Ski

joined 1 year ago
[–] Ski@kbin.social 3 points 1 year ago (3 children)

This game was a lot of fun and I'm glad it's still getting love. Buggy as fuck, but still fun in co-op.

[–] Ski@kbin.social 3 points 1 year ago

I can't think of any but I'd love to get one if you get good responses to this question. Pilotwings was great on N64.

[–] Ski@kbin.social 2 points 1 year ago

We might be disagreeing on the cluster munitions thread but this is based as fuck. Thanks for sharing!

[–] Ski@kbin.social 3 points 1 year ago* (last edited 1 year ago)

We're at an impasse and I'm going to agree to disagree here. Specifically on them being used without much regard for accuracy because that just seems nonsensical. The whole goal of shooting at a thing (or a person) is to hit it (or them). Firing at random just wastes ammo and doesn't help the war effort. As for "used to excess", how do you define what's excessive? Certainly an artillery battery will not keep firing once the target has been killed. And as for the cluster munitions being devastating to civilian populations well after the war ends, so are mines and no one is complaining about either side using those. Not to mention the Russians started using cluster munitions first so if anything this is just achieving force parity.

[–] Ski@kbin.social 5 points 1 year ago (22 children)

Easy. A single artillery shell will likely miss, meaning you need to use more of them. Cluster munitions hit a wide area, and therefore you need to use less of them. It's like using a shotgun vs a rifle. I'd highly recommend this video for more information.

https://youtu.be/1zcUe47xerQ

[–] Ski@kbin.social 7 points 1 year ago (33 children)

Cluster bombs are highly effective at what they're using them for. And the alternative is mines. Neither is exactly civilian friendly, but at least this way the failure rates are lower and the bombs you're leaving behind are actually being targeted at something instead of buried and forgotten.

[–] Ski@kbin.social 62 points 1 year ago

When leaving a room say "Bi" instead of "Bye".

[–] Ski@kbin.social 3 points 1 year ago

This is the worst it will ever be.

[–] Ski@kbin.social 2 points 1 year ago

autodoc! I really enjoyed their implementation in The Expanse.

[–] Ski@kbin.social 24 points 1 year ago (12 children)

Pretty sure there's also a /m/noncredibledefense here on Kbin

[–] Ski@kbin.social 11 points 1 year ago

I definitely followed all of the marketing and was expecting about 3 or 4 more skill trees, more meaningful choices in side quests, and generally a more living world. Plus like, 20 hours of gameplay that got cut out and turned into a cutscene.

[–] Ski@kbin.social 0 points 1 year ago (9 children)

I hope they're able to bring them back up. Must be terrifying trapped on the sea floor. But also... seriously questioning the decision making process these supposedly super successful people go through.

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