For me it was just practice. All my FPS game experience was on PC. Then I got a steam deck and had to learn to use thumb sticks, which I probably hadn't used regularly since og Xbox. It just takes patience and a lot of sucking.
Nintendo
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
I've found gyro makes it way more tolerable, it's basically impossible to use a controller without it.
I'm still trying to get used to gyro. I definitely see the value in it, I'm just not seasoned enough to use it well yet.
The only console I ever felt comfortable playing FPS on was the Wii. I never had much care for lightgun-style games, but maybe they had a point after all.
Just practice. I used to be really good at aiming quickly with control sticks but now I'm really used to motion controls + sticks and can't do sticks alone anymore. Have you tried with motion controls?
Gyro aim is fine to me. Not as nimble and accurate as a mouse, but far better than a joystick. I still have a Steam controller for when I play games on my TV because of this.
It's getting used to sticks+gyro. Using the sticks for the big movements and the gyro for the fine tuning. That's what got me through a lot of Splatoon, and then I found that system brilliant for Diablo on the Switch. I played Diablo Eternal on the PS4 and it felt like a downgrade without the gyro assist, to be honest. I haven't used M+K for so many years (like since the original X-Wing came out) so it's kind of tough to go back to that after so many years with a controller, but it just takes time to adjust I suppose.
It's all about what you are used to. If you have never played FPS games on console, it will be difficult for you in the beginning, but you can get used to them easily enough.
Doom, Wolfenstien, Far Cry, Destiny 2, Skyrim, the list goes on. There are so many first / third person games available on consoles, and they feel completely natural to me. Of course, there are some kids in Fortnite which make me feel sick, just by watching them play. But for normal gameplay, I have never felt anything clunky.
But everyone is different, if you have access to a gaming PC, and you prefer to play games on it, you should keep playing on it, no need to force yourself to play something you are non enjoying.
But if you want to play on console, start with a game that isn't very fast (like Doom), which you can play at your own pace (exploration, non-combat games) and just get used to the controls. It will take you some time, but you will get used to them.
FPS games usually have aim assists feature when used with controllers. Try cranking thenm up if the game has that feature.
Me too. The final “fight” in Portal was against my controller not Glados.
I’ve been melding with it since halo. It did take some getting used to, and I’m better with a mouse and keyboard. My switch has allowed me to game a lot more and I don’t hate twin stick. Until early 2000s I still had doom muscle memory and hated 2 stick control.
@314xel, I agree. But at least when it comes to #FPS #FirstPersonShooter games, I find that if they integrate gyro aiming it can actually be very good. Not all gyro aiming is implemented well, but when it is (you may need to set the sensitivity to your liking), it’s (almost) on par with mouse aiming.
Some games have aim assist. Use it religiously when available. Holding ZL will “snap” your sights to an enemy you’re aiming at, mow ‘em down and let go of ZL. Rinse and repeat.
I usually avoid FPS games on console and Steam Deck for this reason. Not only do games control better on PC but I also get motion sick when using a controller.
Games like Elden Ring, BOTW, TOTK, Smash Bros etc are fine for controller.
I avoid shooter because i think the gameplay doesn't suit controller that well (and i don't really like them). And i have more fun playing with controller. So my answer would be i avoid games that you play would rather play with mous.
Aren't you supposed to have aim assist on consoles? I personally don't play shooters that much, if I do it's exclusively single player games and they seem to be a more chill experience. You can take your time to get accustomed to the game and it's controls.
I'm terrible with aiming things with the controller. Motion controls for aiming Link's bows does help quite a lot. It feels pretty natural after a bit. But I've been playing shooting games on PC since 2013 so a mouse just feels so much better for aiming. I suppose if I had been big into CoD and Halo 15 or 20 years ago, I'd be much better at using sticks to aim.