Bags of sand
ImplyingImplications
Guinea Bee? Bumble Pig?
He was trying to use the ol' reliable argument of "if you don't like it here then you can go back to where you came from!" Except he forgot about Native Americans.
This really grows my factory.
I was a private investigator for 20 years so I'll use my unique skillset to help you out for free. The website URL is watermarked on the top and bottom of the video in large font.
The context is irrelevant because nobody wants Ubisoft to fail because they don't make content that caters to them. It's a strawman argument. Does this Director of Monetization want to uplift his competitors? Absolutely not. He would love if all his competitors failed. Yet he gets on his high horse saying we must uplift his corporate venture to extract as much money as possible because we're all in this together??
It's always interesting that people are quick to talk about extreme weather changes but rarely want to address the causes. I ended up watching a video that touches on the topic. I hate Mondays.
Everyone hates Mondays and everyone loves talking about how Mondays suck! You'll never have conversations about "fixing" Mondays though. That's because Mondays are just a fact of life. There will always be a day you have to go to work. Moving the start day or shortening the work week doesn't change the fact that everyone will still dislike the day their time off ends and their work hours start. You can't "fix" Mondays.
There are also people who think other social problems are just like Mondays. Unfixable. Of course they agree it's bad! But there's just nothing that can be done.
How can you wish a company to fail
Very easily, actually.
Unfortunately, my friends play it and I'm often roped into playing it with them. My advice: The game is greatly improved if you disable all forms of interaction with other players. Chat is muted by default now, but I'd also recommend muting pings and emotes. No form of interaction is ever positive in that game.
Even then, their matchmaking algorithm seems to be designed to hand an easy win to one team and just switches up which side you're on enough times that you won't quit.
Pro-skub
This is basically the one line version of Metal Gear Solid 2 is a post-modern deconstruction of 21st century culture.
"How can you kill that which has no life?"