grinde

joined 1 year ago
[–] grinde@programming.dev 9 points 1 year ago

No, this is clearly Stargate Command. It's even in the same place!

[–] grinde@programming.dev 8 points 1 year ago

Last year Unity merged with ironSource - a "mobile monetization and distribution" company that was once blacklisted by Microsoft for developing and distributing actual malware. I'd assume the tracking is done via a product brought over from that side of the business.

[–] grinde@programming.dev 3 points 1 year ago (1 children)

That second one is apparently sub-ms latency, which is wildly unnecessary for a TV.

[–] grinde@programming.dev 12 points 1 year ago* (last edited 1 year ago)

Why bother actually installing? Just use a packet sniffer to find the data being sent to Unity and replay it in a loop. You could probably hit somewhere in the range of 100k-1M "installs" per minute.

[–] grinde@programming.dev 1 points 1 year ago* (last edited 1 year ago)

You need a bunch of passwords to get the machines to still work after doing any repairs. The only legal way to obtain those passwords is from the (copyrighted) service manual, which is only available to authorized maintenance people - who have to sign a NDA.

It's the same BS as with John Deere and Apple, which triggered the whole "right to repair" movement.

[–] grinde@programming.dev 4 points 1 year ago (1 children)

Still is 3 hours after you. What are we up to, 27 hours and counting?

[–] grinde@programming.dev 10 points 1 year ago

GN released a followup this morning addressing his response. The bit about "already" having an agreement to compensate Billet Labs is nothing more than a bald-faced lie. He reached out after the GN video, and Billet hadn't yet responded when GN asked them about it. Billet is not "good" as he claimed in another post.

[–] grinde@programming.dev 16 points 1 year ago (1 children)

He posted on the LTT forums, which seem to be down atm.

[–] grinde@programming.dev 1 points 1 year ago

I'm not sure how Celeste does it specifically, but I think the important part is just being able to jump for a few extra frames after leaving a surface. I'd try it both ways and just go with whichever feels better.

My gut feeling is that gravity off will feel better, because it keeps your max jump height the same as it would be if you jumped before coyote time. It keeps things more predictable. Gravity on will mean that the max height gets slightly lower for each frame of coyote time before the jump starts.

[–] grinde@programming.dev 4 points 1 year ago

Oh man I didn't even see that in the menu. That is handy.

[–] grinde@programming.dev 1 points 1 year ago* (last edited 1 year ago)

Secure is what you're looking for.

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