magic_lobster_party

joined 1 year ago
[–] magic_lobster_party@kbin.social 2 points 7 months ago (2 children)

As you said, the difference is in the ecosystem of libraries. This is where Java has the edge. It has a more mature ecosystem when it comes to web server backends. This includes the number of frameworks, programmers and information sources.

Unless Rust clearly solves common problems people currently have with Java backends, Java will remain the dominant alternative. I believe this is unlikely, because Rust is mainly designed to overcome common memory problems people have with low level C systems without the overhead of garbage collectors.

[–] magic_lobster_party@kbin.social -2 points 7 months ago* (last edited 7 months ago)

It’s more that you can avoid many mistakes by programming defensively and having good discipline. For example, you can avoid many memory allocation if you follow RAII and use smart pointers.

Null references can be avoided by avoiding using null (and prefer using optional where it makes sense).

There’s no shortage of developers with lots of experience in writing Java backends. People know what to do and what to avoid. The pool of available contributors should be larger.

Backends in Rust is relatively uncommon.

This thread chain started with:

Meh. Java feels like a downgrade.

Sublinks using Java is not about Rust hate. They just thought it was the better choice for them.

[–] magic_lobster_party@kbin.social 2 points 7 months ago (1 children)

Writing backends in Java is super common. Rust for backend is almost unheard of (yet).

Or that other language do you propose?

[–] magic_lobster_party@kbin.social 3 points 7 months ago (1 children)

The good thing about Python is that it’s widely used. Easier to find people who can contribute in Python than Rust, which Lemmy is using.

Downside is that Python isn’t ideal for large scale systems. Other languages like Java is better at protecting the programmer against common pitfalls that come when building larger applications. Python is more ideal for smaller scripts.

[–] magic_lobster_party@kbin.social 1 points 7 months ago* (last edited 7 months ago)

DK64 is sometimes accused of killing the collectathon genre. While I’m not sure if the accusations are deserved, DK64 was too ambitious with the amount of collectibles and the size of levels for its own good.

It’s still a great game. I think I prefer DK64 over Tooie overall.

[–] magic_lobster_party@kbin.social 3 points 7 months ago (2 children)

I played both in my childhood, and I don’t think I’ve ever returned to Tooie after I beat it first time. It’s a good game, but doesn’t have that same lasting appeal as the first game.

You touched a bit on the why: the game is too ambitious. The levels are too massive and too intertwined. Smaller isolated levels fit the collectathon format better.

I remember having lots of fun with the multiplayer though, so that’s a bonus.

If you want to continue the collectathon journey you should try out Donkey Kong 64. It’s also a game that falls under its own ambitions, but in different ways. Still a good game, but nothing beats Kazooie.

[–] magic_lobster_party@kbin.social 17 points 7 months ago (4 children)

100 player survival mode could be fun. It worked for Tetris and Mario, and I can imagine something similar would work for Crazy Taxi.

As long they manage to maintain a steady player base and stay away from predatory monetary practices - which probably is just wishful thinking.

Could be like Mario 35, which was pretty fun

[–] magic_lobster_party@kbin.social 3 points 7 months ago (1 children)

Avatar 2 is still one of the most successful films of all time. Barbie and Oppenheimer did well as well.

I think the main problem is that Hollywood doesn’t have that many big blockbuster franchises ongoing. There aren’t that many new movies that attract viewers. Superhero movies are finished. Star Wars is mostly TV now. Hollywood hasn’t managed to find any replacement for these franchises.

[–] magic_lobster_party@kbin.social 44 points 7 months ago (2 children)

Side note, I’m impressed Vimm’s lair is still going strong. I remember using it to get SNES ROMs for ZSNES early 2000s.

 

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