this post was submitted on 10 Mar 2024
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TL;DW?
Microsoft buys Minecraft; forces users to migrate to Microsoft accounts; after ~3 years all non-migrated accounts are deleted. In contrast, if you have a pre-Google youtube account, you can still migrate that 17 year old account.
Mojang Minecraft accounts were paid for, but Microsoft deleted them if they didn't migrate after those three years. Many people who had "bought" the game weren't able to access multiplayer any more after serving in the military, getting out of prison, etc.
He argues that buying a videogame doesn't mean you actually own; however, in my view since you can still play offline, you can.
Are there like hobby Minecraft servers not related to Microsoft? I'm thinking like the Library map and such.
*I feel I must add that I've never played Minecraft.
Surely impossible for Microsoft to keep a few gigabytes (at best) of old account data in a database indefinitely until migrated.
Yeah, what do people expect? It's not like they own massive, self-sufficient data centers on several continents.
Most if not all Minecraft servers aren't related to Microsoft. There are lots of smaller servers with 5-20 regular players and of course there are few with hundreds or thousands of players, of which some might be affiliated with M$ but I don't know.
I wonder how well the open-source Minetest would serve as an alternative for people who aren't happy with Minecraft in 2024.
Mintest is a game engine actually. The actual Minecraft clone is MineClone2
I play a lot of MineTest, using the Asuna "game" (big modpack) and a huge custom set of mods, and have a game that's like MineCraft but utterly different. Others play the MineClone2 game, and it's fine, like MC 1.12 + some stuff. Repixture is an adorable mini-minecraft-like. There's a lot of people who use it more as creative, and many servers with various games.
It's definitely a little harder to set up the specific thing you want, but it's incredible how much variety there is.
All the mods are processed hostside; the block info and etc. is sent over the network. This limits what can be delegated to clients, but lets joining completely ignore your mods, making it incredibly easy. Installing mods is also a few clicks, and there's a built-in mod browser. Finding mods is the hard part. (also games are effectively modpacks)
Maps aren't servers. They're just maps as in any other videogame. You can play maps offline and with local multiplayer.
Most servers aren't related to Microsoft, but they also use the default server software which requires proper authentication. Now that Mojang account servers are down you can't log in with them anymore. One'd have to use patched server software that completely turns authentication off or uses an alternative authentication server to allow people without Microsoft accounts to join.
cracked servers (that dont need a microsoft account and dont use their authentication) are quite common, in fact you dont need "patched" server software to make one, it is literally a setting in the default microsoft provided server!
you would want some sort of in game authentication through a plugin (spigot, bukkit, etc) to prevent people from claiming to be your username and the server blindly trusting them and getting your stuff stolen though.