this post was submitted on 12 Jan 2024
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Kind of disappointed they aren't taking the opportunity to introduce a more interesting map. Having completely flat and level lanes always felt weird to me in a full 3d environment.
Easier for them to show the ability previews on a flat ground :p
I completely understand there are gameplay considerations to the choice, but some bumps, dips and general variation would be nice
Oh yeah absolutely. And i was now saying that the projections on the ground are probably easier to code than having to deal with the projections going on weird terrain. Basically they're just going the easy route I think ;p