The work the Asahi team have done boggles my mind.
They've got further with gaming on Apple silicon than Apple has with their game-porting-toolkit.
Despite:
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being on a completely unsupported OS
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running through a virtual machine
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having to rewrite all the hardware drivers from scratch, without the benefit of having hardware schematics/documentation
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not having the benefit of using APIs that were made from the ground up to work well on this hardware specifically
And probably some other stuff I'm completely in the dark on because their work is so beyond me.