this post was submitted on 24 Nov 2023
16 points (100.0% liked)

Games

1528 readers
1 users here now

█▓▒░📀☭ g a m e s 💾⚧░▒▓█

Tag game recommendations with [rec]. Tag your critique or commentary threads with [discussion]. Both table-top and video game content is welcome! Original content or indie/DRM free material is encouraged!

Not a place for gamer gate talk or other reactionary behavior. TERFs and incels get the wall.

founded 5 years ago
MODERATORS
 
  1. How much reliant is it on combat and shooting? Starfield for example was too reliant on shooting in my opinion. In fact, space "exploration" and "RPG" felt like afterthoughts.
  2. Any good mod suggestions? I am not looking for anything too fancy but QoL and bugfix mods are appreciated.
you are viewing a single comment's thread
view the rest of the comments
[–] pigginz@lemmygrad.ml 8 points 11 months ago (1 children)

Kind of unpopular opinion but I think the shooting gameplay in FONV is absolute dogshit and I had the most fun in the game by dumping my stats into Charisma, Intelligence, Science, Speech, stuff like that, and letting my companions deal with killing stuff. FONV is secretly a semi-linear RPG after the fashion of FO1/2, and once I understood that it only looks like a Bethesda game, I think it became a lot more fun.

[–] ksynwa@lemmygrad.ml 4 points 11 months ago

the shooting gameplay in FONV is absolute dogshit

I don't have a problem with this unless shooting is also the core aspect of the game. Like in Starfield, shooting is the game. Literally every quest, every problem is solved by shooting which sucks a lot.

They had a quest where you have to talk to a sort of rogue AI. You can do this quest just by talking which is nice. But it was a one-off. Also it was a bit pseudo-intellectual and creatively bankrupt but that is typical Bethesda.