this post was submitted on 07 Feb 2024
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Crysis actually looked good for its time, and wasn't horribly optimized. It just legitimately needed hardware that didn't exist yet.
CS2 looks like ass and without bug fixes will probably never perform well on any future hardware.
The OG Crysis wanted hardware that still doesn't exist. They built the game and engine under the assumption that clock speeds would keep increasing, and instead we moved to high core counts.
Even today, at 4K and max settings, the original (2007) release can drop below 100 fps on the best possible hardware.