this post was submitted on 13 Dec 2023
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Steam Deck

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A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
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The following is a list of suggested flairs:
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[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
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[–] Zagorath@aussie.zone 4 points 11 months ago (3 children)

In the end MacOs and Linux where less than a 1% of the Steam user base

It's very low, but to be precise, macOS is 1.53% and Linux is 1.91%, according to the November 2023 survey. Almost 3.5% between them.

SteamOS is by far the largest Linux version, at 42.99% of Linux installs, followed by Arch at 7.81% and Ubuntu 22 at 6.67%.

[–] hedgehog@ttrpg.network 5 points 11 months ago

Steam isn’t dropping support for all Macs, just those on Mojave and older, and Apple no longer even supports them. This impacts 2% of Steam customers with Macs - meaning roughly 0.03% of Steam’s customers, or around 46,000 people (assuming 150 million customers worldwide, which would track with historical numbers that end at around 2021).

Their dropped support coincides with Google ending support for Chrome in those OSes, and Steam has Chrome as a dependency. It’s not just because of having a tiny market share.

[–] Mars@beehaw.org 4 points 11 months ago (1 children)

It’s getting bigger, but I said they WERE less than an 1%. And macOS was bigger that Linux for ages.

Then Apple proved they were not an ideal alternative platform, being even more closed than Microsoft, and not understanding the games ecosystem, so Valve pivoted and got into the Linux thing, failed with the Steam Machines, pivoted into Proton, and now I have a Deck.

[–] firecat@kbin.social 0 points 10 months ago

Valve only source is not a legitimate source to prove anything. Valve is known to lied to everyone and everything.

[–] firecat@kbin.social 0 points 10 months ago (1 children)

That’s ONLY according to Valve and has many court cases revealed, Valve has a history of lying.

Valve lies about ownership of the game controller.

Valve lied to AU to not get refunds to the people.

Valve lied about VR funding.

Valve lied to the EU government officials in GEO region lawsuit.

Valve is not a trusted company and you should not trust sources based solely off Valve.

[–] Zagorath@aussie.zone 3 points 10 months ago (1 children)

It's certainly reasonable to be sceptical, but you should also ask yourself: what would be their motivation for lying here? What would they gain by saying there are 3.5% non-Windows users when there are actually less than 1%? Lying about funding and legal compliance has obvious motivation. And maybe there is some reason for lying about their platform usage breakdown too, but it's certainly not as obvious.

[–] firecat@kbin.social 1 points 10 months ago (1 children)

People are just believing in the status. In the old days the sales numbers from individual businesses were the focus. Nowadays they are used as a console indicator for sales.

Steam blocking people from accessing API sell means Valve can lie without proof.
https://www.rockpapershotgun.com/steam-privacy-changes-block-steamspy

If you play Genshin Impact, a false god was believed to be their god for years. Only it wasn’t their actual god. This is the same thing, Valve wants people to believe in the status and they want people to not question it.

[–] Zagorath@aussie.zone 2 points 10 months ago (1 children)

Valve wants people to believe in the status and they want people to not question it

But why would they want people to believe in the status of Mac being much higher than it is? Or Linux?

[–] firecat@kbin.social 1 points 10 months ago

There’s a thing where if you make it unbelievably easy to get caught, you will get caught. The numbers are just balanced so people won’t question it.