tombruzzo

joined 10 months ago
[–] tombruzzo@lemm.ee 2 points 6 months ago

The drunkards are a slog, but I found them to be the closest to a dark souls boss. Their long windups means it's easy to get behind them and stand behind their right leg chipping away at them DS style

[–] tombruzzo@lemm.ee 1 points 6 months ago

The bull is the one bosses I found dashing behind works for. Once you're behind him you can sprint after him and get some hits in as he turns around

[–] tombruzzo@lemm.ee 5 points 6 months ago (2 children)

Not gonna lie, that's his email

[–] tombruzzo@lemm.ee 4 points 6 months ago (2 children)

Is this some kind of worm?

[–] tombruzzo@lemm.ee 9 points 7 months ago

I guess the real outlaws are the Triple Aye video game companies

[–] tombruzzo@lemm.ee 2 points 8 months ago (1 children)

It's called having a personal brand, sweaty.

[–] tombruzzo@lemm.ee 19 points 8 months ago (1 children)

This won't happen to my kids. Their mother's toy is more dragon shaped

[–] tombruzzo@lemm.ee 12 points 8 months ago (3 children)

You'll lose your shit when it hits 5%

[–] tombruzzo@lemm.ee 2 points 8 months ago

I'll advocate for the steelcase leap as well. Got that as my office chair a bit over a year ago and has been great

[–] tombruzzo@lemm.ee 7 points 9 months ago

r/twosentencehorror:

I just met this smoking hot babe who wanted to show me her ass.

Unfortunately it was Medusa.

[–] tombruzzo@lemm.ee 1 points 10 months ago

Fetch with your dog simulator.

A first person game where you throw a ball for an AI controlled dog. You get a score based on how well the dog can catch the ball, assessing things like distance, on the full, and whether the dog catches the ball in the air.

Areas are things like a backyard, a dog park, and wherever else. You could make one dog and add other breeds if you want to continue the project

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