umean2me

joined 1 month ago
[–] umean2me@discuss.online 4 points 1 week ago

I think it’s a valid criticism that should be welcomed. You could make this argument for any company when they make a bad decision.

“Oh well you trusted this company blindly so why are you upset and criticizing this design choice you don’t agree with.”

I also am not convinced a criticism is less meaningful if it’s the minority opinion. Many such cases in the world where the minority opinion is proven to be better for the majority.

 

I entirely understand that the more secure and private a means of communication gets, the less convenient it is. That being said it seems like there should be some way to be reasonably secure while still being able to promote these types of things.

To be completely transparent I am not planning on being said organizer of protests, but recent events have simply piqued my interest in the topic. I've read certain frequently referenced materials like "What is Security Culture", "Confidence Courage Connection Trust", and "Mobile Phone Security for Activists and Agitators". I feel like the more resources I read the more it seems like there is no general consensus on the best solutions even for similar threat models.

So far the only thing I've truly gathered is that if you want the best security and privacy you should just not use online communications, which obviously is sub-optimal for gaining traction.

Some people say using Signal is the best means of communication, but that the use of phone numbers and centralization could be a concern. Some people say SimpleX, but cite concerns about notifications or how it hasn't been around long enough to be fully vetted. There's Briar which actually seems great but goodbye to every iPhone user.

Is there any completely solid answer to such a scenario where privacy and security must be upheld while maintaining outreach? I get all things will have their tradeoffs, but is the best solution really just using network communications as little as possible and being careful about your presence?

[–] umean2me@discuss.online 0 points 1 month ago (1 children)

You’re missing the point of what I said. Concord and Dustborn did not try to send a message, they tried to get the profits they thought would come from associating with the message, and implemented it horribly. This is not activism. That would be like saying Instagram changing their logo to rainbow for a month is activism.

As for true activism, video games are both entertainment and an art form. Saying to “leave that shit at home” is missing the point of artistic mediums in their entirety.

[–] umean2me@discuss.online 0 points 1 month ago (3 children)

You’re telling me that a bland and generic Overwatch clone with character designs that were reductive to the groups they were supposed to represent failed because of activists? The games you listed didn’t fail because of activism, they failed because their “activism” was a marketing stunt instead of being actually progressive. There are plenty of games developed by people that care about those issues where they’re represented accurately and appropriately. Those games usually do well and win awards. Making a game where you meaninglessly and inaccurately pander to minority groups is not the result of activism, it’s trying to leech off of actual activism.

[–] umean2me@discuss.online 0 points 1 month ago (5 children)

You would have to jump through a lot of hoops to conclude that activism makes you a bad game developer. If they’re exploiting their customers constantly to try to increase profit margins, they are more than likely exploiting their workers, who they have much more control over.

[–] umean2me@discuss.online 0 points 1 month ago (7 children)

It’s because of their shitty horrible business practices, nobody wants to pay $100 for a rushed game and nobody wants to invest time into their 500th live service game that they’ll stop supporting in a year.

[–] umean2me@discuss.online 0 points 1 month ago (3 children)

There are plenty of record breaking games that have released while the industry has been “filled with activists.” Many of them are even about politics, like Helldivers 2.