For the US at least (where I live):
- Re-appropriating anything from corporations... especially internet piracy. I would download a car if I could.
- Feeding homeless people (Its illegal / heavily restricted in most US cities, look up food not bombs)
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For the US at least (where I live):
I'm a game dev for a living. People who think piracy hurts our industry are 30 IQ points below mentally deficient
That's an interesting perspective as a game dev, can you elaborate a bit?
If our game sells for 59.99$ and someone gives a copy to their friend, we're not out 59.99$. It cost us nothing.
If that person loves our game (as we hope most our users do) then they might come around and buy it. Now we're up 59.99$ (minus whatever commissions we pay to tech giants).
If they're playing our game, they're still looking up resources or guides and boosting our SEO. They pirated it because that's just how they get games.
If we add anything to make piracy harder, worst case we're just going to kick the nuts of our paying users, and best case we just stopped a group of people from playing our game. Great business model that would be..
basically the success story behind photoshop, valve, etc.
Yep. Microsoft and Adobe (and to an extent Netflix) worked to allow payment workaround versions of their software, and Valve had good enough integration that most pirates gave up. Compared to a million failed examples, it's easy to see why a small dev studio like us would pick the right track.
you could play up to 10 people online on a single won key; there was no cracking required of hl, and won keys were easy to swap in the registry (manually or with script) if too many already used it. not only did friends share their keys, there were tons of won lists floating around the internet. and the goldsrc engine was incredibly easy to mod - opening the flood gates of gaming.
valve got big by having a great game; with tons of amazing free games built on top of it by a huge and idealistic community. and super easy access to online servers long before f2p models.
not to mention the early days of steam was buggy and gave you the entire hl1 collection including team-fortress, day of defeat, riccochet and counter-strike as a free registered user with no won key (i made multiple free accounts to get the games for free just in case my friends missed the opportunity since we were all obsessing over hl1 mods back then).
the anti-piracy was never really a thing, valve even tried to re-vitalize the modding community by releasing alien swarm for free and bundle the sdk. sadly it was too late for any momentum (plus the proprietary issues with parts of the source code getting in the way of the cultural shift where people want some money for their efforts).
ahh, the good old days.
Re-appropriating abything from corporations... Absolutely. One of the best ways we can redistribute just a little bit of the wealth, especially if you share with others
Breaking any kind of DRMs. It is an electronic shackle that serves nothing but to enrich the big corporations.
...and sometimes the poor authors and artists... I'd hope that artists and creators retain the freedom to choose.
One doesn't need to look much farther than Spotify to see how large corporations exploit their market power to disadvantage artists unless they're wicked famous.
Spotify brought back the music industry from the dead.
Sure. Like any other large org that capitalizes on other people's labor.
Spotify did the legwork of putting the platform in place tho. Personally I tend to buy from Bandcamp, but you won't find everything you're looking for.
Yeah, Spotify definitely did make a global platform which people could rely on. But that doesn't make it immune to criticism for their monopolistic behavior. You wouldn't say the same thing about Google - who uses their market position to set their own prices for advertising, etc.
It's not like there isn't any competition out there to Spotify (Apple Music, YouTube Music, Deezer, Amazon Prime Music,Tidal are the top ones that come to mind), the artists are free not not publish their music there if they disagree.
Ask any artist about this, and they will tell you they are going to post on Spotify regardless of the earning potential due to exposure.
Reverse-engineering anything for any purpose.
Loitering and being homeless.
Yep. Or helping/feeding poor people. That'll get you a ticket is some places.
euthanasia, at least here in Brazil
In Spain they legalized it recently. I don't understand what have to say politicians if someone just wants to die?
I can understand to an extent. People who's on their death beds and people who's about to jump off a building, they're both suicidal. However, the latter can get professional help and get better, thus we should prevent it. Terminal cancer patients have no hope in recovery, letting go should be a choice.
Crossing a red light as a pedestrian can get you a fine in Germany and I think that makes 0 sense.
I understand it a little bit for bikes and totally understand it for massive steel structures like cars though.
I used to live in Germany and can confidently say there was never any police around to enforce this. Though I lived in a small dorf and would commute in to a small city. Not sure how it is in larger cities.
It's not enforced, that's true. Maybe it wasn't a very good contribution by me :D
any and all drug use or possession, even sale so long as it's not misrepresented,ie fent instead of oxy
Prostituion
Why?
Why not?
Stealing from the federal reserve, that way you are not allowing US government to use taxpayers money to fund wars.
drugs
drugs like psychedelics and hard ones
it would probably be shorter to list the things which are illegal and not morally fine:
anything else missing?
sabotage.
violating marriage vows (or any other formal commitment) after agreeing to them.
Burning a photo of the monarch. (Ilegal in Spain)
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