this post was submitted on 07 Dec 2023
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[โ€“] Iron_Lynx@lemmy.world 3 points 1 year ago* (last edited 1 year ago) (1 children)

Inverted y? Yes.

Inverted x? Not really? Sometimes? Depends on the context?

[โ€“] Glytch@ttrpg.network 1 points 1 year ago (1 children)

I should have been more clear, I meant inverted y

[โ€“] Iron_Lynx@lemmy.world 2 points 1 year ago (1 children)

ngl, if the game's control scheme has you control pitch and yaw with the mouse, then I find that it's all or nothing with control inversion.

For instance, in Space Engineers, if I move as the engineer, I prefer straight controls for pitch and yaw. But when I'm piloting, I prefer inverted pitch and can wrap my mind around inverted yaw.

[โ€“] Glytch@ttrpg.network 1 points 1 year ago

I don't think I could adjust to inverted yaw for piloting, that's interesting.