I wasn't going to play a hero shooter anyway, but fuck this. I just want to go back to arena shooters, server browsers and no stat tracking.
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Video game news oriented community. No NanoUFO is not a bot :)
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
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Arena Shooters have tried and tried to recapture the magic but it's just long gone. As soon as Overwatch showed up, the game had changed. Then Quake itself just had to do the same thing with Champions and look where that got them. Then Unreal Tournament turned into Fortnite and that was the last nail in the coffin.
I feel like if any genre changes shooters forever, it was Battle Royales. They exploded in popularity after Fortnite and then when the market was oversaturated, AAA devs switched to "the next big thing" which happened to be hero shooters. But I really can't blame a game or genre for that.
I think the boardrooms at AAA studios changed the game forever by forcing devs to chase that "next big thing" over originality.
Shame on you for saying Fortnite popularized Battle Royals. Player Unknown's Battlegrounds is the one that did it. Hell, before that, Fortnite was a zombie survival game and only added Battle Royal as an alternative mode after the fact
I have over a hundred hours in PUBG so I'm not claiming Fortnite invented the genre but you can't deny that Fortnite isn't the game that made it blow up.
PUBG had no marketability. Gritty gameplay, toxic community, aimed at adults, and an awful name. It was also $30 and PC-only until after Fortnite blew up.
Fortnite was bright and silly and on every platform and F R E E.
Name a game that doesn’t have a toxic multiplayer community. It’s pretty pointless to characterize a game this way since it’s universally the same every where. It’s the internet.
I played PUBG when it was only an Arma mod.
PUBG is still kicking! More so in Asia, but I still play semi regularly w my friends
I was seeing people leave arena shooters for the military shooters long before BR games were a thing. My lan group was more interested in RPing as army dudes then any thing that required fast reflexes. I played way too many hours of Battlefield 2 just because I was trying to be social with that group. Terrible game. The fan made maps were pretty good, but because fan made maps were never ranked, no one would play them outside of lan parties.
I'll just stick to my single player, retro revival titles.
I certainly never went to lan parties for the company anyway.
Team fortress 2 is still going good even if the only updates are from the community in terms of maps.
But Team Fortress 2 is not an arena shooter. It's just simply a first person shooter with multiplayer capabilities. The differences are narrow but different enough between Team Fortress 2 and something like Quake III Arena. It's the pace and you're usually on your own.
They also seem to be following CCP censorship rules. Yay.
Edit: What are the downvotes for, its objectively correct.
https://knowyourmeme.com/memes/events/marvel-rivals-chinese-censorship-controversy
What? No zombies or lgbtq relationships?
More like no "Free Taiwan" etc. Fuck Asmongold but this gets the point across quickly... https://www.youtube.com/watch?v=x1r16vMbQlk
You cant even type the number "1989" or "Dalai Lama" or "Winnie the Pooh". It would be funny if it wasnt so sad.
ah
They haven't gone away. Plenty of Quake 3 Arena servers still up and running. If not Quake 3 Arena, then Xonotic is still pretty active with more modern visuals and pretty good graphics.
I was always more a ut2k4 guy. I need to spend a weekend tracking down and installing the linux binary for that game. But even then the most active servers just play the same few maps. I could play some FaceClassic, but not for hours on end.
I'm also working on fixing an old gamepad I use to use for these games. Unlike ones that use cherry based switches, this one just uses those small, tactile switches with crazy small travel distance.
Is this problem? Think it make sense and way to learn more mechanics of game.
I'm conflicted with this. But it's a problem because the game is not clear about it and you can't choose, the game just put 4 people + 2 bots against 6 bots.
I "tried" to get a bot match yesterday after getting 2 loses in a row, playing with things that I normally don't play and not caring too much with the objective. Took 5 loses in a row to get 1 bot match.
For a person to get a lot of bot matches they need a lot of loses, at that point the person is probably better playing against bot to improve a little bit. But I think the game should suggest to the player to do that instead of forcing and hiding that they are playing against bots.
Obfuscation. Corporate figures telling or giving people the option will hurt their feelings so they'll stop playing. A player who quits is no longer a tier two type with the potential to spend money, so they'll only do this if it becomes a PR nightmare that affects their bottom line.
Yep, they don't care if the player is improving, they just want people to not tilt and quit the game.
And I don't think this will be a PR nightmare, played a lot of the game, mostly quick matches and got 1 bot match, not only some people will not get a bot match easily but some people will not even notice.
I don't feel it'll go anywhere either. Flip side is always whether people are having fun. People having fun rarely complain meaningfully. Meaaaning money still flows.
It feels like assuming a lot of positive intent to guess that the match against bots is so that people can learn rather than trying to feed them a dopamine hit so they don't get discouraged and fuck off, but maybe I'm a cynic.
Exactly, with Ch5 Fortnite vastly increased bots. Until that was confirmed I was confused as to how I got so much better within a week of the chapter starting. I averaged 2-4 kills in ch4 and in ch5s01 I averaged 10+. I stopped playing BR because of this. Bot heavy lobbies aren’t fun.
If I sign up for a match expecting to play against players and get matched with bots I would be upset.
Like most games have options like vs bots or vs players. I think it's a bit ridiculous to not have even that basic control over your game experience. Regardless if you just get crushed.
Statistically, people are more upset when they get crushed by other humans.
Agreed, however I don't get the point? Are we at a point where we accept the devs know better than us on how we enjoy the game?
If I keep getting absolutely crushed I will go play bots to learn the game before returning to PvP. I would rather not have the devs decideling what they think I want or should be playing.
I think I would actually try the game out if you could purposefully select to play against bots.
It gives people a false sense of being good even if that day was simply not their day. Bot match alone is fine, and it's relaxing in a way, but hiding the fact that they're not fighting against real players is manipulative.
It’s a problem if you think you’re learning techniques for killing humans but in reality you’re learning tricks to kill AI. There is already a bot match option if people want to learn with no pressure.
What people are missing in the comments is that you can choose to play a bot match if that's what you want. But you CAN'T sign up to play against people and guarantee that that's what you'll be doing. And they are not transparent about it.
That and also penalizing you for disconnecting from Bot matches is wild
If you queue competitve you're guaranteed human players. And no Crossplay. Not the best solution, but yea...
But why? What's the motive behind not just queuing low ranking players with each other?
It's rather common Knowledge that NetEase does this exact thing in Narala: Bladepoint, so yeah, not surprising, at all.
I also vaguely remember this being a thing in Pokemon: Unite, not sure if that's also a NetEase game.
Pokémon Unite does it sometimes after lose streaks. But not always! It's common in casual modes but much less common in ranked.
That's unsurprising, I don't bother with multiplayer games at all because always getting stomped so bad you don't even learn how to fucking play isn't worth the time. One assumes they have to come up with some sort of strategy to keep players like me on a pvp only game.
Standard mobile practice from a mobile publisher
I'm fine with this. There are some braindead or brand new players out there who should 100% be confined to the kiddie pool until they learn the basic mechanics.
Yeah except it doesn't work like that. If you get 2 losses in a row or even 2 losses separated by a win, it'll dump you in the kiddie pool, doesn't matter how much playtime you have. If I get SVP and it still puts me into a bot match, that's bad design.
It seems to be a way to grant the player an easy win so you don't tilt and quit. But the ruse was way too easy to see through.
It's really fucked up when you think about it since qp matches are any skill against any skill. So if you get a diamond ranked dps on the opposite team and your team is mostly bronze you're screwed. Then you only have to lose one more match to get put into the bot matches. That seems super unfair.