this post was submitted on 27 Aug 2023
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AMD denies blocking Bethesda from adding DLSS to Starfield | Starfield DLSS mod locked behind a paywall::undefined

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[–] eager_eagle@lemmy.world 103 points 1 year ago (5 children)

I support game producers being free to implement whatever tech they choose to work with. That said, I find it kind of stupid to side with NVIDIA promoting their exclusive DLSS over an open standard when the quality different is only noticeable in side-by-side comparisons.

The game has both DLSS and FSR? Great. The game only has FSR? Well, that's more inclusive than DLSS-only. Everybody benefits with open standards.

[–] phx@lemmy.ca 51 points 1 year ago

Yeah, and Nvidia is pretty guilty for time and time again trying to lock people into proprietary solutions, while AMD introduces public standards like (Freesync comes to mind)

[–] BallShapedMan@lemmy.world 6 points 1 year ago (2 children)

I don't need a side by side to know the difference. DLSS is better in performance hands down. To get the same performance with FSR I have to sacrifice other settings if I can get there at all.

[–] eager_eagle@lemmy.world 36 points 1 year ago* (last edited 1 year ago) (5 children)

yeah, some people might tell, I don't think it's worth the trade-off of excluding a large part of the market.

NVIDIA doesn't even respect their own user base. I have a 3080 and can't use DLSS 3. I'll keep supporting open technologies.

[–] newthrowaway20@lemmy.world 7 points 1 year ago* (last edited 1 year ago) (1 children)

I got a 3080 and I would never want to use DLSS 3 anyways. Keep that stupid ass fake frame generation away. I can put up with upscaling since it's at least a true rendered frame, but that's pretty much where I draw the line. Fake frames might make it feel smooth, but I'm not into this hobby for the feels.

[–] eager_eagle@lemmy.world 9 points 1 year ago

that's fair, I'm absolutely in it for the feels haha

I just play to have a good time

[–] AngryMob@lemmy.one 5 points 1 year ago (1 children)

Nobody wants exclusion of any technology, thats the entire point. Especially when its been shown repeatedly that once you implement one of the 3 (fsr, dlss, xess) techs, the other 2 take almost no effort to add in as well. So little effort that modders have managed to shove them in to games that exclude them for whatever reason, sometimes achieving it in a matter of hours.

All that said... Dlss is definitely better quality than fsr. "Some people might tell" is an understatement.

Your 3080 cant run frame generation because it wouldn't improve your framerate with that gpu architecture. Just like software dlss wont improve framerate on a 1080.

Nvidia isnt some boogeyman holding back these techs because they just want to force people to buy new cards. They are definitely making tech that only works on the newest cards to try and get more sales, dont get me wrong, but its not arbitrary.

[–] bluekieran@lemmy.world 3 points 1 year ago

DLSS 3.5 on the 20 and 30 series should be interesting, though

[–] dalingrin@lemm.ee 5 points 1 year ago (1 children)

No one is saying FSR should be excluded.

Though if there’s only going to be one hardware agnostic upscaler then I’d rather it be XESS than FSR.

[–] eager_eagle@lemmy.world 2 points 1 year ago

afaik it has the same problem of DLSS of being exclusive though

[–] PsychedSy@sh.itjust.works 1 points 1 year ago

I haven't built an all AMD rig since the early 00's. It's time.

[–] the_q@lemmy.world 5 points 1 year ago (1 children)

The problem is its artificial performance. Frame generation that makes your fps counter have a bigger number isn't the same thing as your GPU being able to sustain that bigger number through actual performance.

[–] redditReallySucks@lemmy.dbzer0.com 2 points 1 year ago (2 children)

The question is do I care? Yes these are technically not real frames but if I dont see the difference why does it matter. I personally don't care as long as the frames look good and I have enough of them.

[–] PsychedSy@sh.itjust.works 1 points 1 year ago

Do fake frames process inputs?

[–] the_q@lemmy.world 1 points 1 year ago

Yeah and that's what Nvidia is banking on... Literally. People continuing to buy Nvidia GPUs under the idea that it's a more powerful experience while using tricks and locking features behind closed source BS drives up prices and continues the consumer driven system that screws everyone.

[–] Itsamelemmy@lemmy.zip 5 points 1 year ago

I was more upset about this because I didn't realize fsr was supported on Nvidia cards. I always just used dlss in my 2080S. I do wish Nvidia would be more open with their technology but it's probably why they lead in gpus. Starting at least back with hairworks and physx that I can remember, it made buying Nvidia a better product.

[–] Kolanaki@yiffit.net 0 points 1 year ago (1 children)

I keep seeing things for BG3 saying to enable DLSS but it only has FSR in the options. I have an AMD CPU, but an nVidia GPU (and it is DLSS compatible). IDK why they keep saying to turn DLSS on in the game when the game doesn't seem to use it.

[–] NewNewAccount@lemmy.world 4 points 1 year ago

BG3 does indeed support DLSS.

[–] ShittyRedditWasBetter@lemmy.world -5 points 1 year ago (1 children)

AMD has had 20 years to get good and calling dlss barely noticable is a coping mechanism. FSR ain't it, especially at 4k.

[–] dudewitbow@lemmy.ml 2 points 1 year ago

Its actually the opposite, the gap between DLSS and FSR is bigger at lower resolutions than it is at 4k+. Thats because DLSS can still rely on ai model data that a lower resolution image cannot supply vs a higher base resolution where that data is likely more available. Its why when you have side by side tests, its less noticable as you get to 4k. Definitely one of the tests HUB does when conparing the scaling algorithms side by side.

[–] CheeseNoodle@lemmy.world 4 points 1 year ago

Can we just have both? both would be good and generally better from a competition standpoint.