this post was submitted on 07 Nov 2024
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[–] 9point6@lemmy.world 28 points 1 day ago (2 children)
[–] CaptDust@sh.itjust.works 17 points 1 day ago (1 children)

Breaks trophies too, unless Sony disables them when it's used.

[–] cubism_pitta@lemmy.world 14 points 1 day ago (1 children)

In emulation if you are using retroachievements rewinding / save stating gives you a 'lesser' achievement so the precedent is there from the groups that already invented such a thing

[–] Stovetop@lemmy.world 4 points 1 day ago* (last edited 1 day ago) (1 children)

Doesn't seem like a good sell if they do it that way, though. Let's invest money and time into this feature that we will disincentivise people from doing by reducing their rewards if they use it.

Works for people doing these things as a hobby project and accounting for functionality that currently exists, but not great for a corporation that would need to convince devs to implement the feature into their games and design around it.

[–] Mnemnosyne@sh.itjust.works 2 points 18 hours ago (1 children)

It doesn't need anyone to convince devs to implement it. I can do it whenever I run an emulator of old console games already, and devs of those games never implemented it.

If Sony wants to add it as a hardware feature they can.

As far as the patent, hopefully it'll get denied but I doubt it. Once they have it it'll cost someone time and money to challenge it, even though it should be a slam dunk that it is neither a new idea nor innovative and novel. This is how a lot of these egregious parents continue to stand - the cost of challenging them is high, especially if some blistering idiot of a judge ruled in a farcical manner.

[–] Stovetop@lemmy.world 1 points 13 hours ago

It definitely will. Too many games are no longer 100% offline or small enough to load it all to RAM. Even for games that can be taken offline to play, it would mean the feature would only be able to work in "offline mode" or the developers would need to find some way to align it with the design of their other systems.

Or more likely, as with other features Sony uses as selling points like their recently discontinued "Resume Activity" cards, it remains optional and no developers opt to implement it because it's more trouble than it's worth.

[–] Stovetop@lemmy.world 3 points 1 day ago (1 children)

Imagine just rewinding in Elden Ring? No more consequence for death, just un-lose your souls and dodge better without actually learning the tells.

What would be the point?

[–] kinkles@sh.itjust.works 16 points 1 day ago (1 children)

Let them ruin their own experience? Or it’ll make Elden Ring much more accessible to casual players.