Considering that Russia is regularly commiting cyberattacks at it's neighboring countries, what the fuck do they expect? That we're going to let Putin's forces hack away at our critical infrastructure with abandon? What a bunch of clowns🤡
Shurimal
Used to play strategy games quite a lot 20 or so years ago. AoE, Homeworld, Red Alert. But I never got very deep into them.
The main reason I don't like strategy games anymore is that most of them simply boil down to micromanagement and actions-per-minute. That is not how my brain works. I hate micromanaging and multitasking. I love planning tactics, doing recon and analyzing the situation (as long as I don't have to do statistical analysis with spreadsheets for that), setting goals and executing plans.
Best strategy game I've ever played? X3: Terran Conflict. Once you set your plans in motion everything works pretty much automatically—you don't have to order your traders or military forces around constantly or set up product batches in your factories manually. You set up parameters by which your assets work, and aside from occasional tweaking and optimization you leave them to their own devices. Instead you concentrate on the actual grand strategy or a single battle at hand or putting out some random brushfire that needs your attention without the worry about your "villagers" standing around idle because they can't figure out there's a fresh patch of fish 100 meters to the left.
Plus you're there, in situ, as an actual participant in the world, not an abstract godhand hovering over the map. First-person strategy. Commanding two task groups steamrolling through a sector from the bridge of your cruiser, sipping coffee as turrets put on a massive fireworks around you is epic.
You're not alone. I'm in the same spot. I love the humor of Fallout and I really liked the TV series; I have played Morrowind, Oblivion, more Skyrim playthroughs than I can remember but I bounced off FO3 pretty hard. For me it was the dreary environment and overall decay of the world.
People in FO3 just didn't seem to care much about their living conditions and this doesn't seem like what would happen in actual post-collapse society. People in general love surrounding themselves with art and beauty, rusty scrap metal shacks wouldn't be around two centuries after the bombs drop. Earthship, stucco and clay bricks are low tech but can be made very pretty and livable. Murals and paintings made using various pigments, colorful textiles, basreliefs, carvings and sculptures of ceramic, wood and stone would be everywhere, sprinkled with surviving pre-war artifacts that's been restored, maintained and cherished with pride.
Plant life would also recover quite fast and be lush in a post-atomic war world—Chornobyl is a prime example how nature claims back human-abandoned land just decades after a nuclear event. Deserts in FO should not be all dreary brown misery; there would be a thriving ecosystem of both flora and fauna. Two centuries is enough time for the most dangerous radioisotopes to decay away and you wouldn't really find places where radiation would stop wildlife reclaiming the land. More mutations and birth defects, yes, but life will find a way.
And this overall miserable representation of post-apocalyptic world is the reason FO games never really clicked for me even though the satire and tone hit the spot.
But on the instructions of Judge Chris Hehir they were restricted in the evidence they could bring regarding their motivation for taking part in the protest and mentions of the climate crisis, and told they could not mount a defence of justification.
Kangaroo court.
PC. Because:
- Better controller support—I'm not limited to what MS or Sony deem as "certified" or "authorized" hardware. Most of the really good hardware (VKB, Virpil, Arduino) will never be available for consoles and what little is available is bad at best.
- Best sims are PC only (DCS, Il-2, E:D, X series, Hunternet etc)
- Sims support 3rd party auxiliary software (TacView, EDDiscovery, OMH, EDMC etc) for better experience and that's simply not going to be possible on consoles, ever.
- For other games, modding experience on PC is simply better. SKSE and ENB is what keeps Skyrim going and makes it still relevant 13 years later. Can't have this kind of code injection and wrappers on consoles.
- If I ever get into retrogaming, emulation is the way, especially since actually acquiring retro console games in their original physical format is bound to become a very expensive collector's hobby if you don't have your own collection from childhood already or don't have local second-hand options.
Vortex is not a launcher, it's a mod manager. And you don't have to use it, there are alternatives. But you should use a mod manager, manual installation/uninstallation is really bad practice that can and will break things.
This is good. Modding can turn into the deepest dependency hell ever and not having access to a specific version of mod A can make mod B that you really love unusable. See: Skyrim VR and Unofficial Patch.
E2E encryption is the public protection measure.
Like Skyrim this one is far more playable in third person, and I really recommend giving that a try.
Haven't played FO, but hell, no, Skyrim (and Morrowind, and Oblivion) in 3rd person is janky AF. Bethesda games never were meant to be played in 3rd person—I suspect the option is there simply for vanity cam, screenshots and modding.
In 2006, it became possible for anyone to search WorldCat directly at its open website [REDACTED], not only through the subscription FirstSearch interface where it had been available on the web to subscribing libraries for more than a decade before.
So how is this "hacking" if the information is publicly accessible for all?
I would do it on purpose. Because fuck 'em snobs, and not in a good way🤘
Well, that's one way to get closer to your god, I guess🤷♀️