PhinaryDivision

joined 1 year ago
[–] PhinaryDivision@lemmy.world 1 points 11 months ago

The city layout

 

I've now got a grasp on most of the basic mechanics of the game, so it's time to get to the fun part: OPTIMIZATION!

[–] PhinaryDivision@lemmy.world 2 points 11 months ago

I'm going to second Erased! My family (who vehemently dislike anime) binged the whole thing in one sitting!

 

I didn't realize how much TRAFFIC can be avoided with some mass transit! Airplane into the city plus a subway/tram system to get around!

[–] PhinaryDivision@lemmy.world 2 points 11 months ago (3 children)

My highways are as big as I can get them, 5 lanes to a side

7
submitted 11 months ago* (last edited 11 months ago) by PhinaryDivision@lemmy.world to c/citiesskylines@lemmy.ml
 

I just started playing Cities: Skylines 2, and it's pretty cool. Seems like a good mega time-sink game. But oh man is managing traffic flow DIFFICULT. I'm beginning to understand how the AI behaves whenever it comes to types of intersections, like oh man is the computer bad with changing lanes at the last minute or what.

But what I'm working on right now is figuring out how to manage my larger traffic volumes. I've gotten a couple cities to get to 10k-20k population, but around that point I have the same issue with traffic flow, in that I don't know a space efficient way to distribute high volume traffic in my city on my roadways. I think the issue is I'm just getting too high of a population too quickly. I think I'm also making neighborhoods that are WAAAAAAAAAAY too large. How large do you all usually make your large apartment neighborhoods?

Edit: Okay so additional parking makes traffic MUCH worse. I kept thinking "oh man, this is a TON of apartments, so they all need parking for their cars!" If you put 10 underground parking garages next to it, hundreds of cars will spawn and swarm at you in droves, bloodlust in eyes.

 

In Cities: Skylines 2, I just learned that the demand suggestor for which distructs your city wants should basically be ignored. I had a city where less than 1/3 of all jobs were filled, and it was telling me to build a TON more job buildings.

 

Title is everything . . . I tried making intersections and diverted traffic elsewhere, and the townpeople cut through neighborhoods instead of my nice roadways!

[–] PhinaryDivision@lemmy.world 11 points 11 months ago (1 children)

Ah yes, coyotes are my favorite kind of rodent.

[–] PhinaryDivision@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

I second this! There are two series in the world: The Belgariad and The Mallorean. Both are really good, and there's two standalone books that are intended to be read after both series called Belgarath the Sorcerer and Polgara the Sorceress.

The books are pretty much classic high fantasy, and each one is a fairly quick read!

[–] PhinaryDivision@lemmy.world 4 points 1 year ago

Careful OP, second hand smoking is incredibly dangerous.

[–] PhinaryDivision@lemmy.world 15 points 1 year ago

It's a matter of statistics. We know that it can cause a collapse, but depending on the cave it's not often. We don't want people to get hurt, so we're going to warn people against generating heat like that. But with a ton of caves, it would have happened irregularly enough for people to be mostly fine.

[–] PhinaryDivision@lemmy.world 19 points 1 year ago* (last edited 1 year ago) (4 children)

Not an expert, but I do have some insights on this. The reason that spelunking doesn't usually allow fires, even at the entrance, is because the smoke can damage the cave environment. Smoke, especially from things manufactured in a different environment, can contain a lot of wild stuff that interferes wjth an ecosystem. Caves, especially ones big enough for tours, have incredibly unique ecosystems that are ripe for study by biologists.

Additionally, smoke contains unique particles that settle on surfaces. We can study the materials deep in some caves like Mammoth Cave and find evidence of smoke and ash. This is strong evidence for archeologists that ancient people were able to travel deep into this cave.

tl;dr: smoke damages ecosystems and makes archeology difficult. Don't smoke in a cave.

(would write more, but using phone keyboard)

[–] PhinaryDivision@lemmy.world 8 points 1 year ago

Well yeah, 2! is just 2

[–] PhinaryDivision@lemmy.world 32 points 1 year ago (1 children)

Basically, when it is microwaved the center becomes fluffy and the corn kernal "pops" which is why we call it pop corn.

 
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