Glide

joined 1 year ago
[–] Glide@lemmy.ca 23 points 2 months ago

Not because of the content, but because of groups of men all reinforcing this behavior.

I genuinely know more women than men that act like this. I can't say you're entirely wrong about the problems with normalizing behaviour and the like, but simplifying it to "men are disgusting and know nothing of 'real, actual women" when real, actual women are sometimes equally disgusting is, well concerning.

This particular brand of behaviour is usually about rejection of social norms far more than it is ever about the objectification of women. People who have been rejected by society like to take back the power by rejecting the norms of that society.

[–] Glide@lemmy.ca 12 points 2 months ago

What exactly are you trying to communicate? My best guess is that you're suggesting if he were a part of the pro-woke movement, he'd be suggesting that some children simply need to be sexually assaulted? I hope I'm misinterpreting something here, as there's a number of things ignorant, backwards and idiotic about that statement.

[–] Glide@lemmy.ca 11 points 2 months ago (1 children)

who has defended his position online by insisting that Hitler sought peace and “an acceptable solution to the Jewish problem”

His final solution, perhaps?

Straight from the horses mouth. He thinks genocide is an acceptable solution to "the Jewish problem".

[–] Glide@lemmy.ca 3 points 2 months ago

Right?! Watching it get worldwide acclaim was this strange experience, because Act 3 was nearly unplayable. Meanwhile, Acts 1 and 2 were such masterpieces that it's hard to call the game anything other than amazing. Criticizism felt misplaced, but the widespread acclaim it received was toom

I am glad it is a much more polished, finished feeling game now, and we can look back at it as the standard games should be held to, moving forward, but I'll still be disappointed in the way we failed to get what was initially planned.

[–] Glide@lemmy.ca 1 points 2 months ago

Second. The guillotine.

[–] Glide@lemmy.ca 14 points 2 months ago

Leveraging the company’s vast repository of user data, the AI Brain forecasts customers’ needs based on user-product interactions and contextual learning, performs advanced reasoning processes, and generates optimal solutions through orchestrating the actions of physical devices.

This would be cute, if literally any corporate-level customer service actually understood and solved the consumer level problem. Feeding an LLM a series of your corprate-fuckery misunderstandings of what your consumers actually want is just doubling down on the end users fruatration.

We need customer service to be more human, not less. The only time it functions well is when the CSR tosses out the script and starts speaking to you like a human being. Taking this the opposite direction is a great way to sell less product.

[–] Glide@lemmy.ca 4 points 2 months ago

Maybe if the game was anymore more than an uninspired mess, it would have sold some copies.

[–] Glide@lemmy.ca 14 points 2 months ago

He can do his job while failing to understand or accept what a transgender student of his is going through, as long as he, you know, does his job, in which the act of respecting and protecting the rights of his students is a core requirement. Creating an environment where the student feels safe and accepted is base level requirement for being a teacher. Choosing to actively disrespect a student when they're only asking for a completely reasonable, socially accepted courtesy is strictly not doing his job.

It is no one's "religious right" to create a hostile environment for another, and to do so targeting a minor is abuse. It's no wonder he was barred from the school.

[–] Glide@lemmy.ca 6 points 2 months ago

Fucking Amen. Again, I am disappointed, but it is a great game in its current form and, particularly because WotC is involved, I do not blame them at all for their decisions regarding BG3.

[–] Glide@lemmy.ca 10 points 2 months ago (1 children)

It kinda gets different when you're talking about a series of actors intermingling in an environment designed by the seller. There are certain expectations for the experience that was sold to you, and another customer disregarding the social contract of what the expected environment is supposed to be like is problematic.

It's like buying a ticket to go to a theatre. You expect the people around you to also use the product and environment in a way similiar to you. Someone on their phone, screaming at the movie, throwing their feet up on your chair, etc, isn't okay, and the people who defend their selfishness with "I paid to be here, I can do what I want" deserve to be kicked out. Cheating on an online, competitive game is no different, and I expect such players to be kicked out so the rest of us can have the experience we were promised when we made our purchase.

Does this mean the game in question should have full control over the code you're running on your machine? I mean absolutely not, no one is strip searching you at the entrance of the theatre, but there need to be some degree of limitations on how individuals interact with the shared environment that consumers are being offered. The theatre doesn't allow you to take videos, and doesn't give you access to a copy of the film to clip, or edit to your hearts content, and the notion that the consumer should have such rights seems insane. But taking an online game, editing the files, and then connecting to everyone else's shared experience and forcing your version on others should be protected, because the code is running on your machine? To be clear, I don't think you're seriously suggesting that is the case, but therein lies the problem: there's a lot of weird nuance when it comes to multiple consumers being provided a digital product like this. How they interact together is inherently a part of the sold product, so giving consumers free reign to do what they want once the product is in their hands doesn't work the way it does with single player games, end user software, or physical products.

The real problem is the laziness of devs not hosting their own server environments, so I hear you there. But that is, unfortunately, a problem seperate from whether hackers should be held accountable for ruining a product for others.

[–] Glide@lemmy.ca 22 points 2 months ago (6 children)

I had some really, really poor experiences with Act 3, and it was only later that I learned 90% of my issues were direct results of the Upper City being scrapped.

Karlach, Gortash, Wyll's father and Cazador are perhaps the biggest cases of this, with their stories feeling incomplete, buggy (at launch), and painfully linear relative to almost every other plot point in the game. In almost every case it's because a series of their events, triggers and event flags were placed in or tied to the upper city, and the events needed to be replaced, rewritten, and reflagged in something of a hurry.

Larian is a great studio, and they've made some of my favorite modern games, but they do this with every release. I'm a little disappointed that this is the one time they're not going back and "finishing" the final act a year later, the way they did with Original Sin 1 and 2. I won't quite say I've been burnt by the purchase, or that the game is currently unfinished or doesn't deserve the praise it gets, but seeing what the game could and should have been is a bad aftertaste after an otherwise mostly satisfying meal.

The Steam thread breaking down the cut content, for reference: https://steamcommunity.com/app/1086940/discussions/0/3812913565885064204/

[–] Glide@lemmy.ca 11 points 2 months ago

So, AI that is strictly incapabale of generating new ideas is going to be fed decades of police reports as it's database, and use that data to discern that makes a good police report?

Surely this won't replicate decade old systematic problems with racial profiling. I mean, all these police reports are certainly objective, with no hint of bias to be found in the officers writing.

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