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Incremental Games - a magazine for discussing and posting incremental games.
(incremental.social)
My bad, was wondering why it was called "recon"... HACK GROW HACK WEAKEN? What on earth is this madness? Did... did you... did you do this on purpose?
Anyways, I think I'm going to write the essay despite no one asking.
The code is for an incremental RPG programming game called Bitburner, which uses a version of JavaScript that has some additional game-specific APIs and restrictions (the game originally ran in a web browser)
This code in particular is a (flawed) solution to the first problem the game throws at you, which is finding a way to hack as much in-game money as possible from in-game servers. (The problem is more complicated than it appears at first glance, and I'll try to elaborate if you ask.)
Urghh, now I must post before I leave...
This one looks genuinely interesting.