully better art, but I am cynical

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[–] Bakkoda@sh.itjust.works 21 points 2 days ago

Management has decided that the real issue is the lack of employee involvement. Mandatory beatings will commence.

[–] olicvb@lemmy.ca 9 points 2 days ago* (last edited 2 days ago) (3 children)

Always suprised when I remember that WatchDogs 2 is from Ubisoft. Such a well made game, i played the crap out of it twice

Edit: awe man Steep was super fun too

[–] M0oP0o@mander.xyz 5 points 2 days ago (1 children)

Did we play the same game?

[–] olicvb@lemmy.ca 1 points 2 days ago (3 children)

Maybe they fixed it? I didn't play day 1 so I'm not sure how it was then (played maybe 2-3 years after it's release)

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[–] kerthale@lemmy.world 90 points 2 days ago (2 children)

How about just the completely entitled attitude of the execs that think they can tell us how to enjoy something. Only to then whine that nobody wants to buy their 70 euro no better than mid game

[–] Delphia@lemmy.world 39 points 2 days ago (11 children)

They do damn near 10/10 work when they give a fuck, Thats probably the worst part.

Siege was damn near perfect as a tactical competitive shooter for the first few years. The Division was great, Just Cause was enormous fun and so on.

The problem is they hit a winner, and then milk it and milk it and milk it until we hate it or them.

[–] ampersandrew@lemmy.world 15 points 2 days ago (2 children)

I'm old enough to remember when Siege was a Rainbow Six game.

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[–] slazer2au@lemmy.world 62 points 2 days ago (3 children)

Clearly what they need is more management layers and SCRUM masters to streamline the game creation process.

[–] pinpin@sh.itjust.works 20 points 2 days ago (3 children)

And of course, the preferred way is to do it at the office, 5 days a week.

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[–] Kit@lemmy.blahaj.zone 20 points 2 days ago (1 children)

Don't forget AGILE. That should solve all of their problems, right?

[–] DudeDudenson@lemmings.world 15 points 2 days ago

They're going lean so they're firing half their workforce so the rest can produce more work. Don't worry though middle management is safe

[–] 100@fedia.io 21 points 2 days ago

and a dozen more external contractors will def make their games better

[–] dinckelman@lemmy.world 38 points 2 days ago (5 children)

I can’t name you a single Ubisoft game that i’ve had any interest in buying, in the last decade

[–] altima_neo@lemmy.zip 14 points 2 days ago* (last edited 2 days ago) (1 children)

I missed when they' weren't so focused on development and more publishing focused. They published some bangers in the late 90s/early 2000s. Grandia comes to mind and a ton of Dreamcast games.

[–] ampersandrew@lemmy.world 17 points 2 days ago

All of the big publishers from 20 years ago doubled down on a couple of key franchises that make the most money and appeal to the widest demographic, rather than the old strategy of having a diverse portfolio across most genres.

[–] FeelzGoodMan420@eviltoast.org 11 points 2 days ago* (last edited 2 days ago) (4 children)

The last Ubisoft game I bought was Far Cry 3 in 2012. None of their games since then have even remotely interested me.

Also unpopular opinion incoming; Far Cry 1 was the best Far Cry game in the series and it was made by Crytek, the makers of Crysis.

[–] KingThrillgore@lemmy.ml 4 points 2 days ago* (last edited 2 days ago) (1 children)

Far Cry 3 loses all its steam the moment Vaas is out of the picture.

Which shows exactly why it was good: Michael Mando.

[–] FeelzGoodMan420@eviltoast.org 2 points 2 days ago

I actually really enjoyed Far Cry 3. But Far Cry 1 just holds a special place in my heart. It's just such a good game and still holds up today.

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[–] SuperSaiyanSwag@lemmy.zip 7 points 2 days ago

Prince of Persia came out this year and I would say that it’s one of the best metroidvania games ever made

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[–] Nuke_the_whales@lemmy.world 34 points 2 days ago (1 children)

Here's one. Your main series assassin's Creed still has the same glitches and bugs it did 15 years ago. The last one was so much more of the same that it's the first Ac game I put down and gave up on after an hour cause it felt like I had played it already. How bout building a new game from scratch instead of repeatedly dipping into the same garbage pile and charging premium for it, while your other titles are overflowing with micro transactions and bullshit

[–] Eyck_of_denesle@lemmy.zip 8 points 2 days ago (1 children)
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[–] Jake_Farm@sopuli.xyz 29 points 2 days ago (2 children)

I bet they will find embezzlement, possibly funnelled through consultancies.

[–] ms_lane@lemmy.world 28 points 2 days ago (1 children)

"Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft"-situations, isn't it?

"The consumers are wrong, it's those damn Millenials again"

Followed by continuing to change nothing and fading into obscurity like Atari or Commodore. (hopefully)

[–] Jake_Farm@sopuli.xyz 10 points 2 days ago

It needs to happen to all the big developers.

[–] BreadstickNinja@lemmy.world 28 points 2 days ago

I bet at first it seems like multiple consultancies, but the more they investigate, the more they realize it's just minor variations on one consultancy copy-pasted around the map, and at a certain point, investigating each one just feels same-y and boring.

[–] EncryptKeeper@lemmy.world 27 points 2 days ago* (last edited 2 days ago) (4 children)

What it really comes down to is that this type of “safe” game design where you rehash the same game over and over again for 20 years thing used to make a shitload of money, that’s why they all do it, and now it doesn’t. Or at least, they’re discovering that there’s a mathematical maximum amount of times you can rehash something without innovating. And not doing that is too huge a pivot for a huge lumbering company like Ubsioft to make on a reasonable timescale.

This is what’s supposed to happen though. When not enough people buy games to make them profitable, the games have to change, or Ubisoft goes under. Either is fine.

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[–] JusticeForPorygon@lemmy.world 24 points 2 days ago (1 children)

"The Board has investigated itself and found no evidence of incompetence."

[–] scrubbles@poptalk.scrubbles.tech 15 points 2 days ago (2 children)

Nah in this case this is real. The board is investigating the executive leadership, two separate entities. It's like corporate investigating stores management, in a way. This could mean executives getting fired

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[–] hdnsmbt@lemmy.world 21 points 1 day ago (1 children)

Nah, this is about money. They'll definitely find a group of underpaid employees to fire.

[–] RvTV95XBeo@sh.itjust.works 10 points 1 day ago

They'll fire the developers that implemented the unpopular features (that they didn't want to build in the first place but were forced upon them from executives, who, by the way, are due for their end of year bonuses!!)

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