I always loved the Needler from the Halo series. It was a really unique design at the time and probably the most fun I've had with any weapon in a first person shooter. Also, the explosions and the ching it does when reloading are just perfect.
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I really like the Aperture Labs portal gun.
It is a cool 50s design, round but sleek shapes
The pod gun from Fifth Element is one of the most interesting from both a design and an effects perspective IMO.
Deckard’s gun in Blade Runner was always my favorite. Somewhat uncanny because it was clearly sci-fi, but retained that hard boiled detective aesthetic, like you misremembered a noir shootout.
I have way too little knowledge about the genre in general but there was something oddly satisfying about the Service Weapon a.k.a. Director’s Gun from the Federal Bureau od Control..
But I am guessing the part of using it as a game mechanic makes a big difference, there were plenty cool looking things in movies or series — but this one just jumped first to my mind.
The Service Weapon was awesome. It's got an intense sort of gravity around it. Hell, the first interaction with it is fighting a battle of wills in order to not shoot yourself in the head with it. The gun itself doesn't look all that impressive but I do think it's neat enough, and if you look at it from the perspective of the Service Weapon being a character in the story of Control, it's really, really cool.
They crazy gun from The Fifth Element.
The ZF-1. [activates a ZF-1 and holds it] It's light; handle's adjustable for easy carrying; good for righties and lefties; breaks down into four parts; undetectable by X-ray; ideal for quick discreet interventions. A word on firepower. Titanium recharger; 3000-round clip with bursts of 3 to 300. With the replay button, another Zorg invention, it's even easier. [lights reveal a mannequin in police gear] One shot... [shoots mannequin]...and replay sends every following shot to the same location. [turns around, shooting in the direction of the Mangalores; bullets curve their trajectory and hit the mannequin instead] And to finish the job, all the Zorg oldies-but-goldies. [fires every weapon at the mannequin as he mentions them] Rocket launcher... arrow launcher, with exploding or poisonous gas heads, very practical... our famous net launcher... the always-efficient flamethrower, my favorite... [winks to the Mangalores] and for the grand finale, the all-new 'Ice-cube System'! [fires a cloud of liquid nitrogen which freezes the remains of the mannequin. Mangalores applaud politely by carnage]
Oldman is so fucking good.
Now a real killer, when he picked up the ZF-1, would've immediately asked about the little red button on the bottom of the gun...
Fuck. Too many choices bru.
Halo's OG AR, the MA5B has that utilitarian look to it, like the rest of that universe. I like that because it feels realistic in a way (think of the utilitarian designs to the armor and vehicles in Aliens, for example.)
The railguns in Eraser, with their oversized x-ray scopes. Nothing special in retrospect, but I thought they were awesome when I saw the movie in theaters.
Weta Workshop has put out some cool-looking stuff. The Chemrail in Elysium for instance. Although, I think I'm more enamored with the in-universe lore of it. From the fandom page:
It is a dual-stage weapon, use chemical propellant first and then electromagnetic rails as the second stage.
Pretty cool actuation! That and the Lightning Gun from Unreal Tournament 2003/2004 are the only two with memorable (lore-wise) firing mechanisms for me. Here's the Lightning Gun's:
Once the target has been acquired, the operator depresses the trigger, painting a proton "patch" on the target. Milliseconds later the rifle emits a high voltage arc of electricity, which seeks out the charge differential and annihilates the target.
Design-wise though, I think Weta's weapons in District 9 were more appealing—more exotic, u noe? E.g., the ARC gun, and the Repeater.
I think the District 9 designs must have influenced the weapon design in the Titanfall franchise too, and I like the weapon designs there as well. The Flatline is maybe my favorite pilot weapon design (not to use though). Charge Rifle is pretty cool too though, with the 'breathing' capacitor banks on the sides. Titan-wise, gotta be Tone's cannon, hands down.
But there's so many more!
I'm rather fond of Murphy's burst-fire pistol and hide-away leg holster in Robocop. If we are talking the coolest gun, it's got to be the Zorg ZF-1 from the Fifth Element.
https://grabcad.com/library/zorg-zf-1-with-shutters-1
I want to toss the Type-2 phaser from Star Trek (circa 24th century) as my personal favorite. It has this design which reads as a tool more than a weapon, which I love.
I prefer the retro aesthetics of the TOS Type 1, especially for the integrated Type 1, but regardless, it's an excellent choice for the reason you state: it's a very versatile tool!
The iconic and tastefully restrained design of the Blade Runner handgun https://www.imfdb.org/wiki/(Blade_Runner)_-_LAPD_2019_Blaster
I don't know if anime counts, but the Psycho-Pass "Dominator" is a really cool science fiction concept in itself.
You can't mention the dominator and not add a gif of it moving from non lethal to lethal mode
Hey, power that thing down!
Especially when it changes between the three modes (non-lethal, lethal and destroy-decompose)
I’m partial to the Judges’ guns, particularly from the Urban-led movie, as I’ve not delved much into the comics.
Also, I think this falls more into the fantasy category, but I love the chonkiness of Hellboy’s Samaritan.
Zat'nik'tel from Stargate SG:1.
First shot stuns. Second shot kills. Third shot disintegrates.
Michael Shanks disagrees with calling the penis gun a good weapon.
I love Daniel Jackson but Michael Shanks is such a d-bag in basically every interview (and there are some very questionable "behind the scenes" stories about him...). In that clip he somehow manages to be the most obnoxious Comic Book Guy fan ever.. while being on the stage.
The 1-2-3 is REAL stupid, no arguments there. Well, specifically, the "3 shots disintegrates" is. The 1-2 is not. Killing someone with a "less than lethal" weapon is just reality. And you can potentially get some real awesome moments when Teal'c or Ronon show how much of a beast they are by tanking multiple zat shots before succumbing.
But also... the 3 is incredibly useful from a narrative perspective and is the same reason that Starfleet uses phasers. Having one prop that can fulfill multiple roles and act as a "get out of plot hole free" card (as mentioned with hiding the bodies) is incredibly useful narratively.
All that said: I do love that the Tau'ri were very clearly about "more dakka". Insert meme about Starfleet being afraid to intervene with other cultures and Stargate wanting to get their Nic Cage on.
I'll always have a deep love for the Caster from Outlaw Star!
Big beefy wizard gun with huge chonky bullets that shoot magic spells, what more could you want?
Since I haven't seen it mentioned yet, the M56 Smartgun from Aliens is pretty awesome.
It’s simple but sleek - the WESTAR-34 blaster pistol that Jango Fett uses in SW Ep 2.
Also looking up the name made me realize that this website exists…seems like an IMDB wiki of movie weapons:
All the Warhammer 40k guns are pretty thick.
From a novel so you don’t get to actually see it, but the clockwork diamond pistol from Chasm City always caught my imagination. Mostly transparent and needs to be key-wound.
A couple that come to mind:
Boltguns, and esspecially the bolt rifle from Warhammer 40k - specifically because its so massive and brutalist in design to look intimidating.
Ar-2 from Half-Life 2, for the more grounded yet still entirely sci-fi look.
Finally, the Shard Gun from Xcom 2
I'm going OG - the Buck Rogers disintegrator gun.
(See: Foo Fighters self titled release)
I'll take the boring route. I respect the gun design of the N7 weapons. They look like futuristic versions of our current weapons but the paint design is on point.
I was an eldar player back when I played WH40k, but the tau railguns are such a great bit of visual design. Perhaps amplified by how terrifying they are to be on the receiving end of.
Destiny 2 has some great ones. I always liked the design of the Sleeper Simulant.
Destiny has so many amazingly designed weapons. Thorn, Malfeasance, Winterbite, Touch of Malice, all the Ikelos weapons, Conditional Finally, Deathbringer, Eyes of Tomorrow, Gjallarhorn... Weapon artists at Bungie are on another level.
As much as I didn't like the game, the MagX guns in Starfield are pretty dope.
The flesh guns in eXistenZe are also pretty rad.
The Zorg gun is cool, but I always liked Judge Dredd's more. All the same multivariety of fire modes, but in a compact handheld design.
Yes, the Lawgiver instantly came to mind!
For me it has to be the PPG from Babylon 5, it is small, but looks like it has some weight to it.
Does mikoto misaka count? She's a walking talking railgun.
In the same vein, the Iron Giant has an awesome design in normal and in gun mode