this post was submitted on 09 Aug 2023
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Gaming

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[–] sparky@lemmy.federate.cc 67 points 1 year ago (4 children)

Translation: We believe our players are dumb enough to shell out the money, so we’ll charge what we can. Get rekt.

[–] Oneeightnine@feddit.uk 22 points 1 year ago (1 children)

Agreed it's deeply cynical on their part...but the sad thing is that people will happily hand over their money for it.

[–] gk99@beehaw.org 7 points 1 year ago (1 children)

Genuinely, I would.

If only they appealed to me as a consumer at all. If I want to play it, I have an Xbox and it's much cheaper on there. What I really wanted was a PC port, which they didn't launch. Instead, because of the Switch port, not only am I not paying them, I'm just slightly more likely to pirate it and emulate if I ever get the hankering to play.

I would've paid $50 for a PC port on Steam.

[–] echo@sopuli.xyz 1 points 1 year ago (1 children)

these damn fools porting it to the two most popular platforms instead of the one you in particular wanted. they should fire whoever made that choice smh

[–] gk99@beehaw.org 9 points 1 year ago

I mean, yes? People have been waiting on this game for 13 years and PC has only gotten more popular since. Rather than do the three most popular platforms that the game isn't on, they did two. If they've managed to port it to the Nintendo Switch of all things, they can spit out a half-baked PC port.

I mean you can ignore the slew of other older games getting ported to PC over the years, be it the Xbox exclusives, PlayStation exclusives, Capcom console exclusives (Dragons Dogma, Dead Rising, Devil May Cry), absolutely countless numbers of JRPGs and similar, and more, but that doesn't make me the ignorant one.

[–] Blackmist@feddit.uk 9 points 1 year ago

They're not wrong.

It's an old beloved game, and it's not been playable on PlayStation for what? 10 years? And the PS3 port was pretty shitty even then.

[–] echo@sopuli.xyz 7 points 1 year ago

and they're probably right. they'd honestly just be stupid to charge less.

[–] mojo@lemm.ee 3 points 1 year ago

they completely right though. Are they supposed to just throw away more potential money?

[–] Jaysyn@kbin.social 22 points 1 year ago

That's the sucker's price. Wait a bit & it will drop.

[–] oopsallnaps@beehaw.org 14 points 1 year ago (3 children)

Considering the stories of the code base being an absolute mess, I can see how there might be a floor in what they can charge due to the labour cost of making it functional on PS4 and Switch. Even if the port is the barest of bones, or even a hot mess.

At least it will make it easier to emulate on Linux 😄

[–] NecessaryWeevil@feddit.nl 13 points 1 year ago* (last edited 1 year ago) (3 children)

No one is saying that it should be free. The issue is that $50 for a straight port of a 13 year-old game is ridiculous when Sony’s competitor offers free backwards compatibility—and 4K upscaling. Microsoft absorbed their expenses for that as the cost of doing business, and it would be a blip on Rockstar’s balance sheet as well, since they make a perpetual avalanche of money from GTA Online. There’s really no credible justification for a price this high.

[–] all-knight-party@kbin.cafe 2 points 1 year ago

I'm not super worried about it. If it doesn't push the numbers they like, they'll put it on sale just like the GTA Definitive Edition on switch goes on sale semi-regularly. If you don't like the price, don't buy it. When it hits a price you deem acceptable, then go for it

[–] phillaholic@lemm.ee 2 points 1 year ago

Microsoft only did that because their first party output over the last decade was embarrassingly bad.

[–] oopsallnaps@beehaw.org 1 points 1 year ago

Oh yeah, total agreement there. the price is hot garbo. But figured theres some marketing bs covering the real reason its so high. But yea its probably just corporate greed.

[–] TheEntity@kbin.social 7 points 1 year ago

I'm yet to see a codebase that isn't considered to be a mess.

[–] scrubbles@poptalk.scrubbles.tech 2 points 1 year ago (1 children)

xenia_canary is coming along. I could play the entirety on xenia_canary on Windows... only a matter of time.

That's why I've been pushing for a whole rebuild of it. RDR2 already has New Austin and West Elizabeth fully built out in it's map. Most of the characters exist already in RDR2. Honestly, for the amount of time to "remaster" it they should just rebuild it as a DLC to RDR1, have the player immediately take off into it from the end of the game. Charge $60 bucks for it and everyone would buy it still.

[–] sneaky_b45tard@feddit.de 3 points 1 year ago

I already finished it on RPCS3 and can only recommend to try it out. Yes, there were a few places and cutscenes in the game that didn't run great but 98% of the time it was a smoother and better looking experience than the PS3 version, thanks to upscaling and frame rate unlocking (at least on an AMD 5800X).

[–] raptir@lemm.ee 9 points 1 year ago (1 children)

I'm just wondering where the heck the PC port is. Not going to lie, I would buy it at full price if it were steam deck compatible.

[–] Gordon_Freeman@kbin.social 4 points 1 year ago

RDR* on PC when? It was launched 19 years ago and still nothing

*RDR = Red Dead REVOLVER

[–] boo3@beehaw.org 7 points 1 year ago (1 children)
[–] argo_yamato@beehaw.org 1 points 1 year ago

Haha I read it as that at first

[–] storksforlegs@beehaw.org 4 points 1 year ago* (last edited 1 year ago)

It's my all time favourite game and $29 is the max I would pay for a switch port. I guess I will wait for sales.

A remastered Steam edition, however...

[–] OttoVonGoon@beehaw.org 2 points 1 year ago

Remaster it on the RDR2 engine and bring it to PC and I'll happily pay $80 CAD for it.

[–] argo_yamato@beehaw.org 1 points 1 year ago

Yeah I will probably wait and see if the price drops as well. I have it on an old PS3 which is OK but the controller isn't the greatest so having it on a new system would be nice. Just not $50 nice.