nachof

joined 1 year ago
 

So Oath is not a legacy game, because there's no permanent changes to the game (no destruction, no stickers, no writing, nothing). It's not a campaign game either since there's no overarching narrative covering multiple games (well, not one provided by the game, at least). So it's kind of its own thing.

I really like the idea of what Oath is going for: a living game that changes and evolves with each play, but not in a permanent fashion, and not with an end. In that sense it's markedly different from a legacy game (which has both permanent changes and also a set end to those changes). But when trying to find other games like it I find that I don't have a word to describe it. It seems like right after Risk: Legacy came out everybody agreed on the legacy tag for that kind of game, and then when Pandemic Legacy came out it was irreversible. Now everybody knows what a legacy game is. Oath seems to be doing something just as new as the legacy thing was back then, but no term seems to have come out. Like, there's no category of "chronicle games".

[–] nachof@feddit.cl 1 points 1 year ago

I’m sort of peeved that boardgames has gone from a “hey, I get to sit in meat space not staring at a monitor and doing something fun with friends” into a consumerist dog and pony show.

I feel like part of the problem is that the people participating in and boosting the consumerist aspect are the ones with the shiniest toys to show. Like, sure, 1830 is an awesome game (even if I still can't get a regular group to play it), but you won't get more upvotes for showing off your 100th game of 1830 than your first game of .

An look, I like having new games. I enjoy the feel of new puzzles to try. But in the end, it's as you say, the best part of the games is getting together with friends and doing soemthing fun for a few hours. Having a collection as a backdrop in my video calls is not the point of buying games.

[–] nachof@feddit.cl 12 points 1 year ago (2 children)

What I don't like about your categories is that you're focusing on the buying and owning games part.

[–] nachof@feddit.cl 4 points 1 year ago (1 children)

My process used to be:

  1. Read the rules before everyone arrives
  2. Play the game and have fun
  3. Read the rules again
  4. Email everyone with everything we played wrong

Now that I have kids I don't always have the luxury of reading the rules the same day we play the game, so what I usually do is I read the rules a few days in advance, which means I won't remember as much when the time comes to play, so then I end up complementing that with a rules explanation video.

[–] nachof@feddit.cl 11 points 1 year ago

If some random dude comes in and opens a new instance, and then it comes out that this dude willingly associates with white supremacists, is a known creep, and even had a hand in an actual real life genocide, everybody would defederate without a second thought.

But suddenly that dude is Facebook and has a shit ton of money and everybody is just wait and see.

[–] nachof@feddit.cl 4 points 1 year ago (1 children)

TtR first journey is great because it's easy to transition to the "full" game after they outgrow it. Catan junior is similar in this. That's also my main complaint about Stone Age kids, it's not really the same game.

[–] nachof@feddit.cl 9 points 1 year ago

The problem with this is chatgpt is shit at facts. You ask it a question and it might just give you bullshit, and you tell it to provide a citation and it will happily invent one. There's no easy way to verify whatever it says to you, other than going to the source, which kind of defeats the whole purpose of this exercise.

[–] nachof@feddit.cl 1 points 1 year ago

A lot of times. It doesn't really help to find a problem, but rather when the problem was introduced. It's a really great tool.

[–] nachof@feddit.cl 3 points 1 year ago

Because nobody has windows user as a core part of their identity.

 

I have four Uwe Rosenberg games. Three of those follow a similar format: game title on top, then a line, then some dude, another line, publisher logo. But Feast For Odin had to go and be all creative and unique.

[–] nachof@feddit.cl 6 points 1 year ago

Through the Ages is probably the best example of a boardgame that works better in digital form. Asynchronous in particular.

[–] nachof@feddit.cl 2 points 1 year ago

This looks incredibly shady.

[–] nachof@feddit.cl 1 points 1 year ago

The problem with a single spirit is that the different spirits have different strengths and with just one you'll be missing something. Like, for example, there's the storm thing that is super powerful and destroys buildings, but it doesn't do much against single explorers, and if you don't have a way to contain those somehow even with your superior building destroying powers you won't be able to keep up.

That is, it's actually harder with one than with two.

[–] nachof@feddit.cl 2 points 1 year ago

Seconded Flashpoint. I've had success with that game with people from 8 to like 80.

 

Really interesting 3d printing project. Not mine, I just got sent the link and felt like I had to share it.

 

I'm thinking something like /r/SubredditDrama in Reddit. There's always some interesting drama in the Fediverse and it would be nice to have some place to compile the info and watch it.

view more: next ›