Ketram

joined 1 year ago
[–] Ketram@lemmy.blahaj.zone 5 points 1 year ago

The original Mount & Blade at an office max, I think? 5 dollar bargain bin game. I remember being blown away by the army combat in that game. The first one was so barebones but I still love that janky mess.

[–] Ketram@lemmy.blahaj.zone 13 points 1 year ago (4 children)

Honestly still one of my favorite shows, maybe my favorite ever. It can be campy and unrealistic sometimes, it stays within the realm of "I guess that's possible" that you will still be curious about how they will beat the monster of the week. It's a lot of fun.

[–] Ketram@lemmy.blahaj.zone 3 points 1 year ago

I have played last epoch for hundreds of hours as well, and I will say I really enjoy it. It's my go-to ARPG because the skill system feels so damn good. It isn't the mess of nodes that PoE is, and it isn't the very braindead level of skills that Diablo 3 had (haven't played 4 because blizzard). Pretty much every skill has its own skill tree, and you can often make skills cast other skills or find awesome synergies and the game excels at giving you the power to make your own build and have it actually work.

Other notes, the crafting system is absolutely fantastic. You will end up crafting all the time, not just at endgame and it feels so good, and is very easy to understand without being braindead.

Most of the endgame content is great, but it just needs more and extra of it. They have a few dungeons that do different specific things, so you don't necessarily go there to farm, you go there because you want some feature or thing that place has. It's a really fun system.

I will say at 0.9.2 there are still some issues with multiplayer sync, so if you want to wait til 1.0 to play it with bros then understandable. What a fun game IMO though.

[–] Ketram@lemmy.blahaj.zone 3 points 1 year ago

I agree with others, man. What's the age difference? Because I understand someone being too young (I'm 28 and I'm not sure I could date someone under 24 for example). Just very curious! You never know

[–] Ketram@lemmy.blahaj.zone 7 points 1 year ago (1 children)

Tbh, me and at least 2 other people I know bounced off it hard, even after giving it multiple chances in 10+ hours of playing. Some people just aren't jelling with it even with playtime.

[–] Ketram@lemmy.blahaj.zone 17 points 1 year ago (1 children)

No sir, you are not alone. The horrendously weak opening combined with bullet sponge gunplay, so many loading screens, a horrendous UI, boring worlds with little to nothing to do on them...I managed to make myself play for 12 hours before I gave up for good. It simply didn't catch me at all, despite multiple attempts. Maybe in 2 years with mods, but for now it's just time to move on for me.

[–] Ketram@lemmy.blahaj.zone 7 points 1 year ago (6 children)

Bethesda: feedback accepted. Base carry weight is now 50 to be more realistic.

[–] Ketram@lemmy.blahaj.zone 9 points 1 year ago

Another vote for Firefox. Just switched over from chromium based, and i could easily port over all my info and bookmarks and shit, and it feels great to not support a monopoly

[–] Ketram@lemmy.blahaj.zone 12 points 1 year ago* (last edited 1 year ago) (1 children)

Then you have games that do space travel so well that I'm beyond scared shitless in them, like Outer Wilds. So many games have already managed to convey some of these feelings.

[–] Ketram@lemmy.blahaj.zone 7 points 1 year ago (2 children)

I think the big issue with a personal preference of realism vs. Fantasy is that Starfield has no commitment to realism in its execution (I say this with 12 hours played before I gave up). It is very much made to cater to lowest common denominator in other space travel things. The ship movement is very primitive and simplified. Travelling to new solar systems, landing on a planet, etc. Is done through fast travelling on the map to connect the different cells. It does not feel immersive in the slightest to me, and I have really enjoyed the "realism" of games like Elite Dangerous in the past.

Most damning is the lack of environmental planet differences. The only affect of a planets negative traits is suit protection reduction. There is no life support, your oxygen is just a stamina system. There is no vehicles. You are just running across barren, boring, procedural planets with none of the pomp and circumstance of games that have done effective space exploration.

Maybe in 2 years of mods you might have a more realistic experience out of starfield.

[–] Ketram@lemmy.blahaj.zone 21 points 1 year ago (11 children)

It's true, some of them ARE empty by design...but the problem is, a world with life on it in Starfield is barely more interesting than the barren rock. It is still almost ALL randomly generated, there just happens to be more wildlife to scan while you run across the boring landscape, and maybe an animal will try to kill you.

Oh, and the pointless radiant quest you get will be from a solar farm on the nice planet, instead of a mining platform on the barren one. There is very little difference.

[–] Ketram@lemmy.blahaj.zone 6 points 1 year ago (1 children)

Thank you, sounds fantastic. Might try making this myself next week.

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