JacobCoffinWrites

joined 1 year ago
[–] JacobCoffinWrites@slrpnk.net 4 points 1 month ago (4 children)

I really enjoy reading about the investigations that follow any big crypto heist, where they track the stolen money through various exchanges etc. The Swindled podcast just did one about a pretty poor attempt to launder crypto (see Razzlekhan) and Darknet diaries did one on the much more competent (suspected North Korean) heist of eth from Axie Infinity and their various laundering efforts including through Tornado cash. It's surprisingly transparent in a lot of ways. It seems like stealing the money is often the comparatively easy part, and getting their huge sums out of crypto and into something they can use (while thousands watch the money like hawks) is much harder.

[–] JacobCoffinWrites@slrpnk.net 1 points 1 month ago

Just to add, the way I pictured this working was to set up a basic smithee, probably a three sided shed so I'd have a dark place to work (helps to gauge the temp of the metal by color). I'd get some of those gas welder's goggles with the flip up flip down lens (or use my electronic welder's hood) so I could safely look at the work in the firepot (solarpot?) then take it inside to quickly work on it. I'd stow the forge inside the smithee (or in an attached lean-to) when not using it. One feature that might be good would be a way to cover the lens and unclip it from the forge so it can be stored in a box or wrapped up, to reduce the risks of it starting a fire.

[–] JacobCoffinWrites@slrpnk.net 1 points 1 month ago (1 children)

Sure! Generally they're just an old coffee can with a thick layer of plaster of Paris and sand or firebox cement on the inside. They cement in some torch parts so they can attach a can from a burnzomatic torch and blow fire into the small, contained space from the side while having a hole on the front (usually with some loose firebrick for a door) to insert the work.

https://makezine.com/article/workshop/making-your-own-tin-can-forge/

https://m.youtube.com/watch?v=xv9nnEhgfuY

I don't know that the design itself is actually applicable here, just that they're a good demonstration that even with a small forge, you can do some pretty cool blacksmithing.

In practice I think a solar forge would have to be open from the top, and couldn't really benefit from the tight space confining the heat, so it'd probably be closer to using a portable ferrier's anvil like you might see reenactors use at the fair, or something like this:

Though it'd look more like that artist's smelting rig with the big lens and all.

Thanks! I'm really excited to see what you come up with

[–] JacobCoffinWrites@slrpnk.net 2 points 1 month ago (3 children)

That's great! I don't have specific dimensions in mind (only because I haven't sourced a lens yet). I'm not sure about the beam width. I think no matter what, it'll be a narrower heat than you normally get with a coal fire or propane forge, so the blacksmith would probably have to adjust beam and shift the position of the piece to distribute the heat. But people make all kinds of things using little coffee can forges so if it allows for even that scale of project it'd be very useful.

It might not be a drop-in replacement for a traditional forge, but it could be a really cool way to preserve a lot of the practice without burning coal or gas. Let me know if I can help at all!

[–] JacobCoffinWrites@slrpnk.net 2 points 1 month ago* (last edited 1 month ago) (5 children)

So I'm not sure this would qualify, it may be too simple. I'd been thinking about trying to build a solar forge (I got to learn forging from a really good blacksmith who worked with coal for a couple years, though I am very much an amateur). I've seen videos of people using old fresnel lenses from rear projection TVs to burn through skillsaw blades and if you can melt steel, you can certainly forge it. It might just be slow, or too focused on one spot, requiring some movement to distribute the heat, something I'd have to mess with. It'd also be a bit of a safety hazard overall, but at least it'd be outside on a paved driveway instead of of inside a shed like my old coal forge.

I was picturing something similar to this smelter but with a reused TV lens, and a fire pot where his crucible is. The mechanical parts would be for rotating it to keep the sun shining through the lens, and possibly for adjusting the focus. Stability and safety would be a big consideration, don't want the wind blowing it around too much.

Again, not sure if it's what you're looking for, but I'd like you to get some usable answers here. Best of luck with your project, thank you for reaching out to involve the community!

[–] JacobCoffinWrites@slrpnk.net 3 points 1 month ago* (last edited 1 month ago)

Hugely in favor of helping solarpunk concepts reach people across language barriers! And very interested to see solarpunk stuff from DACH. Having a community here might help ease them into the rest of the instance too

Best of luck!

[–] JacobCoffinWrites@slrpnk.net 7 points 2 months ago (1 children)

I appreciate that a significant portion of the 40k universe's problems aren't actually humanity's fault.

[–] JacobCoffinWrites@slrpnk.net 2 points 2 months ago

This is really cool! I really appreciate the history and the way they changed things around them, along with changes in the way they're perceived. I also think the distinction between the sort of black box device and the focal thing, directly used and serviced by people, is worth considering.

I'm optimistic that solarpunk as a genre might be able to help with the aesthetic appreciation of modern windmills at least. They show up frequently in solarpunk art (though almost more often in the form of altaeros temporary windmill blimps):

I even included one in a scene of a ship at sea:

Its cool to think that the aesthetics of an optimistic genre/movement could help sway the culture in a way that helps support windmills. I also really like the author's suggestions for education possibilities, helping people engage with them, feel a sense of ownership or pride in them, if they are so hard to ignore.

[–] JacobCoffinWrites@slrpnk.net 19 points 2 months ago

So this is a question that's been in the back of my mind for awhile while seeing celebrations of dams being removed, no worries if you don't want to be the one to answer it.

I think I understand the extent of the damage caused by the implementation of dams, but I guess my impression had been that that damage was done, and there wasn't much of a timeline on fixing it. Like, after eighty years or so, are there fish still trying to get past it?

At the same time, we're struggling (failing?) globally to get away from fossil fuels quickly enough to avoid the worst of climate collapse. It seems like hydro is one of the more reliable green power sources, and is compatible with old grid infrastructure that counts on fairly consistent power so there's less than has to be overhauled in order to just keep using hydro for awhile longer.

So at first glance, it seems like new solar and wind etc production would be better prioritized in replacing oil, coal, natural gas. Prioritizing replacing hydro feels like letting the perfect be the enemy of the good.

I haven't seen that discussion anywhere, so I genuinely expect I'm wrong about that, but I'm wondering why.

[–] JacobCoffinWrites@slrpnk.net 3 points 2 months ago

Nice! I'll check that out!

[–] JacobCoffinWrites@slrpnk.net 4 points 2 months ago

Thanks, that makes sense on both topics, they're definitely going on the list!

 

Apologies if this doesn't fit the community

I've been helping my neighbor replace his lawn with a garden - last summer our project was building a terraced raised bed thing with secondhand soil and secondhand cinder blocks, and some new pavers in the front. I'd very much like to set up a water feature on that raised bed. He spends most days sitting on his porch, reading scifi novels and talking to folks walking by, so he could hear it while he's out there. I know it's kind of a silly luxury so I'm trying to use used components and I'd really like to set it up using a solar panel to power the pump.

I can handle the wiring and electronics with some guidance, but I know very little about pumps and solar panels for finding something that'll fit our use case. I think ideally it'd be a secondhand panel a few feet in size and a pump that can handle a varying amount of power based on the time of day. I'd like to move more than a trickle of water, and I'll make sure there's some shade plants so we don't lose much water to evaporation, though we don't get many droughts where we are.

 

Something neat I've discovered - you can repost the content of your movim blog straight into a lemmy post and it's all compatible, uses the same markup. I'll repost all this to imgur as a backup at some point but for now this is awesome.

the finished arcade cabinet

This was an earlier project on my make-everything-from-junk adventure. I've actually built two arcade cabinets - the first with the goal of using only secondhand stuff, sort of sequestering various junk into something that would be around for awhile, and eventually gave it away on our local Buy Nothing -type group. It was unfortunately very poorly documented, I don't have many pictures of it.

This second one was a gift/reason to hang around in the workshop building something with a friend. They'd seen the first one, and we got talking about building an arcade cabinet custom for them. I like projects that cross a few domains, woodworking, painting, electrical, etc, and I really like reusing materials. Ad I love having a reason to hang around working on projects with friends, so I was excited.

I really like the archival efforts around old arcade cabs, but I generally think of new custom-built arcade cabinets as being kinda wasteful. They use lots of new material, particle board, etc, and take up lots of space, often for a luxury item that doesn't end up getting used very much.

But playing retro games was actually already a big part of this friend's mental health routine so I knew they'd use it - and I was confident I could find most if not all the material secondhand, which would save them a lot of money. (In the end, we did use one panel of storebought particleboard for the front plate/door just to get it finished. Otherwise, aside from the buttons and raspberry pi, we still managed to make it all from old stuff.)

I started with what we already had: various 2"x4" and 1"x2" boards, some particleboard and plywood cut to the dimensions of the previous cabinet which could work as shelves, and most of the particleboard from a big upright storage cabinet which would be perfect for the sides.

A year or two earlier, I'd spotted it disassembled on trash day on my way to work. I hate to pass up good material so I quickly hauled it home before getting back into my routine. When a different friend really wanted to carve pumpkins during the COVID times, I took the sides of the cabinet, screwed on four table legs I got from metal recycling and set it up as a long table on our porch.

We used that table for quite awhile, as a simple workbench, and a side table at friendsgiving.

The pieces I'd used as a tabletop were just about perfect, a good height and depth, if you stood them on end. Unfortunately some fool had driven a bunch of screws into them, but that's what bondo is for.

Maybe it seems counterintuitive to start with materials rather than a design, but that's a big part of how I've always made things. I take an inventory of what I have, figure out how it can go together, figure out what kind of designs we can make with that, and work out a list of what else we'll need. I should note we also already had a TV - it belonged to my friend and it was important to them that we use it since it had no input lag (apparently the TV I got secondhand for the previous cabinet did, and that was a problem). So we knew the measurements there and it was compatible with what we had. Maybe it's just where I am, but I've found TVs of an appropriate size for an arcade cab screen to be absurdly easy to get, either from Buy Nothing or my local swap shop.

We now knew the upper limit on the height of the cabinet (as set by the cabinet/table pieces) and the width we'd probably use (based on the shelf pieces). Those were our constraints, so we started talking requirements. My friend is very tall, tall enough that on my more traditionally-shaped arcade cab, the marquee/roof blocks their view and they had to hunch forward to see the screen. The control panel was too low, making the posture problems worse. This would have to be taller in order for it to be comfortable. They wanted to be able to use it at parties, so the screen couldn't be recessed too far into the cabinet (either we'd have to cut the sides away like a traditional arcade cabinet (difficult to get that just right, likely we'd mess up the plastic cladding on the particleboard) or it'd have to be close to the front. They also wanted it to be sturdy. Really sturdy. I really enjoy overengineering things, so I was looking forward to that part.

My first suggestion was that we do something based on this Gravitar 'cabaret' cabinet prototype.

prototype

I had a few reasons for this: the marquee was below the screen, so the screen and controls could be as high as possible. The screen was closer to the front, so it would be easy for spectators or groups of players to see it from an angle, and the overall adjustments to our side panels would be aggressively simple. Two straight line cuts at a matching angle, that I could do.

We talked design ideas a bit, as now was the time. We could do a specific game, or something generic (although I've always found the mame and other generic all-videogames themes to be really uninteresting, personally). Perhaps because we were basing our design on an abandoned prototype, they decided to aim for "like we found some weird pirate arcade machine out of time" and they picked the theme 'goblin dive bar' based on our shared love of warhammer.

I started drawing up a cabinet design, we talked about a logo and I made this from an old warhammer orks and goblins design:

the logo

Many thanks to them for pushing me to make it simpler and simpler. I think that was a good call.

Arcade cabs are a great project because they take at least a little of everything - I really enjoyed the graphic design bit and went on to make stickers to cover it with later. With that figured out, I added a couple other flourishes, the moons on the marquee plate and the yellow buttons. My friend picked the name of the arcade company and we tried some stencil fonts and a layout for the side art.

cabinet sketch

This is the mockup I gave them. It's pretty hacked together but I wanted to make sure we were working from the same plan.

Once that was done, it was time to start building. My original plan called for a frame of 2x4s forming a cube inside the structure, with 45 braces at every corner, with the sides attached like cladding. In the end that was mostly what we did, but we used some smaller boards for the frame and relied on the sides a little more for the structure.

I tried to find my original sketches, but wasn't able to. Either they were on wood I've since used in another project, or they're on some envelope or receipt mixed in with the rest of my detritus. Instead I drew this up from memory and the pictures I have:

sketch of the cabinet

This sketch shows all the framing without the sides, front, or control panel. All of this was scrap lumber. The uprights were mostly a 6"x4" pressure treated post we ripped lengthwise on my neighbor's tablesaw (wear a dust mask if you're going to do that), the supports for the TV were scraps of house siding, and the big board supporting the TV was I think a scrap of 2"x12" which had been used as a concrete form and was pretty much garbage as far as materials go even after I scraped off most of the concrete.

We wanted it sturdy, so it had to have an internal frame so it wasn't relying on the particleboard sides for structure. I wanted the control panel in particular to bear its weight through the frame right to the floor. We also screwed everything to the inside of the sides of course, and that on its own was surprisingly sturdy. Lots of 45 degree braces helped to ensure it wouldn't sway or twist at all.

The TV frame was an improvement over my last design. On that one, the flatscreen sort of just rested in place on some rails. This time I wanted it to be fastened in place - after all, we were going to have to move this to my friend's place, and then they'd be moving it from apartment to apartment (and they since have, with no problems!).

I don't have a ton of pictures from early on (I never think to take any until it starts to look like something). Here's one from while we were trying to make that 2"x"12" look better with bondo. Even once it was sanded smooth it still looked bad enough painted that I eventually cut a piece of plywood as cladding to cover it.

2x12

We made the control panel from a piece of 1"x14" composite pine I got from a disassembled ikea bookshelf I found on trash day. When I was working on the last arcade cab, I asked around on our Buy Nothing page and met a professional woodworker who had a large table router (this is before I got my little one). He helped me rout a round edge onto my control panel (plus a spare in case I messed up drilling the holes for the buttons) and to cut a slot I used for the marquee.

the button layout template

My friend and I used my spare to make their control panel. They picked the layout using some more lessons learned to improve on my first one, opted for the same sega layout I picked (found here) and we drilled the holes. They opted for a nicer set of authentic mechanical buttons and joysticks than the cheap kit I'd used the first time around, and I think that was a great call. Those buttons are also useful in other electronics projects.

We also filled in the front cut edge of the particleboard sides with bondo and sanded it smooth.

Once we had the basic structure and made sure the TV could fit, it was time to paint it (while the weather was good).

For this I printed out a large stencil at the local makerspace and cut it out by hand.

stencil

This was a large but simple four-layer stencil (black circle, yellow, red, white) so cutting it out took no time at all. Unfortunately, the only paper available for the plotter printer was super flimsy, and that would be a pain later on.

logo incomplete

For the first paint session we only did the round logo. We weren't sure we'd be able to do both sides, so we started with the one which would face the room (this side also got the best particleboard). We had a bad combination of elements here - flimsy paper and because I couldn't find my good artist's yellow spray paint, we were stuck with some generic watery hardware-store-brand spray paint with the approximate thickness of kool-aid. We had to paint the black circle, paint the stencil of the moon with white, then use the yellow over that. By then the stencil had warped and in some places stuck, so the black layer was messed up with underspray and missing paint. Luckily we still had the 'negative' from the stencil, so I used that to protect the yellow while I fixed the black. Then we did the white and red.

All of that was a mess and I wouldn't recommend it as a strategy. It was one of the worst ways I've had a stencil project go, but the end result wasn't bad.

stencil when it was fresh

And in a second lucky break, because it was sprayed onto particleboard, it actually cleaned up pretty well with isopropyl alcohol.

stencil cleaned up

The finishing touch for that side, the company name, was comparatively easy. dimensionally it just fit inside the laser cutter, so we used that to cut it out of cardstock.

the stencil design converted to vectors

I think we even painted this one on indoors (another bad idea but the cab was heavy).

side art

We definitely weren't going to repeat all that for the side facing a corner, so we did a simple two-color racing stripe instead.

racing stripe

It's always nice when your stencil is just a length of painter's tape and some newspaper. Even that garbage yellow paint couldn't go too badly this time around.

painted

We made another trip to the makerspace and cut out a couple more things. The first was the very basic phases of the moon template I'd bashed together for the front marquee, the second was a fake coin door and buttons I found online.

laser cutter

stencil and coin door

We thought about doing something fancy like getting a real coin door, wiring up buttons so you had to push them for the 'coin' button in the emulator, but it seemed like a wiring hassle and our plan was for the lower part of the cabinet to be storage, so it'd be better if there wasn't wiring hanging around in there.

Painting the stencil on wasn't hard because we didn't have to haul the whole cabinet outside, we just painted a thin strip of particleboard with veneer black and stenciled it, then attached it to the front above where the door would go.

front marquee

Now it was time for wiring. We got the TV in place and fabbed and test fit its bezel. (The bezel was too big for the laser cutter so we had to cut it by hand with a box cutter and a straight edge.)

test fit

I marked the mounting holes for the screws in the back of the TV by putting in some screws, daubing black paint on the heads, and settling the TV in place against the back board. That got close enough, though it was always a pain screwing the screws in through crooked holes in a pine board. I don't think we usually had all four attached, but it didn't seem to make much difference, the weight was on the board underneath, the screws were just to keep it from falling out when it was moved.

buttons!

Then we added the buttons. Suddenly it was starting to look like something. I had to keep shooing my friend off the control panel (which wasn't currently doing anything) because they were so excited about trying out the joysticks and buttons. The verdict was good though, it was a comfortable height for them, even with shoes on. No carpel tunnel risk on this one.

the wiring

Oh yeah, cable management is my passion. I think my friend eventually redid it so they looked nice.

more wiring

I wired the cab up for power using some outlets and a lightswitch I got from our Buy Nothing Group, some spare wire, and a power I cord I ripped off a refrigerator someone was throwing out. (Don't worry, they'd already taken the doors off and dumped it in a pile face down on the curb). Learning from last time, I set it up so two sockets were switched and two were on all the time (so the TV could be left on). It's a fairly simple circuit, but just in case I took a ton of pictures and ran it past an electrician I know, who said it looked fine, asked if it worked, asked if it caught fire, and gave me their blessing.

the whole set

I printed the case for my friend's raspberry pi. I know we could have used a regular old junk PC and still even been able to run retropie if we wanted, but they were planning to leave it running most of the time, and the pi has comparatively low power requirements, so that seemed like a good long-term plan.

the cab with the screen showing the retropie home page

It lives!

You might have noticed that somewhere in here the design had changed. My friend was worried the 'shelf' area for your hands on the original design would be too crowded, and the screen was a bit close. Considering that it was a widescreen TV which would only be showing a square game in the center, the cabinet sides didn't actually hide much. And standing the TV here simplified construction even further.

bezel piece

laser cutter bezel piece

I cut a separate marquee piece for the bottom of the TV (I think because the design changed somewhere along the line?). It had a cutout at one end so the TV could see the IR light on the remote, and so the user could reach the buttons under the screen.

combining the bezel

I glued the two pieces together, painted them, and worked out a way to attach it using hangers at the top. I remember it being difficult to attach it in a removable fashion, without anything showing on the front, and this is what I came up with.

attached

The final design used wooden pegs to fasten it together for some reason, and I remember you could push them back out using a pencil which was handy during all the test fitting. There was probably a better way but this has held up fine.

The next step was finding enough flat, single panel material for the front panel/cabinet door. I watched our Buy Nothing and Everything is Free groups, and scouted around on trash days for months, looking for something big and flat enough (tabletops etc) and had no luck. A few house doors came up but they were like an inch too thick for how we wanted to do the hinges. Finally I gave up and bought a slab of particleboard. The home depot I got it from was able to use their fancy saw to cut straighter edges than I could have with my skillsaw, which was great. When he was done, the guy asked if I wanted the rest. I said they could keep it to resell, I was happy to pay for the whole thing to get the piece I needed, and he said they'd just throw it away. That's how I ended up with a (I think) four-foot by eight-foot piece of particleboard cut into two door panels and one long piece. The spare door eventually became the top of this table. The long piece hasn't found a use yet but it'll probably end up being a shelf. I haven't gone back to those stores since.

the arcade cab with the door and bezel

The last piece was a bit of cladding glued/screwed to the board under the TV. I honestly cannot remember why I did it this way, but I painted it black, glued it in place, and we only decided after to add labels to the buttons on that piece.

high stakes

I took a bunch of measurements of the buttons, lasercut a couple very simple START SELECT stencils with various spacings, found one that fit well, stuck it in place (probably with easy-tac), masked the area with tape and newspaper, and gave it a couple quick hits with rusto white.

stencils and finished control panel

Considering the circumstances, I'm pleased with how they came out.

The last big task was moving the thing. That was a challenge as making it sturdy made it pretty heavy, though not as heavy as the real thing with the big CRTs would have been. We rented a moving truck, and used ratchet straps to fasten it to the back inside wall, standing upright, wrapped in blankets. As a bonus, we also delivered some speakers my neighbor wanted to give away.

My friend was planning to replace an armchair in their apartment with this cab. Their plan was just to throw it away, but first thing when we got to their apartment, I posted the chair to our local Buy Nothing page with the promise we'd deliver it. Then we set about hauling the cabinet inside, rearranging furniture, getting everything hooked up, cleaning off months of sawdust, and finally testing it out.

finally done

Hanging out, finally playing games on the arcade cab, in the place where it was supposed to be, was awesome. It's since seen a lot of use at parties, and it gets a lot of attention from newcomers to their apartment. We still haven't gotten around to stickerbombing it yet.

By the time we were done and the celebratory snacks had been eaten, we had a taker on the chair. We drove it to their apartment and carried it upstairs on the way back to the rental place.

 

This is my second step-by-step post using our local movim microblog platform rather than imgur. I've also done an imgur post as a backup but I’m seriously impressed with movim, very glad to have a noncorporate place to centralize my projects. Let me know if there’s any issue with the link.

A few months ago I discovered the Shōwa era Gamera movies and I gotta say: I love this goofball. I love that he's a giant turtle who stomps around on two legs. I love that he eats fire and screams constantly, no matter what he's doing. I love that he dances when he defeats an enemy. I love that he is, canonically, a friend to all children. And I love that he flies through the sky by retracting his legs into his shell, shooting fire out the openings, and spinning through the air like a frisbee.

Every year I try to make a new Christmas ornament. We normally add a few as souvenirs from that year (keychain from a place that was significant that year etc), but I always like to add a little carving if there's time. This year's pick was Gamera (flying). Due to life stuff, it took longer than I'd expected, but here it is.

I started by looking for suitable models (in real life or printable) and quickly decided it'd be easier to just make it from scratch. I've made cravings of animals before so a turtle shell was doable, especially if I cheated and used power tools.

I sketched the shape using different movie stills and posters as references. His design, both in the art and even the costume, sometimes varies, so I picked whichever features I liked best or were easiest. Unfortunately, for as long as this ended up taking me, I took surprisingly few pictures along the way. So I guess I'll paraphrase my dad's favorite unhelpful carving advice: picture a turtle shell inside your block of wood, then remove everything that isn't part of the turtle shell.

I started by sketching the shape top-down onto a piece of scrap pine and cutting it out on the band saw. Then I used the belt sander to rough it down to a turtle shell-ish shape. It's important to oversize it, because if you're like me, you'll need room to correct mistakes. And you do that by removing everything else around the mistake until it's gone. Here's an early rough version of it

I kept sanding it down, consulting occasionally with images from the films to make sure the overall shape was correct (or at least not mutually exclusive with the material I had left).

Eventually I got it smoothed down and could start positioning legs, tail, and head holes in the shell. Unfortunately, this is apparently where I stopped taking pictures. I can tell you that I needed to make this much thinner, and took a lot of material away from his belly, and flattened the shape of the shell. I cut in a pattern of the underside armor, and then removed a bit between it and the upper shell to make it more distinct. I cut the holes into the sides, but left a sort of volcano shape inside for the four limbs, so it would look like the jets from one of the movie posters. I did a similar thing for his head and tail, but didn't add a hole in the middle for fire to come out of. I also carved his head kind of pointed, with the ridges which run from snout to eye (though the eyes are hidden) and removed some material around his tusks.

On his back, I drew a scale pattern, and the worked from the tail end to the head with a dremel, cutting away the 'top' end of each scale, just below the next one, so it would look like they're overlapping. On a big animal carving, I probably would have done this more carefully, but this is kinda just a silly ornament for the two of us, so I wasn't stressing getting the scales perfect.

Once that was all done, I drilled holes into the 'volcanoes' sticking up from the leg holes. I hadn't decided how I'd do the fire yet at this point, but I was thinking sprigs of painted wire.

The next step was painting. All the costumes and even in the art have Gamera looking pretty one-note, color-wise. Just sort of a blue-green-grey color. I started with flat black spray paint, getting it pretty thoroughly, but in many light coats (so as not to raise the grain from the wood), then hit it with with lighter coats of brite blue from an angle, to try to preserve some of the darker color in the nooks and crannies. Then I mixed some green and blue acrylic paint and did a sort of drybrush all over. I painted black into some of the nooks around the jets, and head and tail. I painted his tusks white.

Then I got some breadbag ties, the wire and paper kind. I was going to do a small bouquet of them sticking out of each jet, but the first test actually looked quite good on its own. I cut four of them (tapering it a little so it'd go into the hole better, and so it'd look more like flame on the other end) gave them each one twist, and painted them yellow-orange-red with a bit of flame pattern. They fit in tight without any glue.

Finally I drove a little eye-loop into the top of the shell and tied an old clothing tag string through it.

 

I'm not sure if this is a good fit for this community, but I've read enough to know there are some very knowledgeable folks here, so I thought I'd give it a shot. Feel free to remove if it's off topic/too specific.

This umbrella pine has been here for around 60 years, and recently started having some trouble. I know a certain amount of yellowing and seasonal needle drop is common, but it seems like this one's been hit especially hard, and there's a companion tree on the other side of the house, same age, which is still deep green. I'd really really love to keep it going, and I'm hoping it's not too late.

We had a bad summer, unusually wet, and I think it stressed this tree - the other one is on top of a hill so it must get better drainage. There was also some construction somewhat nearby, and uphill, which might be causing more water to enter the yard - the basement flooded for the first time in awhile. Also a road crew cut some trees that might have been shading it occasionally, I'm not sure. They might have been too far away to make any difference.

I'm planning to improve on a drainage ditch which runs along the driveway between this tree and the wettest areas, hopefully before snowmelt. I guess my questions are is there anything else I can/should do? Soil test in case it needs something? Can this tree be saved? It's yellowing but it still has some deep green in places (mostly on the shady side).

I have some closeups too if that would help.

 

I've really enjoyed reading about people's ideas for solarpunk cities over the last few months, and even making some designs of my own while working on my photobashes.

I really like how pedestrianized streets look, and I enjoy the art of streets that have been reclaimed by forests, bike paths, and gardens, etc.

One thing I keep wondering about, and which has kept me from doing more extreme designs of my own, is firefighting and other emergency services.

Where I am, firefighters and ambulance crews are heavily dependent on their specialized vehicles, and the ability to drive directly to the site of the emergency, whether that's so they can quickly carry someone out on a stretcher and immediately start treatment, or so they can deploy ladder trucks for rescue, or spray down the fire.

A lot of the scenes I've seen, and honestly probably my own most recent one, would probably interfere with modern day firefighters at the very least.

So basically I'm wondering, are there solutions to this I don't know about? Are these tasks already done differently in some other parts of the world? I know people can cary ladders and hoses can probably be hooked to hydrants, but they added the trucks for a reason right? Or are there future solutions for city buildings that aren't very accessible by vehicle? (I'm from a rural area where if your house wasn't accessible enough the plan was basically to just watch it burn down while getting scolded by a firefighter, if they could even find it in the first place).

Or would solarpunk cities just have to require a certain amount of vehicle-capable street access per building, not just for emergency services but so disabled and elderly people can get around, or for transporting heavy items?

 

cross-posted from: https://slrpnk.net/post/6072301

Once you get access to a laser cutter, you start to see all kinds of places you can use it in a project. Our local makerspace has one, and the more I use it, the more I find new applications, whether that’s in fabrication of flat parts, or just adding flair to smaller panels of a large project.

Around Christmas, I decided I was going to fix up my dad’s miter saw. It was an older, discontinued Delta 36250. The guard was missing(my grandfather didn’t believe in tools having guards) and the plastic insert in the table, where the saw blade came down, had been shattered for years.

The guard was an easy fix, bought a replacement part from ereplacementparts. But the plastic inserts were out of stock. In fact, even the scam parts websites that all look identical weren’t bold enough to lie and claim to have any of these things. Having examined what was left of the original, here’s my theory for why:

They’re junk. The space they fill is 5mm deep, but they were made to be cast out of plastic about 2mm thick with a lip around the edge to fill in the space. That plastic was super brittle. And then,just to make things better, the slot in the plastic, where the saw blade would go when it cut through the wood, wasn’t wide enough to accommodate the blade when it was rotated to do cuts at a 45 degree angle. Which it was designed to do. So the blade would come down through the wood, hit the brittle plastic at the wrong speed and blade type for cutting plastic, and shatter it. The inventories were out of stock because everyone broke theirs and ordered new ones, and they weren’t worth making in the first place

The obvious answer was to cut something close enough out of plywood and call it a day, but I wanted to get fancy with it. So I took some pictures, removed all the screws, claimed all the shards of plastic, measured the space, and brought the pieces home. Luckily enough pieces of the insert remained to get every measurement except overall length (which I measured while I was there). I used my calipers to get the original slot width, positions of the screw holes, etc. I drew up a vector image with my best guess at the final dimensions, and widened the slot until it slightly exceeded the damage marks from when the saw cut into it at a 45.

To get the curve at the corners I scanned in one of the shards, pasted it into the schematic in inkscape, and adjusted the rounded corners setting on the rectangle until it matched the scan.

On our makerspace night I cut a few cardstock templates, chased the screw holes around the design until they lined up with my plastic shards. And because I like adding some decorative aspect to practical items, I also drew up and cut a stencil of the name of his old military unit surrounded by a hawser rope.

This is one of the places the laser cutter really shines. When I was doing spray paint stencils in the past, I always cut them by hand with a scalpel blade(ironically cheaper than xacto knife blades). But this is tedious, takes forever, and certain designs really don’t lend themselves to it, so you find yourself spending lots of time gluing your bridges back together as they tear or bend. With the laser cutter, I had a template literally in minutes, and at least as precise as I could have done it. Some folks feel the art looses something when you make it easy that way, I’m personally more about results, especially when I’m on a timeline.

The makerspace didn’t have any plexi in the thickness I needed for the insert, so I reached out to TAP plastics for a recommendation. They had 4.5mm High Impact Modified plexiglass which they’d ship in custom dimensions, so I could get something small enough to fit inside the cutter. I went ahead and ordered that, and about a week later I had it. Enough material for four tries.

We ran the first cut slow in order to cut the thicker-than-usual plexi. That ended up melting it a bit along the edges and at the holes, so we did the second in two passes. I also redesigned the vector with smaller holes, and sent it again. This one came out better dimensionally, but the cutting fogged the plexiglass (it was the kind protected by sheets of plastic rather than paper, so we had to remove the stuff before running it in the laser). This wouldn’t be a problem except that I was planning to stencil the art onto the back of the plexiglass, so it would look deep and glossy, and would be protected by the plastic itself.

I covered the remaining material in painter’s tape and ran it again. The third one came out great, and I took them home for finishing.

The next step was to chamfer the screw holes on the drill press.This would let the heads of the screws sink down into the plastic where they’d be out of the way of boards sliding across the worktable.

Once I had that done, I peeled the painter’s tape off the back,and for once managed to remember to double check that it was actually the back and oriented correctly and everything. Then I attached the stencil so it was mirrored. I normally use temporary spray adhesive where I can to fasten the stencil down, to minimize the underspray. But a reverse stencil means any glue residue would end up between the plastic and the next coat of paint, so I had to skip it and just use stencil spiders (little metal weights, usually nuts, with paperclip/wire legs, which help you pin down high points).

I got very lucky, the paint went on well and didn’t leave me with any spots I had a problem with. I gave it a couple days to dry before messing with the stencil (this was good graff artist paint, but I’ve had the cheap stuff dry tacky, then when you try to lift the stencil, the paint stretches, snaps, falls onto the work and bonds there. I didn’t think that would happen with this stuff but I wanted to be really sure). Waiting to find out if it came out okay is the worst part, for me.

When that was dry I checked it over, and painted on the background color.

By that point, I was out of time to check it for fit, so I wrapped it and waited until Christmas to find out if it would fit. Later that day, we tested it, and it was overall pretty good - I had to chamfer the holes a bit deeper on his drill press, and used a thin round file to adjust a couple of them just a touch outwards from the center. But it fit and looked quite nice overall. My vector file isn’t perfect, but I’m providing it on my website just in case anyone out there has a compatible saw and also access to a laser cutter, and for some reason wants to follow me down his road.

The saw file is available here as a pdf: https://jacobcoffinwrites.files.wordpress.com/2024/01/saw-insert-great.pdf (apparently wordpress won't host SVG files.)

And here as both pdf and svg: https://mega.nz/folder/CdMwVDQa#yiHp5k_WbOxrNcYCRwWyiA

(Sorry not to show the stencil, I realized partway through writing this that my dad wouldn't appreciate it if I did, but I still like talking about the stencil art process.)

 

One of my hobbies is fixing up ewaste laptops and giving them away. I actually do lots of ewaste electronics, from TVs to space heaters, but the laptops are where I put in the most work. Some are new, intact, and ready to go with nothing more than a OS reset. Others have had parts removed or damaged, and need more work. Most of these computers I give to a local refugee resettlement organization, but some of them are old enough, or otherwise weird enough that I wouldn’t feel right about giving it to someone who already has a lot of problems to deal with. I try to make sure they get fast computers with familiar operating systems whenever possible. So far, I’ve always had enough decent machines to pass along that that hasn’t been an issue.

Through this project I made friends with a guy who works at the local recycling center. He does a similar thing with TVs, though covering even more organizations and moving more equipment than I do. He helped me up my game a lot. He provided some old Windows multi use keys, a ton of cables and USB hubs to give away with each laptop, an almost endless stream of power bricks for any model I needed, and recently he was able to get the management there to agree that he could take laptops too, if he caught the people who dropped them off and asked if they were okay with it. Otherwise the site policy says they need to be securely destroyed.

So suddenly I had two sources of hardware, which was a huge help in providing computers to everyone who needs one. Not all of them are great though – sometimes you get a laptop with a single DDR1 ram slot (can’t go above 1GB), or in this case, a couple chromebooks with expired, insecure OSs. He wasn’t sure I’d be able to do anything with them, and asked me a few times if I was sure I wanted them, but I didn’t feel it was a big risk. I’d try fixing them up and if there was an issue, I could always put them back in recycling. Neither one seemed like a great fit for the refugees, they only had 2 gigs of RAM and 16 gigs of on-board storage space. No hard drives. But the hardware was nice, lightweight, with a nice screen and keyboard, and the batteries were awesome. I hate to throw something like that away.

I started with reading about my options and settled on MrChromeBox’s script for replacing the ChromeOS and firmware with a proper BIOS. The website and instructions were thorough and worked perfectly for me.

Step 1 was removing the hardware write protection. All chrombooks have some kind of write protection that prevents you from paving over their firmware. In some it’s a jumper wire connecting two contacts. On others its a lack of a jumper. Sometimes they use a screw to bridge those contacts, and on some, the battery itself acts as the bridge and you can only reinstall the BIOS when the battery has been disconnected and the laptop is plugged in.

Mine was an easy one, enabled with a screw. The website didn’t have a photo for this model, but it wasn’t hard to find since it looked different than all the rest. (I’ve since sent this photo to MrChromeBox in case he’d like to use it.) Once that was out of the way, I followed their instructions to get to the correct command line interface and entered the commands to run their script. Very satisfying. A great ratio of ‘feeling like a hacker’ to actual effort involved.

Once the script completed, I had basically a regular laptop. Probably closer to an old netbook in terms of hardware. I could install Linux Mint but it would take up most of the storage space. I received a bunch of microSD cards as a gift, so I bought a super low profile microSD to SD adapter and stuffed a 512GB microSD into the SD slot. That’s going to be a pain to get out some day.

The BIOS is happy to boot to the SD slot, so I installed Linux Mint there. Suddenly I had a regular laptop with plenty of storage space, a bit light on RAM, but it’s a perfect little computer for carrying around the city and going to write-ins, etc. Light weight, good keyboard and touchpad, awesome battery.

I know I could have used a lighter weight OS, but Mint is sort of my default, its super convenient, has wonderful compatibility, good community support, and just works well when I want a computer that isn’t itself, a project. Between the web browsers, the preinstalled Libre Office, and the writing tool Wavemaker Cards, I have everything I need for most of my projects.

A few days into using it we had a makerspace night, and since I had access to the laser cutter, I put together a quick solarpunk stencil. I love using the laser cutter to cut stencils. It turns hours of work into minutes, and it can do intricate designs with narrow bridges that I’d often have to glue back together after tearing or accidentally cutting. Plus, it works best when cutting thick cardstock paper or thin cardboard, which makes for better stencils, but is a pain to cut by hand. To reduce waste, I used an old cracker box for my stencil.

Once it was cut out I saved the bits and pieces in case I wanted to do this design as a reverse stencil sometime.

To make sure the size was good I laid out the bits and pieces on the center of the laptop. Eventually I corrected the tilt so it followed a line from the top right to the bottom left corners. Once I had it in the right place, I lightly taped the gear part in place so I could use it to position the actual stencil later on.

With this one there wasn’t any reason not to use some temporary spray adhesive, so I spritzed the cardstock with that, let it dry enough not to leave residue, stuck it down, and peeled up the gear. I usually use old return address stickers, the kind charities send you forever after you donate once, to cover up any gaps on the stencil, and to keep the other masking stuff in place. The stickers are great whenever you need tape but don’t care how it looks.

I used the same yellow graff paint I had from years ago and recently used on another project. I tried to hit it straight down, mostly to avoid anything slipping in under the edge of the stencil and because I hadn’t masked the rest too well. With such a simple stencil it wasn’t really a big deal. Once it was done I had my traditional moment of panic as I realized I hadn’t really checked that I’d applied the whole thing right-side-up, but it worked out this time, saving me a lot of hassle. As paranoid as I am about other measure-twice-cut-once preparation tasks, you’d think I’d be better at this one.

And that’s about it. The laptop’s working well, I’m actually writing this post up on it at the moment. Overall it’s a good little writing laptop, and I’ll probably set its sibling up the same way soon enough.

 

I’ve been wanting to do some scenes from a library economy for a while now, glad to finally get the chance.

I've mentioned elsewhere that these postcards are a bit earlier in the solarpunk timeline than a lot of other works I know of in the genre. I like seeing the work in progress, the intermediate steps. Most solarpunk stuff I've read has climate disasters, wars, plagues, etc in its backstory. I set my stuff a bit closer to those events because I'm interested in what the earlier days of rebuilding look like.

So I think this photobash is set somewhere in the transition towards a library economy. If you want to see what one of those looks like in full swing, the sort of lived experience, I'd very much recommend AE Marling's Murder in the Tool Library and it's sequel.

I love the idea of a society with a cultural focus on reuse rather than extraction and production and disposal. A society where the massive logistics arms of government and industry are turned to salvaging, organizing, and repurposing, rather than extracting materials and packing landfills with waste. A society where the wealth of usable product we currently throw away is treated like a natural resource to be found and traded between people in the thousand year cleanup.

This being the earlier days, I thought about how all this stuff gets moved gently into that system, and how society transitions in that direction without ripping ownership of things away from individuals.

The easiest way I could come up with would be to start with a new refuse stream and the infrastructure to handle it. Our society throws away an incredible amount of intact, usable, or fixable stuff. A future society with the organization to catch and sort it, perhaps enabled and supported by a culture that's already been through hard times and has relearned the value of thrift, could stock many common items that way.

Worldbuilding-wise, maybe it's a matter of necessity - maybe supply chains have long been broken, and cheaply exploited labor and imported resources are already a thing of the past. Maybe this represents the organization and formalization of ad-hoc systems like Buy Nothing and the simple act of passing hand-me-downs between relatives. Maybe they’re just trying to do better.

I imagine they’d start by building community stockpiles that probably look like the swap shop at the average dump. But a society needs more organization and reliability that that. So they’d repurpose old warehouses for specialized storage and as workshops so they could sort the incoming stream of appliances, furniture, computers, tools, fish tanks, sports equipment, etc, triage it, assess damage, and make repairs, prioritizing getting the undamaged stuff quickly back into use.

They’d need dedicated libraries and knowledgeable librarians to house and loan each category of items, and I hope they’d partner with local organizations who are already specialized in the right areas. Maybe a makerspace can manage a tool library, perhaps some shops can transition towards loaning out items they receive for free.

At this point in the timeline they probably only loan some items, others are just given away or sold for very cheap, on the condition that, eventually, they get returned to the library rather than destroyed. Perhaps this is how they keep items in circulation that they don’t yet have the means to formally store and curate.

I’ll caveat all this by admitting I’m weak on the economic theory and the logistics – if you want to know more about how library economies could work, better minds than me have put a lot of thought into it. Personally I don’t think loans etc would cover all of society’s needs, and I don’t think I’d want them to. People will still own the things that matter to them. But I think it could be a wonderful way to replace the cheapest (and often most harmful) options in any given market. The kind of thing you buy with the intent to only keep it for a short while anyways.

Take furniture for example - in this setting, if you want something super fancy or new, you probably still go to a small workshop with skilled craftspeople and order to spec or from their catalogue. But if you're a college kid just starting out, instead of going to walmart or amazon and buying something made cheap by massive corporations exploiting their workers and sometimes utilizing slavery overseas, you go to a library and borrow something. This might look a lot like how libraries operate now, or it might look more like Habitat for Humanity's Restore or a municipal recycling center's swap shop where you buy or take the thing with no obligation to return it. Maybe you’d order it from an eBay-like catalogue website and they’d shuffle it to the library closest to you (regardless of its specialty) so you can pick it up.

The process of collections probably varies by location - in some areas they do pickup and delivery, in others maybe they use libraries as collection points. It probably varies by item too.

Either way, here's a scene of a little piece of that process. A team of volunteers taking an electric truck on a route through the city, collecting and/or delivering heavy items.

My goals for the truck were kind of a mix of art goals and worldbuilding goals. Whenever I include a vehicle in a scene, I try to convey visually that this isn't a car-centric future, with everyone just driving around in personal vehicles like they do today. (Electric vehicles are tricky because they look fairly normal and modern.) I wanted it to be clear that this thing fits a specific use case. The homemade back was kind of a mix of wanting to be able to show the contents, and wanting to imply that this truck wasn't fabricated new for the city. Maybe it's like the stuff it's hauling, secondhand but still good enough for the job. Maybe it's been pulled from a junkyard and repaired, missing pieces replaced with scrap materials.

The overhead pantograph rig is borrowed from a bus - I love streetcars and similar simple electric vehicles, but I thought this truck would require more freedom on its route, so I found (I think) a rig that allows for quickly connecting and disconnecting. In real life the buses use gas or diesel when their electricity is disconnected, but I think the truck could just be using a battery that's too small or old or simple to pack enough energy for its full route. That hopefully wouldn't matter since it only needs it for short trips: switching between overhead wires, traversing streets without them, and getting out of the way of streetcars.

As for the plants in the scene (for someone who hates landscaping, I seem to do it fairly often, digitally) in the foreground we've got raspberry bushes (hopefully thornless) on either side and wildflowers for bees in the center, and a blueberry bush, pear tree, and apple tree across the street. I think it's possible for all this to be in season at once around August.

 

This will likely be my last winter solarpunk scene for a bit – I want to focus on library economies next. This one is based on two different ideas recommended for the village scene, which I decided to combine in their own photobash.

The first was to reconsider icehouses, not necessarily for storing ice for directly cooling food, but as part of a much larger temperature regulation system and meltwater reservoir.

They suggested creating buildings with flat roofs with hatches on top and earthen ramps up the sides, where snow could be hauled in from roads and walkways, pushed up the ramps, and down into the open hatches. They also suggested harvesting ice from a designated pond, which is why I added a pond to the small waterway in the village in my last photobash.

The cool idea (I thought) was that in the summer, the snow and ice can be used as centralized air or water chillers, part of systems for nearby apartment buildings, or, if the buildings are adjacent to barns (as in the village scene) then during deadly heat events the cooling effect could be used to protect the animals. The meltwater could also serve as an additional emergency water source for drought conditions if clean enough, and could even be misted around wilderness water sources to keep wild animals alive during heat disasters.

Otherwise, the meltwater would circulate into coolant loops then get discharged into algae farms or water treatment (because of road/path/roof/track matter scrapings.)

In my design, I decided to have these snow vaults dug as concrete pits in the ground, to make loading them easier. Roller doors and insulation, along with railings and gates, would hopefully make them fairly safe, while the roof would protect them from the sun and rainwater seeping in. This thing might make for snow removal easier in especially snowy years, as they’d have someplace nearby to put a lot of it. Hopefully when they’re filling the vault, an assistant is out keeping watch for pedestrians who might for some reason wander into the pit.

I’m not an engineer, and I know my limits in designing new structures. But I also know that in a lot of systems, cold is a resource, something you always have to create heat to produce. So a big reservoir of free cold has to be useful somehow. I also like the idea of turning a wintertime hassle into a resource, both for temperature regulation and for water supplies.

I decided to combine the snow vault idea with a possible use for some existing Internal Combustion Engine vehicles – conversion to run on woodgas. I think in rural areas, like this village, society will continue to need some independent vehicles. I think in this setting, that doesn’t mean everyone is driving around in personal automobiles, but that some are maintained for specific tasks, by hobbyists, and by farmers, forest managers, and others whose work takes them impractically far from public transit. I think woodgas is a good fit here. It emphasizes reuse of existing machinery instead of new manufacturing. It doesn’t require high-tech electronics like electric vehicles. And it’s less practical for the kind of quick trip to the store or daily commute which has shaped our current society. A woodgas vehicle takes awhile (ten to twenty minutes to start up), can’t easily be stored indoors, and because the fire needs to burn down, doesn’t make much sense for short trips. But in a solarpunk society, most folks shouldn’t need a car for that stuff – they’d be walking or taking public transit. So conversions like this would be used for special trips – hauling produce to town, supplies out to forest management camps, research sites, and other remote locations. And perhaps for road trips by campers and other people who might borrow one for an adventure. The wood can be sustainably sourced, using scraps from sawmills, harvested invasive trees, brush, and even dedicated coppiced plantations of especially fast growing trees like paulownia elongata. One of the byproducts of gassification is biochar, which can be tremendously useful in compost, and holds carbon for a comparatively long time. I also think its important to note that while this can be done well, when these vehicles were previously used in massive numbers (during WWII) they led to deforestation. They make sense in small doses, and with some careful management of their inputs.

Sorry if any details are unclear in the art, I’ve been looking at a lot of Christmas cards lately, and wanted to aim for that aesthetic with this one.

This image and all the other postcards are CC-BY, use them how you like.

 

I've posted a few times around the instance asking for input on this one. huge thanks to everyone for their suggestions! I've tried to include all of them, and have done some others as separate scenes. I have more planned.

I’ve been thinking a lot about rural solarpunk lately. Idyllic farming scenes aside, there aren’t many depictions in solarpunk art of places that look like the towns where I’m from. But the towns where I’m from aren’t very solarpunk, despite being beautiful and full of nature. With cars, people have spread out in these sprawling bedroom communities that are becoming ever more dense with neighborhoods. Gas and groceries are easily a 40-minute drive away (more if you’re looking for a big box store), and I feel like most people I knew growing up drove at least an hour each way for work. When you live there, you’re completely dependent on your vehicles and you sometimes have at least one spare per household.

I’ve also been thinking about how these places might change with some of the societal crumbles and contractions I feel like are impending. Cars rely on a lot of infrastructure all over the world, from their manufacturing, to their maintenance, and fuel is a massive and complex tangle of technologies and politics, dependent on a ton of infrastructure for acquisition, refining, and transportation, and again, maintenance of all those systems. How would rural areas change if cars became impractical (due to shortages etc) and how could things be rebuilt better? Or what would they look like if cars had never taken off the way they did?

In my grandparents’ time, the region where I grew up was lots of small villages, usually bunched up around water and local industry, with farms and forests out beyond that.

So I decided to build this scene around a similar place. A small dense village, served by multiple kinds of public transit, and surrounded by multiple examples of agroforestry, and rewilded forests beyond that.

I realized pretty quickly that this is a bit bigger in scope than most of the things I’ve depicted before. In most of my scenes, I feel like you can usually assume everything else society needs is just out of frame, but with this photobash, aside from anything inside the buildings and under the canopy, you can see the whole place. So I had to try and make sure I included everything they’d need. I’m just one guy whose okay at cutting up images, and I don’t know much about community planning, so I reached out a few times for ideas:

https://slrpnk.net/post/2764472

https://slrpnk.net/post/4535056

https://slrpnk.net/post/4537582

https://slrpnk.net/post/2794425

https://www.reddit.com/r/solarpunk/comments/182w2vh/things_a_solarpunk_village_would_need/

https://www.reddit.com/r/solarpunk/comments/170etfr/what_would_you_like_to_see_in_art_of_a_rural/

And I received quite a few! I’ve tried to include every suggestion (assuming it would fit at this zoomed-out level). I’ve really enjoyed this process – I feel like any future worth building is going to be pretty collaborative and consensus-driven, so it makes sense to build our depictions of it the same way.

So what’s in this scene:

Housing:

  • Apartment buildings: To get the density and walkability I've included a clump of four/five story brick apartment buildings (figuring brick can possibly be baked in solar kilns and transported by train) around an open common area near the train station. (I think it can probably be assumed that these are mixed use and the first floor of some are shops and third spaces).
  • Multi-family homes
  • Houses: further out on the edges of the village, and some along the farms
  • Tiny homes: possibly some are used for visitors to the village, or just people who don’t need much space and want more privacy or a better location
  • An abandoned McMansion left over from an earlier age, far enough out and in bad enough shape that its not currently in use. Perhaps it will eventually be restored for use, or, if the damage is bad enough or no one needs it, perhaps it will be disassembled for parts/materials.

Recreation:

  • An open common area/farmer's market/sometimes sports field
  • The top of the train station is an open park and set of community gardens Some rooftops are community gardens
  • Pond and surrounding park, possibly stocked with fish for the meat eaters, possibly used for ice harvesting in the winter.
  • The river below the village (I'm trying to make it clear the main river swings below the village and there's a bit of a riparian buffer around it)
  • Public amphitheater – one of the only man-made structures on the flood plane.
  • The billboard in the foreground is part of a project inside the setting, where they’ve replaced any advertizements on the remaining billboards with artwork, just as a sort of public outdoor art gallery.
  • Under the tree canopy there’d be parks, playgrounds, and other third places.
  • Public workshops/makerspaces

Public transit:

  • Train/train station
  • Ropeway to a nearby village not directly served by the train

Agriculture:

  • Agroforestry: in the foreground we mostly have alley cropping, in the back it looks more like strip cropping or wind breaks. There’s a riparian boundary around the river, and the forest in and around the village is a food forest where people can forage (in addition to sheltering parks, playgrounds, and other things). I’m not any kind of expert on agroforestry, sorry if my depictions have issues.
  • A small paulownia elongata pollard plantation (tucked between the barn/recycling warehouse and the biogas generator and algae farm because the wrong type of this tree can be invasive) which are used for woodgas, and also for shelter for animals, possibly goats, who would also help prevent invasive shoots from spreading.
  • Solar panel farm with crops planted underneath
  • Algae farm (for nutrients or biodiesel?)
  • Greenhouses/Walpinis set into the south-facing hillside
  • Compost windrows with negative pressure airflow pulling CO2 into the greenhouses/algae farm.
  • Grain bins for storage

Industry:

  • Workshops/factories: some have waterwheels (fed using a levada style stone channel split from the main river), others are set up on higher ground.
  • Road leading down to town, with a work crew hauling back an old car for recycling. Perhaps there’s a bounty type system in place, and this will be loaded on a train to be melted down in a solar furnace further south.

Power sources:

  • Solar farm and rooftop solar
  • Windmills (though these may belong to the next village)
  • Anaerobic Biogas Generation from sewage
  • Gas generator converted to run on woodgas

Not visible from here:

Under the canopy/ -Food forests -Parks -Playgrounds

Inside the buildings: -Places of worship -Cafeterias -Other third places

Thanks again for all your help!

 

So I was finally able to get back to work on the sound recorder. The general gist is that this is meant to be an audio recorder with transcription and email capabilities, which is also ruthlessly simple to use. There's one button. You push it, a recording says "recording" and it starts recording. You push the button again and it stops recording and says "stop". It now runs the audio file through a speech recognition program, and then creates and sends an email with the transcription in the body and the wav file as an attachment. Relatives can figure out what to do with the content from there.

Progress so far:

I'd planned to follow step 3 of the Pi Spy tutorial but found that DeepSpeech was no longer supported(?) and hadn't really been made with anything less than a Pi4 in mind (I'm using a 3b). Luckily, a bunch of other speech recognition options are available, and I settled on spchcat mostly because it was the first one I found that fit my use case.

If you're going to install it on a raspberry pi, I very much recommend their issues page for getting through dependency hell. Especially if you put a 64bit OS on your pi. (Remember to get the :armhf version of whatever library it needs.) Pulseaudio also seems to help.

This is a pretty short post, I mostly just wanted to make my updated code available. It's... not great. I'm not a programmer by trade, and I'm a strong believer in 'finished not perfect' even when I know what I'm doing. It seems to be functional, that's about all I can promise. Maybe don't let anyone shout bash commands around it. There's also still no error catching around the length of the recording, or the transcription, though that at least doesn't seem to cause any issues when it fails.

This is definitely more of a jumping off point than a proper finished product, but hopefully it'll be useful to someone who's trying to make the same thing or something similar. Even if it's not perfect, maybe it'll save you from repeating some of the work I've done so far.

We're going to do another trial run, see what her feedback is, and update from there.

The updated code is here: https://mega.nz/file/LQlz1BjQ#3R6E9_k1jfmjzFUcBXq_Qi3IGf46iuYtZ95fQlAO-HI

 

I'm thinking about my next photobash. I've seen photos of projects turning old, likely nonfunctional swimming pools into walipinis, but conventional wisdom has that there's a big difference between an empty concrete swimming pool and a proper foundation. That the sides will collapse without the support of the pool water, or the water table in the ground will lift the thing like a concrete boat and break it. Just the same, it's not uncommon to see abandoned swimming pools laying empty, looking more or less foundation-shaped. It seems like a very solarpunk thing, to turn an expensive-to-maintain luxury into something practical, a greenhouse that takes less energy to keep it warm.

So my question is: can it be done, especially if the pool is already nonfunctional and you're not worried about returning it to its original use? What steps/precautions should you take to make it last and safe? Reinforce the sides? Cut away part of the bottom? Add drainage around it?

Thanks for any thoughts

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