What is the game? It's not being a shill to answer questions.
Buttons
The reason why is that they need my email address?
Like anything medically related in the US, it's our time to crack open our wallets and do our patriotic duty of paying half the nation.
Like, if I want to talk to a doctor for 5 minutes, then it's my time to pay the all the insurance industry workers, and I have to pay my part of those 3 minutes long drug commercials you see on TV every ad break and before every YouTube video, and I have to pay all those people locking down the medical devices so that the users can't use their own data. This is my time to shine, I got to pay for all this because I talked to the doctor for 5 minutes. Also, hopefully in the end I have a few cents left over to give to the doctor.
Fucking rent seekers...
Look at the entire history.
In 2018 their stock price was about 24, now it's 2.
I haven't written any Java since Java 6. This makes me so happy to hear.
What about XML, and XML based configs? Is the Java ecosystem still obsessed with XML?
I remember I was once trying to learn Hibernate. After finding what I thought looked like the best tutorial, I skimmed through it and there was literally no Java code in the tutorial about a Java library! It was all XML! I never could understand it, but this was early in my career, maybe I could handle it now, maybe not.
I don't know. That's what I was saying. I can't possibly imagine what I could say to help someone understand that error message.
😉
If you can't understand that error message then I don't know what to tell you.
The rumored 4th and 5th games...
And I think their board is panicking trying to figure out how they can regain me, specifically, as a customer.
More seriously, I apparently am not the only one who eventually got their fill of Ubisoft games. I think Ubisoft has planted resentment in the minds of all their customers, and as soon as they slipped a little in game quality their customers were more than happy to leave, just for the sake of leaving.
I may not like it, but you do make an interesting technical argument.
I think it would still be detectable though because of buffering.
What you're saying assumes that videos are streamed frame-by-frame: "here's a frame", "okay, I watched that frame", "okay, here's the next frame".
With buffering videos will preload the next 30 seconds of video, and so if you pressed a button to skip ahead 10 seconds, that often happens instantly because the computer has already stored the next 30 seconds of video. Your plan to just pretend to skip ahead doesn't work in this case, because my computer can know whether or not it really did skip ahead, because of buffering.
Couldn't we avoid all this by giving players the option to host and moderate their own servers?
When I think of a tech worker union my thoughts first go to standardizing everyone's pay and limiting what I can earn myself. I've probably fallen to anti-union propaganda.
A tech worker union that says nothing about pay could still do so much.
A union could ensure that the company's incentives are aligned with worker's incentives around things like on-call.
I'd love a union that forced a company to give all on-call workers compensation. Something like:
Basically, if a company is having lots of on-call alerts, or the company is preventing employees from using their comp time, you want this to be directly painful to the company. Incentives should be aligned, what is painful for the worker should be painful for the company.
Or, regarding "unlimited PTO". I'd love to see a union force companies to:
Tech workers have it good compared to a lot of workers, but there are still plenty of abuses a union could help with, even if the union never even mentions pay.