julianh

joined 1 year ago
[–] julianh@lemm.ee 13 points 2 months ago (1 children)

Csgo and 2 have a "trust" system to keep track of player behavior and put you in games with others of similar trust value. So if you get reported often or have a history of bad behavior, you're more likely to be put in games with other bad actors, and vice versa. Idk how effective it is though.

Honestly there isn't a great solution, which is kind of why I avoid competitive multiplayer games. Even kernel level anticheats can be circumvented.

The nice thing about vac is that theres pretty much no false positives. And valve will occasionally update it, catching a ton of cheaters off guard and getting them banned.

[–] julianh@lemm.ee 3 points 2 months ago (1 children)

Gdscript let's you do static typing, so "var a : int" ensures that a is an integer. This can help prevent bugs and bad code, and even speeds up the interpreter since it can make some assumptions.

So until now, you couldn't do that with dictionaries, they always allowed any type as a key or value. This adds that functionality so dictionaries can be used with stricter rules, preventing bugs and making them faster.

[–] julianh@lemm.ee 1 points 2 months ago
[–] julianh@lemm.ee 15 points 2 months ago

Dont forget cs2, plus the short (but very fun) Aperture Desk Job)

[–] julianh@lemm.ee 3 points 2 months ago

It depends on how you install stuff. Games on Steam or downloaded from online from places like itch.io can be put on any drive without issue.

In terms of software though, native packages (deb, rpm) are gonna want to put files in various system folders, so it's pretty much impossible to get those off your os drive.

Other packaging solutions can help with this though. Appimages can be put anywhere, nix let's you install to another drive, same with flatpak.

And if you're savvy, you could use docker to install system packages on other drives, although I wouldn't recommend it.

[–] julianh@lemm.ee 23 points 2 months ago (3 children)

Wow it evolved from an Empoisoned game to a Swumbles Big Jumble game.

[–] julianh@lemm.ee 8 points 2 months ago

Wow this is a certified Spec Ops The Line moment

[–] julianh@lemm.ee 11 points 2 months ago

I feel like this isn't exclusive to indie games.
Empoisoned games: Forespoken, Bloodborne, Metal Gear Rising Revengance

Swumbles Big Jumble games: Assassin's Creed (plus subtitle), John Madden Football (and other similarly titled sports games), any legend of zelda game.

[–] julianh@lemm.ee 2 points 2 months ago

Women are you allowed to resubmit games if they've been in development kit and you both seem to be on it was the way to save data by teleporting electrons into an image

[–] julianh@lemm.ee 40 points 2 months ago (2 children)
[–] julianh@lemm.ee 3 points 2 months ago

Yeah I agree with you there. If you're gonna just give two or three body type options and no other customization, there should be an androgenous option or at least they should all be generally androgenous. I think the issue with runescape probably stems from how the game was before.

[–] julianh@lemm.ee 11 points 2 months ago (2 children)

I agree with what others said that more customization is generally good, but not all games really need that level of customization. For something like animal crossing, I think the body type thing is fine, since the designs are more neutral unlike what you're describing. I think what could help is a third option that's a more neutral body type. Or maybe if it's not relevant, just don't have a body type option.

I also don't know much about runescape, but I assume this was an update that just changed the names from genders to body types, so adding other options might have increased the scope of the update. I think at least uncoupling that from gender is at least an improvement over before. Plus, I kinda disagree that people would only pick the corresponding pronouns. Plenty of people have a gender expression that doesn't necessarily match their gender identity.

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