this post was submitted on 02 Sep 2024
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[–] PunchingWood@lemmy.world 22 points 2 months ago (9 children)

It's a shame they never gonna bother with DLC, I had at least hoped that they'd add in the parts from the endgame that they scrapped. Supposedly there was an entire Upper City part which they scrapped. I think it included the vampire castle, which they moved and is why it's in such a weird spot in the Lower City now.

[–] Glide@lemmy.ca 22 points 2 months ago (6 children)

I had some really, really poor experiences with Act 3, and it was only later that I learned 90% of my issues were direct results of the Upper City being scrapped.

Karlach, Gortash, Wyll's father and Cazador are perhaps the biggest cases of this, with their stories feeling incomplete, buggy (at launch), and painfully linear relative to almost every other plot point in the game. In almost every case it's because a series of their events, triggers and event flags were placed in or tied to the upper city, and the events needed to be replaced, rewritten, and reflagged in something of a hurry.

Larian is a great studio, and they've made some of my favorite modern games, but they do this with every release. I'm a little disappointed that this is the one time they're not going back and "finishing" the final act a year later, the way they did with Original Sin 1 and 2. I won't quite say I've been burnt by the purchase, or that the game is currently unfinished or doesn't deserve the praise it gets, but seeing what the game could and should have been is a bad aftertaste after an otherwise mostly satisfying meal.

The Steam thread breaking down the cut content, for reference: https://steamcommunity.com/app/1086940/discussions/0/3812913565885064204/

[–] JackbyDev@programming.dev 4 points 2 months ago (2 children)

I'm just happy to see people finally admitting it wasn't perfectly polished on launch. I felt like I was being gaslit.

[–] Glide@lemmy.ca 3 points 2 months ago

Right?! Watching it get worldwide acclaim was this strange experience, because Act 3 was nearly unplayable. Meanwhile, Acts 1 and 2 were such masterpieces that it's hard to call the game anything other than amazing. Criticizism felt misplaced, but the widespread acclaim it received was toom

I am glad it is a much more polished, finished feeling game now, and we can look back at it as the standard games should be held to, moving forward, but I'll still be disappointed in the way we failed to get what was initially planned.

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