Shawdow194

joined 1 year ago
[–] Shawdow194@kbin.social 5 points 4 months ago

I highly reccomend DS9 and Voyager (in that order) if you did like TOS

DS9 is much better since it follows a continuing plot instead of TOS which is more of a "monster of the week" format

[–] Shawdow194@kbin.social 28 points 4 months ago

"...Finally, when Main’s own health declined before the spider’s, she passed the project on to Leanda Mason.."

Absolutely mental

[–] Shawdow194@kbin.social 3 points 5 months ago

I agree

I should've clarified VR/ AR. I do think AR will be a large part of daily life and apply much further than video games in the not too distant future

[–] Shawdow194@kbin.social 22 points 5 months ago (3 children)

Well it's a scaling effect and diminishing returns

To the human eye 480p vs 1080p is significant but 4k vs 8k is hard to tell

I think focusing on new technologies such as AI upscaling/world generation or VR is a better use of developers time and pushes the industry back into the innovative space it's supposed to be

[–] Shawdow194@kbin.social 2 points 5 months ago

I am a Redbull lover over all the other drinks

Gotta agree with everyone else though with Redbull needing a few more variants (like caffeine free) and definitely are too expensive

[–] Shawdow194@kbin.social 1 points 6 months ago (2 children)

Wow incredible quality! Are you upscaling or is this native LD?

[–] Shawdow194@kbin.social 1 points 7 months ago* (last edited 7 months ago)
[–] Shawdow194@kbin.social 8 points 7 months ago

Cry some more!

[–] Shawdow194@kbin.social 1 points 7 months ago* (last edited 7 months ago)

Ideally, a well designed physical button wont need any visual confirmation to push or tell if it's already toggled

Think old school hazard lights, horn or turn signal stalks with clicking noise. You dont need to look at it at all to toggle them, or confirm button is depressed or activated. You can tell by auditory confirmation or haptically

[–] Shawdow194@kbin.social 2 points 7 months ago

Grab some friends!!

 
 
 
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