julianh

joined 1 year ago
[–] julianh@lemm.ee 14 points 1 day ago

There's experimental support, they're hoping it'll be feature complete by 2026.

[–] julianh@lemm.ee 14 points 1 day ago

Oof, seems like a rough situation. Glad at least that Godot itself isn't racist lol.

[–] julianh@lemm.ee 8 points 1 day ago (6 children)

I've seen arch gain a lot of popularity lately, at least in my circles.

[–] julianh@lemm.ee 21 points 2 days ago

The first domino is probable gaben working at microsoft honestly

[–] julianh@lemm.ee 15 points 2 days ago (1 children)

Steam hasn't (afaik) revoked access from a game that someone already owns, and DRM on steam is entirely optional, even if you use the steamworks sdk. (source: I am a developer making a game using the steamworks sdk that can run without steam open or installed)

[–] julianh@lemm.ee 4 points 6 days ago

The Mint upgrade tool got flatpak support so I don't even use the terminal to update anymore.

[–] julianh@lemm.ee 12 points 1 week ago

You posted something that's bad practice (for many reasons, including security). Like, nobody cared about your software habits until you posted them publically with no prompting. probably so you could act smug after getting downvoted.

[–] julianh@lemm.ee 20 points 1 week ago (1 children)

Some build advice:

  • Be safe - don't wear socks, stand on a hard floor if possible, ground yourself if you have a wrist strap for that, and discharge any static by touching metal and/or the case before touching any components. And no matter what, DO NOT open the power supply, and definitely don't touch anything in it!
  • The huge motherboard connector probably requires more force than comfortable.
  • Watch through at least one build guide before starting. That way you know the process.

Hope that helps, and don't let it scare you away - it's really fun to do and if you're careful, chances are nothing major will go wrong.

[–] julianh@lemm.ee 39 points 1 week ago (1 children)

Yeah just don't do it outside my house at 4am in trying to get some fucking sleep

[–] julianh@lemm.ee 11 points 1 week ago

I like rice but kind of like how I like bread. It's carbs that you put with other stuff give it more substance. On its own it can be OK (since its carbs) but pretty bland.

[–] julianh@lemm.ee 23 points 2 weeks ago (9 children)

There's some Interesting graph theory problem somewhere in here about finding out if a network of N people in M relationships must include at least one gay person.

[–] julianh@lemm.ee 13 points 2 weeks ago (1 children)

Csgo and 2 have a "trust" system to keep track of player behavior and put you in games with others of similar trust value. So if you get reported often or have a history of bad behavior, you're more likely to be put in games with other bad actors, and vice versa. Idk how effective it is though.

Honestly there isn't a great solution, which is kind of why I avoid competitive multiplayer games. Even kernel level anticheats can be circumvented.

The nice thing about vac is that theres pretty much no false positives. And valve will occasionally update it, catching a ton of cheaters off guard and getting them banned.

 

let me know if this isn't allowed, but I'm making a game, and also the music in it, and figured I'd share here. lmk if it's good.

151
yoctor rule (i.postimg.cc)
 

that should be the ship name btw

 

I've used my switch pro a lot for games on my pc, but after updating to 22 it no longer works, and I have no clue why. It connects and shows the player count lights, but no blue light and no controller detected by any software. lsusb shows the device and udemadm monitor shows a bunch of changes.

Sometimes I can get it to connect by connecting with bluetooth, then quickly plugging it in, which makes me think that it's an issue with udev rules? It won't connect with bluetooth alone though.

Is anyone else experiencing this or have an idea on how to solve it?

EDIT: FIXED! The issue was that I had joycond installed at one point, and the upgrade removed it (since its not needed since the kernel has support now). I just went in /lib/udev/rules.d and deleted any files with joycond in the name (there were 2).

 

don't ask why this is 139.2gb

 

(tldr, open source software has come a long way, and it's more than possible to create a full game without leaving Linux.)

So I've been a full Linux user for a couple years now, and a hobbyist game dev for way longer. I've always tried to make the most out of free tools, so I've used a lot of FOSS tools for game development before.

Going with that philosophy, Year Unknown's development has cost $0 (not counting store fees or my time), and the development is done with almost entirely FOSS software like Godot, Blender, GIMP, and Audacity. The only exception is Reaper, which is my DAW of choice (but to be fair, it's a really good DAW).

The game itself is a narrative-driven exploration game set in the very far future, where humanity has found a way to make the universe last forever. The game's story covers a lot of existential issues that come from the premise, revealed through two characters you can talk to through terminals.

I know there's other developers who have done the same, but I thought I'd share my experience, and I can answer questions about the workflow if you're curious, or trying to do something similar. Also, if the game seems interesting to you, a wishlist would be very appreciated!

 

An interesting project I quickly threw together after finding out that Godot can call javascript's "eval" function. You can really do anything with this engine.

Source code here: https://gitlab.com/Sockman/godot-checkbox-renderer

 

It really seems like satire, but based off the guy's profile and normal posts I don't think it is.

 

Haven't got my $1,000 yet.

 

Fortunately all the comments are dunking on this guy.

 

In today's episode, commander Sisko grapples with the effects of the war and how far his morality can be stretched in the name of the greater good. Meanwhile, O'Brien has a winning streak at darts.

 

My music tastes are weird, I like a lot of music but the only two bands I've found that make stuff I really resonate with are 65DaysOfStatic and maybeshewill.

Are there any post rock bands (or of any of genre) that have a similar energy? I've tried the usual recommedations (Godspeed You Black Emperor, Mogwai, etc.) but it feels flat, with the same melody repeating for ages.

Bonus points if there's good use of electronic sounds.

 

Sorry if this is asked a lot but I'm looking for a peertube instance to mirror my youtube videos to.

I upload a mix of videos about games, dev logs, music, and occasional random stuff I made (including ytps). So a general purpose instance with longevity would be ideal. Thanks!

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