this post was submitted on 10 Mar 2024
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I’ve just watched the video. I find it pretty outrageous. The word about it should spread.

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[–] asexualchangeling@lemmy.ml 1 points 7 months ago (1 children)

I don't have any experience with multiplayer (so take it with a pinch of salt) but as I understand it if you try to connect to (for example) your friends game, but don't have any mods or games set up it will just set it up to match theirs

So based on that it may be harder to set up initially, but only the host has to do it

If I'm wrong about that someone please correct me

[–] PoolloverNathan@programming.dev 2 points 7 months ago

All the mods are processed hostside; the block info and etc. is sent over the network. This limits what can be delegated to clients, but lets joining completely ignore your mods, making it incredibly easy. Installing mods is also a few clicks, and there's a built-in mod browser. Finding mods is the hard part. (also games are effectively modpacks)