Now that sort of piques my exploration juice, especially with roguelikes/roguelites that have extensive, deep-enough systems and lands to dive into, and the bit about resolving fights and incidents with practical real-life measures and techniques common to the usual adventurer, instead of the usual HP- and MP-decreasing system seen in most other games... alright, into my wishlist it goes.
jwphinia
joined 2 months ago
You again? You have activated my flamin' spellcard attack, Greg!
For the record, I did reply with something akin to interconnected bamboo rafts in the middle of the ocean, with some tethered to seashore docks and cliffs.
Still on Touhou 8 (Imperishable Night), and then, vivid/statis, of which its latest tournament quarterfinals tiebreaker just came out and I was far no less impressed with how I managed to almost teeter on gaining any Fails on the Middle Chart, just a few Goods, due to my laptop sometimes overloading on RAM while the application's running.
As for the former, I've been taking small steps on figuring out routes for Keine's second spell card attack on Normal Difficulty; on Easy, my new run-ender's on Reisen's second spell card attack, where shotgun bullets fade in and out whenever those blood red eyes periodically flash.