KoboldOfArtifice

joined 1 year ago

I think the problem just comes from dissatisfaction with the government. If I lived in the US, I'd have my own gripes with paying taxes to be honest. Where I live I'm still not 100% satisfied with it, but not because I don't want to pay them, but because I feel like they could be used better.

The difference to me being that I feel like it's something that can be reasonably fixed here whereas people struggle with believing the same in the US. Then again, there's people who don't want to pay taxes even here, so I guess there's just a general phenomenon going on.

Part of it seems to also just be a lack of social cohesion. People feel so incredibly negative to the thought of their money going to someone they don't know personally because they don't imagine them as people to be empathetic for. I've got the advantage, if you want to call it that, to have lived in poverty, to have had health emergencies and to have required government assistance to help me achieve my goals. I've seen first hand why these systems are critical. It makes it a lot easier to feel like these taxes are going somewhere good.

[–] KoboldOfArtifice@ttrpg.network 19 points 5 days ago (6 children)

Literally none of these are an implication of socialism.

Some of these, like taking away all food, are explicitly anti-socialist. Just because states that acted under the name of a socialist government did many of these things, that doesn't mean that they have anything to do with socialism. That's like acting as if the current Chinese government were actually socialist instead of being a capitalist oligarchy, or like the Soviet Union under Stalin was anything but a hyper-authoritarian quasi-fascist military regime.

Socialism is expressed in socialist policies in states in Europe too and while it certain somewhat increases the tax burden on society, it alleviates the grueling effects of wage slavery and lack of access to food, as well as in especially well developed cases, allowing for greater personal expression than can be true otherwise in capitalist settings.

Claiming that having to move only happens under authoritarian regimes, completely besides the point of whether or not that is relevant to socialism in general, is in complete disregard to the constant forces exhibited by uncontrolled capitalism, forcing people to move, eat whatever cheap crap they can get and, believe it or not, experiencing how loved ones and acquaintances disappear, not due to the government taking them, but due to the for-profit society grinding them down into addiction, depression and death.

Note that in no way I wish to support any military regime or other undemocratic government. But socialism is the policy of putting the government to work to support society, by having everyone partaking in society assist in supporting those that need it. What you listed is not representative of that ideal and only serves to show the degeneracy of the governments that did so in the name of socialism.

Your point specifically doesn't stand. Not the one you made in your comment. You're getting incredibly upset over being corrected when the correction was genuinely well meant and important to the discussion at hand. I'm sorry that this is something that angers you, but your hurt feelings don't change the fact that what I'm bringing up isn't pedantry but a correction on a misconception which is being propagated for political gain.

[–] KoboldOfArtifice@ttrpg.network 0 points 1 week ago (2 children)

I know what events you're referencing and misrepresenting, yes.

The correction was entirely on point because the framing of this being an example of rampant inflation and thus a major governmental failure is misinformation propagated by the Republican party.

While it is certainly imaginable that the erratic pricing of eggs in particular could have been handled better by the Democratic government, it's entirely false to present it as just one example of a wide reaching problem as the price increase in this case is unique to this product. Inflation has been happening and is comparatively high, putting a lot of pressure on lower income households, but it is not effectively apocalyptic as it is presented here.

Your response is completely unwarranted as in no way was I even attacking or talking down to you.

[–] KoboldOfArtifice@ttrpg.network 2 points 1 week ago (4 children)

Inflation describes the decrease of the value of your money. When a currency is affected by inflation, all prices go up as you require more of that money to equal the same worth of goods.

If eggs shot up to a price of 8 or so bucks and then went down to 2.69, you weren't being affected by inflation as it is unheard of for a currency to suffer such insane inflation and then immediately recover from it.

What happened in your case would have been a large shift in supply and demand, possibly brought on by the mentioned problems in the egg production, or price gouging by whoever was selling these. Possibly also just a mix of those.

[–] KoboldOfArtifice@ttrpg.network 0 points 4 weeks ago (1 children)

In no sense did I say that other people's dislike for their games is a problem. I take no offense to that. I myself am literally of the opinion that the newer AC games are hard to enjoy and insulting to the players time.

Nonetheless, I can acknowledge that it's a source of comfort for some, even when I fail to enjoy it. Making them feel bad about it just isn't OK.

[–] KoboldOfArtifice@ttrpg.network 1 points 4 weeks ago (1 children)

I'm sorry, but "Really? Ubisoft though?" is not just rubbishing Ubisofts practices. It's condescending to OP.

The fact that just because I criticized your choice of words makes you assume that it's in defense of my own tastes is unreasonable too. Is there not a chance someone might sympathise with someone without sitting in the same exact boat as them?

Point is, many people would feel bad about being approached the way you did and it is not exactly unreasonable to think that they would.

[–] KoboldOfArtifice@ttrpg.network 1 points 4 weeks ago (6 children)

There's so much attempted shaming in these comments. People like some of their games and some like them a lot. Even if you don't feel like they're the best, Original and Odyssey still carry the attachment people have for Assassin's Creed and Anno 1800 has no real direct comparable alternatives.

Stop trying to make people feel bad for just wanting to enjoy something they like when they are the victim of these companies trying to make their life harder. The fact that Ubisoft treats their customers like trash isn't something to rub in someone's face, it's too bad that some people's hobbies are locked behind something like that.

I see many comments discrediting this somehow, but I want to put my two cents in as someone who does work with sensor based AI assisted processing in real time and safety reliant environments.

Just because a concept can be thought of that sounds reasonable and maybe even works in simple tests, that doesn't mean that it's actually useful for the real use case. Many typical approaches to creating models that can solve computer vision tasks such as this can result in unstable results and no system that has a considerable false positive rate would be tolerated by any airliner. This isn't even to speak of the false negative rate which might then still be rather high, which still leaves the system useless.

Naturally it's not to say that no such system could be created, but they can't be just whipped out like some people here claim. If, as people here are already assuming, the problem happened because someone climbed onto the conveyor belt and was carried in, then this type of problem is sufficiently unthinkably rare that most companies didn't think about it much either.

Clearly greater security is necessary, but people are being unreasonable with how trivial they portray the solution as being.

[–] KoboldOfArtifice@ttrpg.network 1 points 1 month ago (1 children)

I think their main problem was that it was again reliant on the same ramp up that is typical for Pre-Patch events.

The lack of communication in that left people assuming that the current speed of acquisition was all there was, when most likely there was no worry about missing out even if you joined in the last week. People with alts also had a massive advantage.

Could have all been solved with more communication. While you can't make two first impressions, it still seems like a fun enough event and the rewards are neat. Not enough to play the game just for the event, but I doubt that that's ever the intent behind these. They're just there to set the mood a bit for the upcoming release.

[–] KoboldOfArtifice@ttrpg.network 9 points 2 months ago (1 children)

Well, much of the world does live in areas where 34 degrees Celsius are genuinely problematic and where homes are not suited to providing decent living conditions.

The fact that you don't immediately consider that temperature a problem given your personal circumstances doesn't mean that you should assume that it's not a problem for them. Your comment made it seem like you were trying to make light of it.

Where I live, 34 degrees is well past the point where we'd get major national emergency warnings from the government warning of the danger that the current heat poses. I'm curious how people in your area deal with 41 degrees though, that sounds brutal to me personally. I assume it'd at least be a low humidity heat?

[–] KoboldOfArtifice@ttrpg.network 18 points 2 months ago (3 children)

Normality in some countries means little when it happens somewhere it's unexpected and people aren't used to it. Not only is acclimatization a thing, meaning that people who genuinely aren't used to these temperatures suffer more from them, it's also relevant how the local culture handles high temperatures.

Where it's normally very hot or very cold, infrastructure, daily routine and other culturally influenced elements provide for relief in some form. Texas suffered immensely under a cold period that other places in the world would consider utterly unremarkable, simply because it is utterly beyond what had been anticipated.

Telling people in those situations that something isn't that hot/cold is a bit callous.

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