this post was submitted on 12 Jan 2024
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[โ€“] CaptDust@sh.itjust.works 2 points 10 months ago (1 children)

I completely understand there are gameplay considerations to the choice, but some bumps, dips and general variation would be nice

[โ€“] MrScottyTay@sh.itjust.works 1 points 10 months ago

Oh yeah absolutely. And i was now saying that the projections on the ground are probably easier to code than having to deal with the projections going on weird terrain. Basically they're just going the easy route I think ;p