this post was submitted on 02 Sep 2023
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    having a moment here in gnome

    to everyone pointing out that this is for touchpads;

    a: it's awful on that too

    b: note the mouse in the example given

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    [–] mathemachristian@lemm.ee 50 points 1 year ago (4 children)

    There was a point in time where first person video games couldn't make their minds up and so games came with the option to have the y-axis inverted. Moving the mouse up would make the PC look down and vice versa.

    [–] veroxii@aussie.zone 43 points 1 year ago

    It's because of joysticks and typical flight controls. Pushing forward goes down and pulling backwards is "pulling up".

    Joysticks rules for a long time before the mouse came out. Home computers came standard with joystick ports.

    Keyboard controls followed this convention and when mouse controls came into FPS games this was the first instinct... Moving the mouse "forward" looks down.

    [–] Bassman1805@lemmy.world 15 points 1 year ago (1 children)

    I hate when games DON'T have the option. In FPS non-inverted makes more sense, but in 3rd person games if I can't invert the camera if just feels unplayable.

    [–] scribs@lemmy.blahaj.zone 2 points 1 year ago

    I have to switch the y axis in every 3rd person game now because of super Mario sunshine.