PenguinTD

joined 1 year ago
[–] PenguinTD@lemmy.ca 1 points 6 days ago

If gameplay itself is dependant on online servers, the game has to release a working version of the server code so it at least could be run by fans, or be refunded.

I replied to one of it a while ago and basically, this part is impossible since developer also "license" 3rd party backend/plugins/software solutions to make their server working. The developer do not have the right to release licensed code/api etc.

meaning, say if a backend have the free learning version of license, the developer are bound to the commercial license, which dictates if they can release code that involve 3rd party code/api.

[–] PenguinTD@lemmy.ca 7 points 1 week ago (1 children)

Feb 28th, 2025

[–] PenguinTD@lemmy.ca 3 points 1 week ago

I am fine with electric car that have software to monitor battery/motor efficiency and gives feedback for the driver/owner. But have it controls almost everything and can remote brick your vehicle is like you never really own the car.

[–] PenguinTD@lemmy.ca 4 points 3 weeks ago

Yeah, just get a PS5 slim? should be fine if you don't want the disc, or buy used PS5. My launch PS5 is still doing really well. But I stopped playing any multiplayer game on it and stopped PS Plus.

[–] PenguinTD@lemmy.ca 3 points 3 weeks ago

so they embeded a separate launcher?? welp, it's also not necessary, the EOS backend does not need the Epic launcher. As far as I know, the only cross platform/cross play back end is EOS. Sony have their own PC/PSN cross play in example of Helldivers 2. Capcom have their backend and the up coming Monster Hunter Wild is their first title to support cross play. (it was always separated in their past games.) Some big Chinese/Korean dev have their proprietary cross platform backend to support their mobile/console/PC games. (like Genshin)

If you do know any 3rd party cross play back end service please let me know.

[–] PenguinTD@lemmy.ca 5 points 3 weeks ago (2 children)

Steam backend are not cross play ready for consoles, EOS backend can.

[–] PenguinTD@lemmy.ca 3 points 4 weeks ago

that's why it has a update a couple days ago. XD

[–] PenguinTD@lemmy.ca 1 points 4 weeks ago

I currently play Lego Fortnite with my son but he doesn't seems to like the survival and village upgrade part. Are there any other lego that are more action/platformer oriented and still can coop? (not like resource gather/crafting means the Minecraft/Terraria is out of the picture. )

Still gonna make him play the lego fortnite since it helps him practice planning the resource needed for building house to upgrade the village. with lots of thinking about math/counting and conversion rate for later resource(ie. 1 corn to 3 corn kernel, or 50 bio mass + 6 glasses for 1 power cell. )

[–] PenguinTD@lemmy.ca 4 points 4 weeks ago (3 children)

yeah, I am gonna play this with my son for sure!! so excited. :D

[–] PenguinTD@lemmy.ca 1 points 1 month ago

Thanks for letting me know about this logic table thing, that explains my question when younger why some old computers had massive array of same components put together.

ps. my first computer was a 80286 knock off. By the time I get to high school(basically 80386 era) that have a computer tech club where member bring their old computer parts to share, they are mostly no longer functional. I basically donated my old 80286's 20MB hard drive for tear down and that's first time me and other member see what it looks like inside a hard drive.

[–] PenguinTD@lemmy.ca 3 points 1 month ago (2 children)

not necessary FPGA but can be re-writable: see

https://electronics.stackexchange.com/questions/243712/eeprom-is-a-read-only-memory-so-why-can-i-write-to-it

I am not good in that hardware emu branch but my guess is that they pick something that can drive and matches original clock speed as the old programmable rom was no longer produced. (the antique people would buy old broken ones and rip parts off them or try to restore them.)

[–] PenguinTD@lemmy.ca 3 points 1 month ago (5 children)

From look at the board, basically it looks like they did the "hardware" emu approach. But people I know that enjoy retro stuff they either want the look(original or replica case/keyboard, but internal is more modern that runs software emu) or they want the antique(functional original). It's pretty rare to see these kinda of hardware emu where they bundle chips as close to old ones while trying to replicate how the old hardware work and then drive with another modern board for the input/output.

 

Not affiliate link, I happen to check and found it's at this price since last November. I order one and it won't be delivered until Feb 4th.

https://www.amazon.ca/MSI-MEG-342C-QD-OLED/dp/B0C15JDWF4

If anyone has this let me know what things I might need to prepare(other than the size of the monitor, it's huge but I can fit it on my desk after measure the HxDxW. )

If there is any bad experience with it also let me know as I can always cancel it before it's shipped. It seems really highly reviewed monitor where the size is small enough to fit on my desk and is not like 2000+.

 

I bought a controller after reading some reviews and just offer my opinion here, only after about an hour or 2 playing HiFi Rush, since the game does not support wired DualSense. And following is compare it to DualSense.

  1. The controller feels really light compare to DualSense, it's not a bad thing but if you are using more sturdy cable instead of those soft cable you might feel the cable drag more.
  2. the textile feels okay, not as good as DualSense one but it rough enough and won't slip around. You can feel the dot pattern that helps the controller stay fixed with that extra friction. I am no engineer in this area but if DualSense feel slippery, this will definitely feel better if not too rough. My honest opinion is that maybe it will feel better after use more time with our hand grease etc.
  3. The stick cap have good grip BUT your skin bits will get trapped on it. From the look of it after I test the polling rate and play some of my palm skin are stuck on the left stick cap and it looks really hard to clean off because of the pattern it used. Might need to buy stick cap rubber just to make it easier to clean.
  4. the face buttons are mechanical, as my first controller that has this feature I have to say it does require sometime to get use to compare to majority that use membrane buttons. Your muscle memory will play tricks to you as how far/hard you need to press and would mess up timing for games like HiFi Rush. So even though it's more precise and less prone to sticky button like membrane ones, you do have to test it out to see if it's what you can work with. If you play between PS5 games and the PC games using different type of buttons it might be a bit problematic. But they are really responsive microswitch and doesn't really need much force to push.
  5. trigger is really light, since it's also haul effect, the tension is probably similar to DualSense without the game default status, but since PC game probably don't have standard to utilize those trigger resistance thing, I probably need to find the app to config how heavy the trigger should feel if they offer that option.(as this controller seems to provide trigger vibration, which means it should be able to adjust the trigger resistance. )
  6. It does come with 2 back button you can map to any of the existing buttons. I didn't enable them yet and might use them in the future.
  7. There are no windows app to do the settings. There are short cut keys to allow you to switch between different modes or bind buttons but more detailed settings does require the phone app.
  8. The controller come with latest firmware already. No 1000hz polling rate yet. It's pretty consistent and close to 500Hz when I use the gamepadla test.
  9. The LED on the controller home button is really bright, if you like to play in the dark it's gonna be a bit distracting. I will probably use a sticker to reduce it's intensity. You do need the led to show you what status it's in when your try to pairing and use with phone app or other device, like switch, so removing the led is not a good idea. But I am going to use this controller mostly wired so I guess I can tape it.

Things to look out for?

  • how long it actually last as the sensor don't drift doesn't mean the springs etc won't degrade.
  • as mentioned in many reviews, the dpads are not as good. if you play fighting game with a pad this is not for you.(very easy to miss diagonal) I don't play fighting games on a gamepad so I am fine with it.
  • connector quality, this is also something that could get worse over time, and won't know it until it starts to break. But from initial use, it does hold the USB C quite firm and well.
 

Well look at China back paddle again, where is that "evidence" some troll mentioned about and psychology class 101 blah blah. This is so predictable just like the western "think for the kids" policy changes without any long term thinking or any science backing that decision. (like some US states pushing for abstinent for sex ed instead of safe sex and then cost a lot more social or politically cause unwanted baby or black market abortion.)

For any one that tries to hail that and ban mtx, gacha, season pass, but do not put more energy on pushing legislation to ban lottery, casino, mall gacha eggs, trading cards, kinder eggs or McDonald kid's meal collectables, you are a hypocrite.

We need more education on math(probability and game theory), sales strategy and involved psychology tricks( FOMO, door in the face, etc), financial/budgeting literacy and planning like you teach how to eat healthy and exercise, as they affect your everyday life. We can push for things that collect data for strange spending behavior(enforced if they play those gacha/mtx/online casino) and catch vulnerable people that are prone to become gambling addicts and direct them to therapy and bar them from more spending if cross a threshold(say $500/month) defined by law or regulation to protect their finance(play.com in Canada has something similar if I remember). Well, until the psychologist and bank says okay as we can't stop retirees to burn their fun allowance for whatever they like, like we can't stop you from buying collector edition and then they sit somewhere collecting dust. Or, you know, go to arcade burn like 100 dollars and then your ticket only trades for toys you can buy at dollar store for maybe 10 bucks total. Some people burn that money for the experience knowing fully well they won't make a return, and are not addicts.

And for the trolls, I don't care about the up/down votes anywhere, feel free to waste your time do that.

 

So, with the PS Plus discussion, I already letting my sub expire at end of year, thinking about that I have to setup back-up sync process on my PS5->USB->PC. To my surprise, that option is no longer available on PS5 games(only PS4 title, not upgraded version, still have that option.)

The price hike is there "because they can", Sony even blatantly shows on the console they can let you save individual save to USB for PS4 games BUT not PS5 games. As a long time sub this double whammy also lead me to the decision that I will no longer buy any cross platform release on PS5.

  • PS5 will be left to play only the Sony exclusives from developer that I still care about. I will take the risk for not having save backups.
  • I will never pay for any online tax on any platform for multiplayer and cloud saves. (already dropped live during XBox 360 and never paid for Nintendo Online.)
  • I will keep my PS5 not updated after my current sub expires and wait for hack/jailbreaks so I can back up my save files.

Honestly it saddens me cause from now on every time my favorite developers release a game I have to remind myself about all the above. I am the type of fanatic that sometimes buys multiple copies of games on different platforms just to give devs I love more money. So with this change of event, I probably need to get a Xbox just to buy some future indie games in the $20~30 range instead of buying on PS4/PC.

Good job Sony, you cornered me really well, thanks.

 

I made a video to help Unity devs quickly navigate things before they make decisions. Watch is not necessary I copy paste my video description below with all the links I shown in video. If you like to hear my thoughts or opinion then watch I don't mind, I don't use youtube video to make a living.

-----copy paste below-----

This is not tutorial video, also not video to tell you to use UE. It is a video that tell you the information you might need to start and make a decision for yourself. There are plenty of other better tutorial content creator than me, feel free to search for those.

TL;DW: Just click through the links if you don't want to spend 30+ mins hearing me talking about it.

1:06 Migration Doc: https://docs.unrealengine.com/5.0/en-US/unreal-engine-for-unity-developers/

2:18 License Portal: https://www.unrealengine.com/en-US/license

Standard License: https://www.unrealengine.com/en-US/eula/unreal

EULA Change Log: https://www.unrealengine.com/en-US/eula-change-log/unreal

8:16 UE Features: https://www.unrealengine.com/en-US/features

9:46 Setup Visual Studios: https://docs.unrealengine.com/5.3/en-US/setting-up-visual-studio-development-environment-for-cplusplus-projects-in-unreal-engine/

10:46 D3D Crash: https://docs.unrealengine.com/5.0/en-US/how-to-fix-a-gpu-driver-crash-when-using-unreal-engine/

14:04 Good Sample Projects to start

17:42 Show Lyra, talk about Blueprint, C++, making your thing in plugins

20:35 Convert Blueprint Project to C++ project.

21:15 Create your own plugins

24:24 Deal with Experimental, Beta features

27:07 Market Place free content and restriction

29:00 UEFN: https://dev.epicgames.com/community/fortnite/getting-started/uefn

30:28 Show UEFN, example island UEFN Doc: https://dev.epicgames.com/documentation/en-us/uefn/starting-out-in-unreal-editor-for-fortnite

32:41 Verse Doc: https://dev.epicgames.com/documentation/en-us/uefn/learn-programming-with-verse-in-unreal-editor-for-fortnite

34:27 Creator Economy 2.0: https://create.fortnite.com/news/introducing-the-creator-economy-2-0?team=personal

 

I bought a Hori pad for switch for my son(6yo almost 7), it was working fine but eventually the buttons feel kinda laggy/clunky to press compare to my other official controllers. It would still be 2~3 years until his hands can reach all buttons and triggers, watching him play Astro's Playroom and struggle with the controls is kinda painful as there are no "good" small controllers for PS5.

If anyone has a good replacement controller in mind please let me know. Best if it at least matches Dualshock 4/Swtich Pro controller's button quality. Thanks!

 

I randomly saw this on youtube and figure this is pretty awesome to share. I personally teleport to the water sky temple area(low gravity) and duplicate any easily breakable things there. (eggs, bomb flower, ice jelly, etc)

 

like nsfw/misinformation bot account migrating their content from reddit and publish on their own instance that also shuffle the created community and account name. You just like hit block button like a mad man to retain some temporary peace and 2 mins later, BAM, full page of nsfw and other stupid things popping up.

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