this post was submitted on 19 Aug 2023
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I'm just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn't see much follow up discussion about it after the review thread. I'm also trying to submit more to Lemmy so the communities can grow, so I thought I'd bring it back up now that it has been out for a few weeks.

I only just bought Baldurs Gate 3 this week and finally got time to sit down and play it tonight for the first time really and I am so impressed. The character creator allows so much character expression. I made a generic red Tiefling and when I saw there was an option to add vitiligo, I immediately built out a head canon where my character is a Tiefling that is slowly being transformed into a human by a curse from his past. I never would have thought of a character like this, but the character creator just provided some pretty unique designs and options.

Everything just feels so polished. I've played Pathfinder Kingmaker before this and parts of Wasteland 2, but I've never been much of a CRPG fan. I feel like the user interface in this game is a lot easier to follow and read. It's especially nice because I played in co-op with a friend that doesn't play much in the way of RPGs and has only ever played tabletop D&D once and he was able to easily slot in and start figuring out how things work together and where everything in the UI was. It was very entry-level friendly for our experience and it made the entire experience a lot better.

Also it's kind of a weird thing but I'm really impressed with the facial animations so far. I was expecting Bioware or Bethesda style faces where their lips move, but their faces are otherwise lifeless. I've been loving seeing the character seemingly actually move their eyebrows and their jaws when they're speaking.

I'm not super far into the game since I've only had time today to play it, but I'm super excited to play more when I get the chance.

What have your experiences been like? Any fun stories or characters you've made?

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[–] popemichael@lemmy.sdf.org 18 points 1 year ago (2 children)

I'm 60 hours in and I just discovered that there's an act 2...

My only complaint is that you can't rename your backpacks

[–] Kolanaki@yiffit.net 8 points 1 year ago* (last edited 1 year ago) (1 children)

I just use the unique named backpacks I find. Like I have a "backpack," "Bewildered Adventurer's Backpack," "Old backpack," "Rotting backpack," etc.

I keep my potions in the bewildered bag, scrolls in the old bag, and throwables in the rotting bag. All the quest items (except the damn artifact) into the backpack I started with, along with my alchemy and supply pouches, gold and keyring.

[–] popemichael@lemmy.sdf.org 3 points 1 year ago

That's a excellent idea. I'm going to start doing it that way until someone makes a backpack naming mod

[–] Pyr_Pressure@lemmy.ca 2 points 1 year ago (2 children)

I'm over 60 hours in and afraid to ask. Backpacks?

[–] pory@lemmy.world 2 points 1 year ago (1 children)

If you pick up container items like satchels and backpacks, you can use them as nesting storage in your inventory (perfect for all the letters and notes you pick up for example). But you can't name the container, it's just "pouch"

[–] Pyr_Pressure@lemmy.ca 2 points 1 year ago

Oh shit, I didn't even think of picking those up. I only just discovered I can pick up the books that default to reading on click. Didn't even think to use that on backpacks.

[–] popemichael@lemmy.sdf.org 2 points 1 year ago

Backpacks. Yep.

I had to give up by hour 50 trying to better organize things

[–] GBU_28@lemm.ee 8 points 1 year ago* (last edited 1 year ago) (3 children)

Loving the game as well but the character creation is kinda limited. Everyone turns out sounding like a Shakespeare actor, and looking too prim and proper.

I understand why that is, a game as large as this would be impossible to make with the range of voice variety I'm hoping for. Unrealistic on my part.

That said, the game is incredible, and as long as you accept what the character creator gives you, the models and faces look great

[–] verysoft@kbin.social 3 points 1 year ago

Yeah, was expecting a lot more from character creation, but it's just the same as DOS2. I mean most of the game is just DOS2, but that isn't necessarily a bad thing, DOS2 was awesome. Just do yourself a favour and get this mod, it makes the game much more playable.

[–] riskable@programming.dev 1 points 1 year ago (2 children)

Yeah that's the one thing severely lacking: Character screen voices. There's only 8 of them!

They should put out a call to the community to make more and hold a silly contest where the winners get their voices into the game. All Larian has to do is release the scripts and provide somewhere for folks to upload the audio files.

They don't even need to listen to 99% of them themselves! Just let the community listen to them and vote. Then Larian will only have to listen to like the top ten or twenty and they can have a second round where contestants are given instructions to "fix" certain audio files or whatever (e.g. to make them shorter or longer to match the cut scene timing).

[–] SCB@lemmy.world 4 points 1 year ago

Dunno why this is downvoted. My half-orc barbarian sounds like a schoolboy and it is weird.

Perfect is the enemy of good but I'd love a PC chatter mod.

[–] Rhynoplaz@lemmy.world 2 points 1 year ago

That would be a fun idea! Probably a lot more difficult to implement than we imagine, but if I had the time, I'd totally record some voice lines going to get in a game I enjoy!

[–] Kolanaki@yiffit.net 0 points 1 year ago

My first dude was a Dragonborn and that was my thought with the voice options, too. My dragon doesn't sound like a dragon. He actually sounds like me, IRL.

[–] INHALE_VEGETABLES@aussie.zone 8 points 1 year ago (1 children)

It's really, really great. I'm hoping they use the platform for more content, it's fucking incredible.

[–] bionicjoey@lemmy.ca 4 points 1 year ago (1 children)

It would be cool if they added more 5e character creation content (particularly subclasses and feats), as well as potentially other adventures down the road

[–] INHALE_VEGETABLES@aussie.zone 2 points 1 year ago

They need more customization of genitals, I say!

[–] Aurenkin@sh.itjust.works 6 points 1 year ago (1 children)

It's great, the voice acting seems really good right across the board too. Overall it makes for quite an engaging world and story at least for me. I've run into a fair few bugs and annoyances but fortunately nothing too major, been having a blast so far! Hopefully the issues that are there get patched soon.

[–] VikingHippie@lemmy.wtf 2 points 1 year ago (1 children)

If you don't want to wait for patches and/or just want to customize your experience, there's already a bustling mod scene over on the Nexus, getting bigger and better pretty much every day!

[–] Case@unilem.org 3 points 1 year ago (3 children)

I'd just like to add that installing mods via vortex (Nexus mod manager, usually very solid) gave me a lot of issues and I had to use a mod manager built for BG3 to mod easily.

I'm sure I just wasn't paying attention and just decided to look for an easier method.

If anyone is interested, just reply here and I'll find the info on the mod manager when I get home.

Tl;Dr - Check individual mod install notes, BG3 doesn't mod quite as easily as say Skyrim.

[–] VikingHippie@lemmy.wtf 1 points 1 year ago* (last edited 1 year ago) (1 children)

Thanks for pointing this out. I use Baldurs Gate 3 Mod Manager too and make sure to follow the advice of the second pinned comment here every time I save my new load order. I don't know if it's necessary to use the mod fixer mod itself when you do that, but I have it installed just in case and every mod that isn't pre-release or broken works for me with no further issues!

[–] VeryNiiiice@sh.itjust.works 1 points 1 year ago

Is there a list of mods I can browse online before installing the mod manager?

[–] Transcendant@lemmy.world 1 points 1 year ago

I tried to use the mod manager to install the 'fixer' mod that most nexus mods claim is essential to their use.

Not sure if it's something to do with a recent update, but the only way I could get the mods to work was by... simply copying and pasting them into the mods folder recommended by Larian lol. 'more actions' and 'more spell slots' have made the game enjoyable for me as a newcomer.

I've been lost in the underdark for hours

[–] enjoytemple@kbin.social 3 points 1 year ago

Absolutely great game! And being a Larian's means the game will only get better and better with its good mod support! Like you said they really did a good job to make the game easy to follow. As an one who never played any tabletop RPGs, I couldn't understand how the combat worked in the first Pathfinder game (like at all) so I eventually dropped it, but this is not the case for BG3.

All the classes are surprisingly fun too. Like I did think I would enjoy Berserkers but they are even more funnier than I have ever imagined - when there's any problem, just roar them out, or grab it up to hit another problem and make them both prone. And I already have planned 4 or 5 classes to try in the future. Now if only they can make save files smaller in size (got 1.4G of them now)...

[–] bzah@discuss.tchncs.de 1 points 1 year ago (1 children)

I don't play that much any more sadly, only one evening per week with the buddies but BG3 looks very appealing. Do you think it can be enjoyed casually ?

[–] INHALE_VEGETABLES@aussie.zone 2 points 1 year ago

I've just had a baby and can only manage to play half an hour here and there randomly. It's awesome.

If you loved baldurs gate as much as I used to, definately worth it.

[–] Anticorp@lemmy.ml 1 points 1 year ago

I bought it for PS5 today and realized after I bought it that it isn't even out yet for that platform. So unless I can get a refund tomorrow, I guess I can't try it out for 2 more weeks.

[–] bighi@lemmy.world -2 points 1 year ago

Late to the party? Wasn’t the game released a few days ago?