I mean technically they are copied infinitely due to proc gen. I just don't get why they didn't proc gen the POIs as well, would have at least made them more varied.
Derproid
They should have just left out the minigame, would have been more interesting to walk into a room with this giant ring hovering there.
every npc has a schedule they follow over the course of the day
except they don't in Starfield
find new things organically
I mean maybe you can argue you can still do this but it's less "stumble on ancient tomb" and more "click on a interesting looking marker on the map"
Is he like not allowed to fire people or something?
I wonder how much money was wasted on that Imagine Dragons song, that literally no one cares about now, that should have just been put into development.
They literally live off hype then going quiet long enough for people to forget the disappointment. The older people remember and don't expect much, the middle aged people remember but are hopeful they'll be better (and that the older people are just jaded), and the younger people just fall for the hype.
This is it, this is all Bethesda is now. Constantly recycling suckers through long dev cycles and hype.
Have you actually read the dialogue? Have you even played Morrowind?
Bethesda promised Skyrim in space and that's what we got, a game exactly like the one they released 12 years ago but in space. They should have just called it Skyrim: Space Edition.
If it wasn't for wanting google chat for work on my phone I'd be using GrapheneOS on my Pixel 7 Pro.
Doesn't this make it easier to crack the denuvo as well though? Since now you have a list of changes to look at for where denuvo is implemented.
But uhhh, you can climb ladders.
Realistically this just means games get released with less or unfinished features/content.